ExodusX
2021-03-03
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U.S. gaming platform Roblox sees revenue doubling in first quarter<blockquote>美国游戏平台Roblox预计第一季度收入翻倍</blockquote>
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That would represent growth of 98% to 107% compared with the same period a year earlier.</p><p><blockquote>该公司预计第一季度收入在3.2亿美元至3.35亿美元之间。与去年同期相比,这将增长98%至107%。</blockquote></p><p> San Mateo, California-based Roblox is among the world's most-popular gaming sites and offers a host of titles across mobile devices and games consoles.</p><p><blockquote>总部位于加利福尼亚州圣马特奥的Roblox是世界上最受欢迎的游戏网站之一,提供大量跨移动设备和游戏机的游戏。</blockquote></p><p> The COVID-19 pandemic has led to a surge in demand for video games as people staying at home look for entertainment.</p><p><blockquote>随着人们呆在家里寻找娱乐,新冠肺炎疫情导致对视频游戏的需求激增。</blockquote></p><p> However, on its investor day last week, Chief Financial Officer Mike Guthrie said the company had \"pretty low expectations\" on revenue over the next few years, as it plans to invest heavily to attract users.</p><p><blockquote>然而,在上周的投资者日,首席财务官迈克·格思里表示,该公司对未来几年的收入“预期相当低”,因为它计划大力投资以吸引用户。</blockquote></p><p> Roblox also said it expects daily active users of 37.6 million to 39.6 million in the first quarter, up 59% to 68% from a year earlier.</p><p><blockquote>Roblox还表示,预计第一季度日活跃用户为3760万至3960万,同比增长59%至68%。</blockquote></p><p> The gaming platform is going public through a direct listing, eschewing a traditional initial public offering. In a direct listing, no shares are sold in advance. The company's share price in its market debut is determined by orders coming into the stock exchange. Advocates argue it is a better to way to price new stock than an IPO.</p><p><blockquote>该游戏平台将通过直接上市的方式上市,避开传统的首次公开募股。在直接上市中,不会提前出售股票。该公司首次上市时的股价由进入证券交易所的订单决定。支持者认为,这是比首次公开募股更好的新股定价方式。</blockquote></p><p> Roblox will join a list of high-profile companies like Palantir Technologies Inc and Spotify Technology SA which also pursued the direct listing route to public markets.</p><p><blockquote>Roblox将加入Palantir Technologies Inc和Spotify Technology SA等知名公司的行列,这些公司也寻求直接上市到公开市场。</blockquote></p><p> For the full year ending Dec. 31, 2021, the company sees revenue between $1.44 billion and $1.52 billion.</p><p><blockquote>截至2021年12月31日的全年,该公司预计收入在14.4亿美元至15.2亿美元之间。</blockquote></p><p> In January, Reuters reported the company had postponed plans to go public because of the U.S. Securities and Exchange Commission's scrutiny of how it recognizes revenue in its finances.</p><p><blockquote>一月份,路透社报道称,由于美国证券交易委员会对其财务中收入确认方式的审查,该公司推迟了上市计划。</blockquote></p><p> (Reporting by Niket Nishant in Bengaluru; Editing by Uttaresh.V and Christopher Cushing)</p><p><blockquote>(Niket Nishant班加罗尔报道;Uttaresh.V和Christopher Cushing编辑)</blockquote></p><p></p>","collect":0,"html":"<!DOCTYPE html>\n<html>\n<head>\n<meta http-equiv=\"Content-Type\" content=\"text/html; charset=utf-8\" />\n<meta name=\"viewport\" content=\"width=device-width,initial-scale=1.0,minimum-scale=1.0,maximum-scale=1.0,user-scalable=no\"/>\n<meta name=\"format-detection\" content=\"telephone=no,email=no,address=no\" />\n<title>U.S. gaming platform Roblox sees revenue doubling in first quarter<blockquote>美国游戏平台Roblox预计第一季度收入翻倍</blockquote></title>\n<style type=\"text/css\">\na,abbr,acronym,address,applet,article,aside,audio,b,big,blockquote,body,canvas,caption,center,cite,code,dd,del,details,dfn,div,dl,dt,\nem,embed,fieldset,figcaption,figure,footer,form,h1,h2,h3,h4,h5,h6,header,hgroup,html,i,iframe,img,ins,kbd,label,legend,li,mark,menu,nav,\nobject,ol,output,p,pre,q,ruby,s,samp,section,small,span,strike,strong,sub,summary,sup,table,tbody,td,tfoot,th,thead,time,tr,tt,u,ul,var,video{ font:inherit;margin:0;padding:0;vertical-align:baseline;border:0 }\nbody{ font-size:16px; line-height:1.5; color:#999; background:transparent; }\n.wrapper{ overflow:hidden;word-break:break-all;padding:10px; }\nh1,h2{ font-weight:normal; line-height:1.35; margin-bottom:.6em; }\nh3,h4,h5,h6{ line-height:1.35; margin-bottom:1em; }\nh1{ font-size:24px; }\nh2{ font-size:20px; }\nh3{ font-size:18px; }\nh4{ font-size:16px; }\nh5{ font-size:14px; }\nh6{ font-size:12px; }\np,ul,ol,blockquote,dl,table{ margin:1.2em 0; }\nul,ol{ margin-left:2em; }\nul{ list-style:disc; }\nol{ list-style:decimal; }\nli,li p{ margin:10px 0;}\nimg{ max-width:100%;display:block;margin:0 auto 1em; }\nblockquote{ color:#B5B2B1; border-left:3px solid #aaa; padding:1em; }\nstrong,b{font-weight:bold;}\nem,i{font-style:italic;}\ntable{ width:100%;border-collapse:collapse;border-spacing:1px;margin:1em 0;font-size:.9em; }\nth,td{ padding:5px;text-align:left;border:1px solid #aaa; }\nth{ font-weight:bold;background:#5d5d5d; }\n.symbol-link{font-weight:bold;}\n/* header{ border-bottom:1px solid #494756; } */\n.title{ margin:0 0 8px;line-height:1.3;color:#ddd; }\n.meta {color:#5e5c6d;font-size:13px;margin:0 0 .5em; }\na{text-decoration:none; color:#2a4b87;}\n.meta .head { display: inline-block; overflow: hidden}\n.head .h-thumb { width: 30px; height: 30px; margin: 0; padding: 0; border-radius: 50%; float: left;}\n.head .h-content { margin: 0; padding: 0 0 0 9px; float: left;}\n.head .h-name {font-size: 13px; color: #eee; margin: 0;}\n.head .h-time {font-size: 12.5px; color: #7E829C; margin: 0;}\n.small {font-size: 12.5px; display: inline-block; transform: scale(0.9); -webkit-transform: scale(0.9); transform-origin: left; -webkit-transform-origin: left;}\n.smaller {font-size: 12.5px; display: inline-block; transform: scale(0.8); -webkit-transform: scale(0.8); transform-origin: left; -webkit-transform-origin: left;}\n.bt-text {font-size: 12px;margin: 1.5em 0 0 0}\n.bt-text p {margin: 0}\n</style>\n</head>\n<body>\n<div class=\"wrapper\">\n<header>\n<h2 class=\"title\">\nU.S. gaming platform Roblox sees revenue doubling in first quarter<blockquote>美国游戏平台Roblox预计第一季度收入翻倍</blockquote>\n</h2>\n<h4 class=\"meta\">\n<p class=\"head\">\n<strong class=\"h-name small\">Reuters</strong><span class=\"h-time small\">2021-03-03 09:41</span>\n</p>\n</h4>\n</header>\n<article>\n<p>(Reuters) - Roblox Corp expects its revenue to double in the first quarter of 2021, the company said on Tuesday, ahead of a high-profile market debut later this month.</p><p><blockquote>(路透社)-Roblox Corp周二表示,预计其收入将在2021年第一季度翻一番,随后将在本月晚些时候高调上市。</blockquote></p><p> The company sees first-quarter revenue to be in a range of $320 million through $335 million. That would represent growth of 98% to 107% compared with the same period a year earlier.</p><p><blockquote>该公司预计第一季度收入在3.2亿美元至3.35亿美元之间。与去年同期相比,这将增长98%至107%。</blockquote></p><p> San Mateo, California-based Roblox is among the world's most-popular gaming sites and offers a host of titles across mobile devices and games consoles.</p><p><blockquote>总部位于加利福尼亚州圣马特奥的Roblox是世界上最受欢迎的游戏网站之一,提供大量跨移动设备和游戏机的游戏。</blockquote></p><p> The COVID-19 pandemic has led to a surge in demand for video games as people staying at home look for entertainment.</p><p><blockquote>随着人们呆在家里寻找娱乐,新冠肺炎疫情导致对视频游戏的需求激增。</blockquote></p><p> However, on its investor day last week, Chief Financial Officer Mike Guthrie said the company had \"pretty low expectations\" on revenue over the next few years, as it plans to invest heavily to attract users.</p><p><blockquote>然而,在上周的投资者日,首席财务官迈克·格思里表示,该公司对未来几年的收入“预期相当低”,因为它计划大力投资以吸引用户。</blockquote></p><p> Roblox also said it expects daily active users of 37.6 million to 39.6 million in the first quarter, up 59% to 68% from a year earlier.</p><p><blockquote>Roblox还表示,预计第一季度日活跃用户为3760万至3960万,同比增长59%至68%。</blockquote></p><p> The gaming platform is going public through a direct listing, eschewing a traditional initial public offering. In a direct listing, no shares are sold in advance. The company's share price in its market debut is determined by orders coming into the stock exchange. Advocates argue it is a better to way to price new stock than an IPO.</p><p><blockquote>该游戏平台将通过直接上市的方式上市,避开传统的首次公开募股。在直接上市中,不会提前出售股票。该公司首次上市时的股价由进入证券交易所的订单决定。支持者认为,这是比首次公开募股更好的新股定价方式。