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2021-03-11
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Roblox spikes 44% on its first day of trading<blockquote>Roblox首日交易飙升44%</blockquote>
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The San Mateo, Calif.-based videogame provider’s stock will begin trading March 10 on the New York Stock Exchange under the symbol RBLX. The shares are trading through a direct listing, bypassing the traditional route of an initial public offering.</p><p><blockquote>Roblox Corp.加入了少数人持股公司转向公开市场以支持增长的行列。这家总部位于加利福尼亚州圣马特奥的视频游戏提供商的股票将于3月10日在纽约证券交易所开始交易,代码为RBLX。这些股票通过直接上市进行交易,绕过了首次公开募股的传统途径。</blockquote></p><p>Roblox’s reference price was set at $45, in lieu of a formal IPO price, and is based on recent private-market transactions.</p><p><blockquote>Roblox的参考价定为45美元,而不是正式的IPO价格,并且是基于最近的私募市场交易。</blockquote></p><p>Roblox isn’t a traditional videogame company and is using a nontraditional process to potentially reach investors as the pandemic has driven people to spend more time and money on gameplay. Here’s what you need to know about the company and its plans for a direct listing.</p><p><blockquote>Roblox不是一家传统的视频游戏公司,由于疫情促使人们在游戏上花费更多时间和金钱,它正在使用非传统流程来吸引投资者。以下是您需要了解的有关该公司及其直接上市计划的信息。</blockquote></p><p>Roblox said in the latest update to its prospectus that it paid developers $328.7 million last year, up almost 200% from 2019. That far outpaced the company’s sales growth of 82% last year, when it booked $923.9 million in total revenue.</p><p><blockquote>Roblox在最新更新的招股说明书中表示,去年向开发者支付了3.287亿美元,比2019年增长了近200%。这远远超过了该公司去年82%的销售额增长,当时总收入为9.239亿美元。</blockquote></p><p>More than 1,250 developers earned at least $10,000 in the digital currency Robux, which can be converted to cash. Over 300 earned $100,000 or more.</p><p><blockquote>超过1,250名开发人员通过数字货币Robux赚取了至少10,000美元,这些货币可以兑换成现金。超过300人赚了10万美元或更多。</blockquote></p><p>Roblox is telling prospective shareholders to get comfortable with its hefty payouts. In its investor presentationlast week, the company said it plans to shell out even more to creators to incentive higher-quality content and fund bigger teams of engineers, designers, artists and producers.</p><p><blockquote>Roblox告诉潜在股东要接受其巨额派息。该公司在上周的投资者介绍中表示,计划向创作者支付更多费用,以激励更高质量的内容并资助更大的工程师、设计师、艺术家和制片人团队。</blockquote></p><p><b>What is Roblox?</b></p><p><blockquote><b>Roblox是什么?</b></blockquote></p><p>Roblox is a free online platform that features tens of millions of multiplayer games made by its own players with tools the company provides. The games range from obstacle-course challenges and iterations of capture the flag to contests based on popular characters such as Peppa Pig and Sonic the Hedgehog. Company officials have said they are interested in increasing the use of Roblox for things such as virtual concerts and meetings.</p><p><blockquote>Roblox是一个免费的在线平台,拥有数千万款由自己的玩家使用公司提供的工具制作的多人游戏。游戏范围从障碍课程挑战和夺旗游戏的迭代到基于粉红猪小妹和刺猬索尼克等受欢迎角色的比赛。公司官员表示,他们有兴趣增加Roblox在虚拟音乐会和会议等方面的使用。</blockquote></p><p><b>Who plays Roblox and how?</b></p><p><blockquote><b>谁玩Roblox,怎么玩?</b></blockquote></p><p>Roblox is accessible on computers, consoles and mobile devices. The company said it had roughly 33 million daily users last year, of whom more than half are under the age of 13. Players in Roblox appear in the form of customizable avatars.</p><p><blockquote>Roblox可在计算机、控制台和移动设备上访问。该公司表示,去年其每日用户约为3300万,其中一半以上年龄在13岁以下。Roblox中的玩家以可定制头像的形式出现。</blockquote></p><p><b>Roblox’s Covid boom</b></p><p><blockquote><b>Roblox的新冠疫情热潮</b></blockquote></p><p>Roblox has been a huge beneficiary of the Covid-19 shutdowns, which forced kids out of the classroom and away from their friends. With no school to attend and birthday parties canceled,kids turned to Roblox, where they can socialize virtually, navigating theme parks, attending concerts and playing action games while also staying in touch using its popular text chat feature.</p><p><blockquote>Roblox是Covid-19关闭的巨大受益者,关闭迫使孩子们离开教室并远离朋友。由于没有学校可上,生日聚会也被取消,孩子们转向了Roblox,在那里他们可以进行虚拟社交,浏览主题公园,参加音乐会和玩动作游戏,同时还可以使用其流行的文本聊天功能保持联系。</blockquote></p><p>Daily active users jumped 85% in 2020 to 32.6 million. The number of hours that players spent on the app more than doubled to 30.6 billion.</p><p><blockquote>2020年,日活跃用户跃升85%,达到3260万。玩家在该应用上花费的时间增加了一倍多,达到306亿小时。</blockquote></p><p>That unexpected and unprecedented growth has created some challenges around its developer community. The company has had to contend with an influx ofspammers and scammers who are out to take advantage of some of the millions of kids who are ready and willing to spend their parents money on Robux.</p><p><blockquote>这种意想不到的、前所未有的增长给开发者社区带来了一些挑战。该公司不得不应对垃圾邮件发送者和诈骗者的涌入,他们试图利用数百万准备好并愿意花父母的钱购买Robux的孩子中的一些人。</blockquote></p><p>In-game pop-ups lure users with the promise of free Robux if they fill out a survey, only to reroute them to other sites where there’s no Robux and even more spam. In some cases, Roblox developers unknowingly install a malicious plug-in from the game development studio, infecting their own game.</p><p><blockquote>游戏中的弹出窗口承诺如果用户填写调查就可以免费获得Robux,结果却将他们重定向到其他没有Robux甚至更多垃圾邮件的网站。在某些情况下,Roblox开发者会在不知情的情况下安装游戏开发工作室的恶意插件,感染自己的游戏。</blockquote></p><p>“Because of the popularity of our platform, we believe that we are an attractive target for these sorts of attacks,” Roblox said in its prospectus. The company said it’s investing to make sure outside parties can’t access user data and to prevent phishing, spamming and malware as much as possible.</p><p><blockquote>Roblox在招股说明书中表示:“由于我们平台的受欢迎程度,我们相信我们是此类攻击的有吸引力的目标。”该公司表示,正在投资以确保外部方无法访问用户数据,并尽可能防止网络钓鱼、垃圾邮件和恶意软件。</blockquote></p><p>Roblox’s second-biggest expense, behind developer fees, is infrastructure, privacy and safety. Those costs jumped 69% last year to $264.2 million.</p><p><blockquote>Roblox的第二大支出(仅次于开发者费用)是基础设施、隐私和安全。这些成本去年跃升69%,达到2.642亿美元。</blockquote></p><p></p>","collect":0,"html":"<!DOCTYPE html>\n<html>\n<head>\n<meta http-equiv=\"Content-Type\" content=\"text/html; charset=utf-8\" />\n<meta name=\"viewport\" content=\"width=device-width,initial-scale=1.0,minimum-scale=1.0,maximum-scale=1.0,user-scalable=no\"/>\n<meta name=\"format-detection\" content=\"telephone=no,email=no,address=no\" />\n<title>Roblox spikes 44% on its first day of trading<blockquote>Roblox首日交易飙升44%</blockquote></title>\n<style type=\"text/css\">\na,abbr,acronym,address,applet,article,aside,audio,b,big,blockquote,body,canvas,caption,center,cite,code,dd,del,details,dfn,div,dl,dt,\nem,embed,fieldset,figcaption,figure,footer,form,h1,h2,h3,h4,h5,h6,header,hgroup,html,i,iframe,img,ins,kbd,label,legend,li,mark,menu,nav,\nobject,ol,output,p,pre,q,ruby,s,samp,section,small,span,strike,strong,sub,summary,sup,table,tbody,td,tfoot,th,thead,time,tr,tt,u,ul,var,video{ font:inherit;margin:0;padding:0;vertical-align:baseline;border:0 }\nbody{ font-size:16px; line-height:1.5; color:#999; background:transparent; }\n.wrapper{ overflow:hidden;word-break:break-all;padding:10px; }\nh1,h2{ font-weight:normal; line-height:1.35; margin-bottom:.6em; }\nh3,h4,h5,h6{ line-height:1.35; margin-bottom:1em; }\nh1{ font-size:24px; }\nh2{ font-size:20px; }\nh3{ font-size:18px; }\nh4{ font-size:16px; }\nh5{ font-size:14px; }\nh6{ font-size:12px; }\np,ul,ol,blockquote,dl,table{ margin:1.2em 0; }\nul,ol{ margin-left:2em; }\nul{ list-style:disc; }\nol{ list-style:decimal; }\nli,li p{ margin:10px 0;}\nimg{ max-width:100%;display:block;margin:0 auto 1em; }\nblockquote{ color:#B5B2B1; border-left:3px solid #aaa; padding:1em; }\nstrong,b{font-weight:bold;}\nem,i{font-style:italic;}\ntable{ width:100%;border-collapse:collapse;border-spacing:1px;margin:1em 0;font-size:.9em; }\nth,td{ padding:5px;text-align:left;border:1px solid #aaa; }\nth{ font-weight:bold;background:#5d5d5d; }\n.symbol-link{font-weight:bold;}\n/* header{ border-bottom:1px solid #494756; } */\n.title{ margin:0 0 8px;line-height:1.3;color:#ddd; }\n.meta {color:#5e5c6d;font-size:13px;margin:0 0 .5em; }\na{text-decoration:none; color:#2a4b87;}\n.meta .head { display: inline-block; overflow: hidden}\n.head .h-thumb { width: 30px; height: 30px; margin: 0; padding: 0; border-radius: 50%; float: left;}\n.head .h-content { margin: 0; padding: 0 0 0 9px; float: left;}\n.head .h-name {font-size: 13px; color: #eee; margin: 0;}\n.head .h-time {font-size: 12.5px; color: #7E829C; margin: 0;}\n.small {font-size: 12.5px; display: inline-block; transform: scale(0.9); -webkit-transform: scale(0.9); transform-origin: left; -webkit-transform-origin: left;}\n.smaller {font-size: 12.5px; display: inline-block; transform: scale(0.8); -webkit-transform: scale(0.8); transform-origin: left; -webkit-transform-origin: left;}\n.bt-text {font-size: 12px;margin: 1.5em 0 0 0}\n.bt-text p {margin: 0}\n</style>\n</head>\n<body>\n<div class=\"wrapper\">\n<header>\n<h2 class=\"title\">\nRoblox spikes 44% on its first day of trading<blockquote>Roblox首日交易飙升44%</blockquote>\n</h2>\n<h4 class=\"meta\">\n<a class=\"head\" href=\"https://laohu8.com/wemedia/102\">\n\n<div class=\"h-thumb\" style=\"background-image:url(https://static.tigerbbs.com/8274c5b9d4c2852bfb1c4d6ce16c68ba);background-size:cover;\"></div>\n\n<div class=\"h-content\">\n<p class=\"h-name\">老虎资讯综合 </p>\n<p class=\"h-time smaller\">2021-03-11 02:33</p>\n</div>\n</a>\n</h4>\n</header>\n<article>\n<p>Roblox shares opened at $65 each on Wednesday, about 44% higher than the company’sreference price.</p><p><blockquote>Roblox股价周三开盘价为每股65美元,比该公司参考价高出约44%。</blockquote></p><p><img src=\"https://static.tigerbbs.com/f1ba476c7f20db1e462a62e6f1df9db8\" tg-width=\"1847\" tg-height=\"904\"></p><p><blockquote></blockquote></p><p>Roblox Corp. joins the ranks of closely held companies turning to public markets to support growth. The San Mateo, Calif.-based videogame provider’s stock will begin trading March 10 on the New York Stock Exchange under the symbol RBLX. The shares are trading through a direct listing, bypassing the traditional route of an initial public offering.</p><p><blockquote>Roblox Corp.加入了少数人持股公司转向公开市场以支持增长的行列。