</blockquote></p><p> Roblox will join a list of high-profile companies like Palantir Technologies Inc and Spotify Technology SA which also pursued the direct listing route to public markets.</p><p><blockquote>Roblox将加入Palantir Technologies Inc和Spotify Technology SA等知名公司的行列,这些公司也寻求直接上市到公开市场。</blockquote></p><p> For the full year ending Dec. 31, 2021, the company sees revenue between $1.44 billion and $1.52 billion.</p><p><blockquote>截至2021年12月31日的全年,该公司预计收入在14.4亿美元至15.2亿美元之间。</blockquote></p><p> In January, Reuters reported the company had postponed plans to go public because of the U.S. Securities and Exchange Commission's scrutiny of how it recognizes revenue in its finances.</p><p><blockquote>一月份,路透社报道称,由于美国证券交易委员会对其财务中收入确认方式的审查,该公司推迟了上市计划。</blockquote></p><p> (Reporting by Niket Nishant in Bengaluru; Editing by Uttaresh.V and Christopher Cushing)</p><p><blockquote>(Niket Nishant班加罗尔报道;Uttaresh.V和Christopher Cushing编辑)</blockquote></p><p></p>\n<div class=\"bt-text\">\n\n\n<p> 来源:<a href=\"https://www.reuters.com/article/us-roblox-ipo/u-s-gaming-platform-roblox-sees-revenue-doubling-in-first-quarter-idUSKCN2AU2U0\">Reuters</a></p>\n<p>为提升您的阅读体验,我们对本页面进行了排版优化</p>\n\n\n</div>\n</article>\n</div>\n</body>\n</html>\n","type":0,"thumbnail":"","relate_stocks":{"RBLX":"Roblox Corporation"},"source_url":"https://www.reuters.com/article/us-roblox-ipo/u-s-gaming-platform-roblox-sees-revenue-doubling-in-first-quarter-idUSKCN2AU2U0","is_english":true,"share_image_url":"https://static.laohu8.com/e9f99090a1c2ed51c021029395664489","article_id":"2116519632","content_text":"(Reuters) - Roblox Corp expects its revenue to double in the first quarter of 2021, the company said on Tuesday, ahead of a high-profile market debut later this month.\nThe company sees first-quarter revenue to be in a range of $320 million through $335 million. That would represent growth of 98% to 107% compared with the same period a year earlier.\nSan Mateo, California-based Roblox is among the world's most-popular gaming sites and offers a host of titles across mobile devices and games consoles.\nThe COVID-19 pandemic has led to a surge in demand for video games as people staying at home look for entertainment.\nHowever, on its investor day last week, Chief Financial Officer Mike Guthrie said the company had \"pretty low expectations\" on revenue over the next few years, as it plans to invest heavily to attract users.\nRoblox also said it expects daily active users of 37.6 million to 39.6 million in the first quarter, up 59% to 68% from a year earlier.\nThe gaming platform is going public through a direct listing, eschewing a traditional initial public offering. In a direct listing, no shares are sold in advance. The company's share price in its market debut is determined by orders coming into the stock exchange. Advocates argue it is a better to way to price new stock than an IPO.\nRoblox will join a list of high-profile companies like Palantir Technologies Inc and Spotify Technology SA which also pursued the direct listing route to public markets.\nFor the full year ending Dec. 31, 2021, the company sees revenue between $1.44 billion and $1.52 billion.\nIn January, Reuters reported the company had postponed plans to go public because of the U.S. Securities and Exchange Commission's scrutiny of how it recognizes revenue in its finances.\n(Reporting by Niket Nishant in Bengaluru; Editing by Uttaresh.V and Christopher Cushing)","news_type":1,"symbols_score_info":{"RBLX":0.9}},"isVote":1,"tweetType":1,"viewCount":587,"commentLimit":10,"likeStatus":false,"favoriteStatus":false,"reportStatus":false,"symbols":[],"verified":2,"subType":0,"readableState":1,"langContent":"EN","currentLanguage":"EN","warmUpFlag":false,"orderFlag":false,"shareable":true,"causeOfNotShareable":"","featuresForAnalytics":[],"commentAndTweetFlag":false,"andRepostAutoSelectedFlag":false,"upFlag":false,"length":7,"xxTargetLangEnum":"ORIG"},"commentList":[],"isCommentEnd":true,"isTiger":false,"isWeiXinMini":false,"url":"/m/post/365263613"}
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