这家总部位于加利福尼亚州圣马特奥的视频游戏提供商的股票将于3月10日在纽约证券交易所开始交易,代码为RBLX。这些股票通过直接上市进行交易,绕过了首次公开募股的传统途径。</blockquote></p><p>Roblox’s reference price was set at $45, in lieu of a formal IPO price, and is based on recent private-market transactions.</p><p><blockquote>Roblox的参考价定为45美元,而不是正式的IPO价格,并且是基于最近的私募市场交易。</blockquote></p><p>Roblox isn’t a traditional videogame company and is using a nontraditional process to potentially reach investors as the pandemic has driven people to spend more time and money on gameplay. Here’s what you need to know about the company and its plans for a direct listing.</p><p><blockquote>Roblox不是一家传统的视频游戏公司,由于疫情促使人们在游戏上花费更多时间和金钱,它正在使用非传统流程来吸引投资者。以下是您需要了解的有关该公司及其直接上市计划的信息。</blockquote></p><p>Roblox said in the latest update to its prospectus that it paid developers $328.7 million last year, up almost 200% from 2019. That far outpaced the company’s sales growth of 82% last year, when it booked $923.9 million in total revenue.</p><p><blockquote>Roblox在最新更新的招股说明书中表示,去年向开发者支付了3.287亿美元,比2019年增长了近200%。这远远超过了该公司去年82%的销售额增长,当时总收入为9.239亿美元。</blockquote></p><p>More than 1,250 developers earned at least $10,000 in the digital currency Robux, which can be converted to cash. Over 300 earned $100,000 or more.</p><p><blockquote>超过1,250名开发人员通过数字货币Robux赚取了至少10,000美元,这些货币可以兑换成现金。超过300人赚了10万美元或更多。</blockquote></p><p>Roblox is telling prospective shareholders to get comfortable with its hefty payouts. In its investor presentationlast week, the company said it plans to shell out even more to creators to incentive higher-quality content and fund bigger teams of engineers, designers, artists and producers.</p><p><blockquote>Roblox告诉潜在股东要接受其巨额派息。该公司在上周的投资者介绍中表示,计划向创作者支付更多费用,以激励更高质量的内容并资助更大的工程师、设计师、艺术家和制片人团队。</blockquote></p><p><b>What is Roblox?</b></p><p><blockquote><b>Roblox是什么?</b></blockquote></p><p>Roblox is a free online platform that features tens of millions of multiplayer games made by its own players with tools the company provides. The games range from obstacle-course challenges and iterations of capture the flag to contests based on popular characters such as Peppa Pig and Sonic the Hedgehog. Company officials have said they are interested in increasing the use of Roblox for things such as virtual concerts and meetings.</p><p><blockquote>Roblox是一个免费的在线平台,拥有数千万款由自己的玩家使用公司提供的工具制作的多人游戏。游戏范围从障碍课程挑战和夺旗游戏的迭代到基于粉红猪小妹和刺猬索尼克等受欢迎角色的比赛。公司官员表示,他们有兴趣增加Roblox在虚拟音乐会和会议等方面的使用。</blockquote></p><p><b>Who plays Roblox and how?</b></p><p><blockquote><b>谁玩Roblox,怎么玩?</b></blockquote></p><p>Roblox is accessible on computers, consoles and mobile devices. The company said it had roughly 33 million daily users last year, of whom more than half are under the age of 13. Players in Roblox appear in the form of customizable avatars.</p><p><blockquote>Roblox可在计算机、控制台和移动设备上访问。该公司表示,去年其每日用户约为3300万,其中一半以上年龄在13岁以下。Roblox中的玩家以可定制头像的形式出现。</blockquote></p><p><b>Roblox’s Covid boom</b></p><p><blockquote><b>Roblox的新冠疫情热潮</b></blockquote></p><p>Roblox has been a huge beneficiary of the Covid-19 shutdowns, which forced kids out of the classroom and away from their friends. With no school to attend and birthday parties canceled,kids turned to Roblox, where they can socialize virtually, navigating theme parks, attending concerts and playing action games while also staying in touch using its popular text chat feature.</p><p><blockquote>Roblox是Covid-19关闭的巨大受益者,关闭迫使孩子们离开教室并远离朋友。由于没有学校可上,生日聚会也被取消,孩子们转向了Roblox,在那里他们可以进行虚拟社交,浏览主题公园,参加音乐会和玩动作游戏,同时还可以使用其流行的文本聊天功能保持联系。</blockquote></p><p>Daily active users jumped 85% in 2020 to 32.6 million. The number of hours that players spent on the app more than doubled to 30.6 billion.</p><p><blockquote>2020年,日活跃用户跃升85%,达到3260万。玩家在该应用上花费的时间增加了一倍多,达到306亿小时。</blockquote></p><p>That unexpected and unprecedented growth has created some challenges around its developer community. The company has had to contend with an influx ofspammers and scammers who are out to take advantage of some of the millions of kids who are ready and willing to spend their parents money on Robux.</p><p><blockquote>这种意想不到的、前所未有的增长给开发者社区带来了一些挑战。该公司不得不应对垃圾邮件发送者和诈骗者的涌入,他们试图利用数百万准备好并愿意花父母的钱购买Robux的孩子中的一些人。</blockquote></p><p>In-game pop-ups lure users with the promise of free Robux if they fill out a survey, only to reroute them to other sites where there’s no Robux and even more spam. In some cases, Roblox developers unknowingly install a malicious plug-in from the game development studio, infecting their own game.</p><p><blockquote>游戏中的弹出窗口承诺如果用户填写调查就可以免费获得Robux,结果却将他们重定向到其他没有Robux甚至更多垃圾邮件的网站。在某些情况下,Roblox开发者会在不知情的情况下安装游戏开发工作室的恶意插件,感染自己的游戏。</blockquote></p><p>“Because of the popularity of our platform, we believe that we are an attractive target for these sorts of attacks,” Roblox said in its prospectus. The company said it’s investing to make sure outside parties can’t access user data and to prevent phishing, spamming and malware as much as possible.</p><p><blockquote>Roblox在招股说明书中表示:“由于我们平台的受欢迎程度,我们相信我们是此类攻击的有吸引力的目标。”该公司表示,正在投资以确保外部方无法访问用户数据,并尽可能防止网络钓鱼、垃圾邮件和恶意软件。</blockquote></p><p>Roblox’s second-biggest expense, behind developer fees, is infrastructure, privacy and safety. Those costs jumped 69% last year to $264.2 million.</p><p><blockquote>Roblox的第二大支出(仅次于开发者费用)是基础设施、隐私和安全。这些成本去年跃升69%,达到2.642亿美元。</blockquote></p><p></p>\n</article>\n</div>\n</body>\n</html>\n","type":0,"thumbnail":"","relate_stocks":{"RBLX":"Roblox Corporation"},"is_english":true,"share_image_url":"https://static.laohu8.com/e9f99090a1c2ed51c021029395664489","article_id":"1158871795","content_text":"Roblox shares opened at $65 each on Wednesday, about 44% higher than the company’sreference price.Roblox Corp. joins the ranks of closely held companies turning to public markets to support growth. The San Mateo, Calif.-based videogame provider’s stock will begin trading March 10 on the New York Stock Exchange under the symbol RBLX. The shares are trading through a direct listing, bypassing the traditional route of an initial public offering.Roblox’s reference price was set at $45, in lieu of a formal IPO price, and is based on recent private-market transactions.Roblox isn’t a traditional videogame company and is using a nontraditional process to potentially reach investors as the pandemic has driven people to spend more time and money on gameplay. Here’s what you need to know about the company and its plans for a direct listing.Roblox said in the latest update to its prospectus that it paid developers $328.7 million last year, up almost 200% from 2019. That far outpaced the company’s sales growth of 82% last year, when it booked $923.9 million in total revenue.More than 1,250 developers earned at least $10,000 in the digital currency Robux, which can be converted to cash. Over 300 earned $100,000 or more.Roblox is telling prospective shareholders to get comfortable with its hefty payouts. In its investor presentationlast week, the company said it plans to shell out even more to creators to incentive higher-quality content and fund bigger teams of engineers, designers, artists and producers.What is Roblox?Roblox is a free online platform that features tens of millions of multiplayer games made by its own players with tools the company provides. The games range from obstacle-course challenges and iterations of capture the flag to contests based on popular characters such as Peppa Pig and Sonic the Hedgehog. Company officials have said they are interested in increasing the use of Roblox for things such as virtual concerts and meetings.Who plays Roblox and how?Roblox is accessible on computers, consoles and mobile devices. The company said it had roughly 33 million daily users last year, of whom more than half are under the age of 13. Players in Roblox appear in the form of customizable avatars.Roblox’s Covid boomRoblox has been a huge beneficiary of the Covid-19 shutdowns, which forced kids out of the classroom and away from their friends. With no school to attend and birthday parties canceled,kids turned to Roblox, where they can socialize virtually, navigating theme parks, attending concerts and playing action games while also staying in touch using its popular text chat feature.Daily active users jumped 85% in 2020 to 32.6 million. The number of hours that players spent on the app more than doubled to 30.6 billion.That unexpected and unprecedented growth has created some challenges around its developer community. The company has had to contend with an influx ofspammers and scammers who are out to take advantage of some of the millions of kids who are ready and willing to spend their parents money on Robux.In-game pop-ups lure users with the promise of free Robux if they fill out a survey, only to reroute them to other sites where there’s no Robux and even more spam. In some cases, Roblox developers unknowingly install a malicious plug-in from the game development studio, infecting their own game.“Because of the popularity of our platform, we believe that we are an attractive target for these sorts of attacks,” Roblox said in its prospectus. The company said it’s investing to make sure outside parties can’t access user data and to prevent phishing, spamming and malware as much as possible.Roblox’s second-biggest expense, behind developer fees, is infrastructure, privacy and safety. Those costs jumped 69% last year to $264.2 million.","news_type":1,"symbols_score_info":{"RBLX":0.9}},"isVote":1,"tweetType":1,"viewCount":450,"commentLimit":10,"likeStatus":false,"favoriteStatus":false,"reportStatus":false,"symbols":[],"verified":2,"subType":0,"readableState":1,"langContent":"EN","currentLanguage":"EN","warmUpFlag":false,"orderFlag":false,"shareable":true,"causeOfNotShareable":"","featuresForAnalytics":[],"commentAndTweetFlag":false,"andRepostAutoSelectedFlag":false,"upFlag":false,"length":5,"xxTargetLangEnum":"ORIG"},"commentList":[],"isCommentEnd":true,"isTiger":false,"isWeiXinMini":false,"url":"/m/post/321154863"}
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