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2022-01-14
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Down 15% Already in 2022, Is This Metaverse Stock a Buy?<blockquote>2022年已经下跌15%,这只元宇宙股票值得买入吗?</blockquote>
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Th","content":"<p><html><head></head><body>While 2021 was very good to <b>Roblox</b>(NYSE:RBLX)shareholders, 2022 is off to an arguably poor start. This gaming platform company with metaverse potential has been caught up in the broader growth stock sell-off and is trading down about 15% year to date.</p><p><blockquote><html><head></head><body>虽然2021年非常好<b>Roblox</b>(纽约证券交易所股票代码:RBLX)股东们,2022年的开局可以说很糟糕。这家具有元宇宙潜力的游戏平台公司陷入了更广泛的成长型股票抛售,今年迄今股价下跌了约15%。</body></html></blockquote></p><p>Part of the drop can be attributed to some investor concern heading into 2022 about Roblox's rich valuation. Let's look closer at this metaverse company and determine if the concern is justified, or if perhaps the stock is worth buying at its lower (but still elevated) price.</p><p><blockquote>下跌的部分原因是一些投资者对2022年Roblox估值过高的担忧。让我们仔细看看这家元宇宙公司,并确定这种担忧是否合理,或者该股票是否值得以较低(但仍然较高)的价格购买。</blockquote></p><p><p class=\"t-img-caption\"><img src=\"https://static.tigerbbs.com/39c7699742042e6778c9a2fe3f20c4be\" tg-width=\"1126\" tg-height=\"680\" referrerpolicy=\"no-referrer\"/><span>VARIOUS CHARACTERS FROM THE ROBLOX UNIVERSE STAND TOGETHER ON A SIMULATED STREET IN THE ROBLOX "METAVERSE." IMAGE SOURCE: ROBLOX.</span></p><p><blockquote><p class=\"t-img-caption\"><span>ROBLOX宇宙中的各种角色一起站在ROBLOX“元宇宙”的模拟街道上。图片来源:ROBLOX。</span></p></blockquote></p><p><b>Roblox is maintaining its user growth momentum</b></p><p><blockquote><b>Roblox正在保持用户增长势头</b></blockquote></p><p>The Roblox app is free to join and use. The company earns revenue through in-app purchases voluntarily made by its users. This freemium model has helped the company attract 49.4 million daily active users (as of November). That's 35% higher than in the same month in 2020. User engagement and new signups surged for Roblox at the pandemic onset when millions of kids were sent home for remote learning, and extracurricular activities were paused. Despite economies reopening and schools bringing kids back to campus, Roblox has sustained its user growth rates. That's impressive.</p><p><blockquote>Roblox应用程序可以免费加入和使用。该公司通过用户自愿进行的应用内购买赚取收入。这种免费增值模式帮助该公司吸引了4940万日活跃用户(截至11月)。这比2020年同月高出35%。疫情爆发时,Roblox的用户参与度和新注册人数激增,数百万孩子被送回家进行远程学习,课外活动也被暂停。尽管经济重新开放,学校让孩子们重返校园,Roblox仍保持了用户增长率。真令人印象深刻。</blockquote></p><p>If users wish to access certain items and activities on the platform, they do so by spending Robux, an in-game currency that is purchased with real money. The company records revenue when users spend Robux in the game. In its most recently reported quarter, ended Sept. 30, Roblox earned $509 million in revenue. That total was up by 102% from the same quarter in 2020. In fact, Roblox has doubled revenue year over year in each of the previous four quarters.</p><p><blockquote>如果用户希望访问平台上的某些项目和活动,他们可以通过消费Robux来实现,Robux是一种用真钱购买的游戏内货币。当用户在游戏中花费Robux时,该公司会记录收入。在截至9月30日的最新报告的季度中,Roblox的收入为5.09亿美元。这一总数比2020年同季度增长了102%。事实上,Roblox在过去四个季度的每个季度的收入都同比翻了一番。</blockquote></p><p>Roblox in-house developers do not create most of the games and items that players spend Robux on. Instead, Roblox has a community of third-party developers who spend their time and resources using the platform to create unique experiences, gameplay, and objects they think players will enjoy. This business model lowers the development costs for Roblox and it also lowers one of the biggest risks involved with game development -- the cost of developing an unpopular game. The user-developers take on the risk and only get their share of the compensation if the game attracts user engagement and Robux spending. Only proven hits that generate engagement make money.</p><p><blockquote>Roblox内部开发人员并不创建玩家花费Robux购买的大多数游戏和物品。相反,Roblox有一个第三方开发者社区,他们花费时间和资源使用该平台来创建他们认为玩家会喜欢的独特体验、游戏和对象。这种商业模式降低了Roblox的开发成本,也降低了游戏开发中最大的风险之一——开发一款不受欢迎的游戏的成本。用户开发者承担风险,只有在游戏吸引用户参与和Robux支出的情况下才能获得他们的报酬份额。只有被证实能产生参与度的点击才能赚钱。</blockquote></p><p>The model is proving to be effective at generating cash flow for Roblox. While Roblox isnot profitable on the bottom line, it is earning a growing stream of free cash flow. It has put together a streak of five consecutive quarters where its free cash flow surpassed $100 million. That's remarkably higher than in all of 2019, when it earned less than $15 million in free cash flow.</p><p><blockquote>事实证明,该模型可以有效地为Roblox产生现金流。虽然Roblox的利润尚未盈利,但它正在赚取越来越多的自由现金流。该公司已连续五个季度自由现金流超过1亿美元。这明显高于2019年全年,当时该公司的自由现金流不到1500万美元。</blockquote></p><p>The one metric for Roblox that shows anysigns of slowing downdue to economic reopening is the average booking per daily active user. Booking is the equivalent of a cash deposit. This is money that players are putting onto Roblox to buy Robux, but they have not used it just yet. In its most recent update, Roblox said the average booking per daily active user declined between 8% to 9% from the same month the prior year. A decrease in deposits could foreshadow decreasing year-over-year revenue.</p><p><blockquote>Roblox显示出因经济重新开放而放缓迹象的一个指标是每个每日活跃用户的平均预订量。预订相当于现金押金。这是玩家放在Roblox上购买Robux的钱,但他们还没有使用它。Roblox在最新更新中表示,每位每日活跃用户的平均预订量较去年同月下降了8%至9%。存款减少可能预示着收入同比下降。</blockquote></p><p>Interestingly, the metaverse is a place where individuals can virtually interact with each other and their environment. Roblox platform is an early-stage version of this. "Metaverse" means different things to different people, and the way users of Roblox interact with each other through the program already fits at least one of these definitions. But there is more it can do, and Roblox management is working with in-house and outside developers to see where it can go with this trend. Of course, the quality of this experience is improved the more immersive it feels. In that regard, Roblox's attractiveness to users will increase as virtual reality hardware becomes more readily available at more affordable prices.</p><p><blockquote>有趣的是,元宇宙是一个个人可以与彼此和环境进行虚拟互动的地方。Roblox平台是这方面的早期版本。“元宇宙”对不同的人有不同的含义,Roblox的用户通过程序相互互动的方式已经至少符合其中一个定义。但它还可以做更多的事情,Roblox管理层正在与内部和外部开发人员合作,看看它可以在这一趋势下走向何方。当然,这种体验的质量越高,沉浸感就越强。在这方面,随着虚拟现实硬件变得更容易以更实惠的价格获得,Roblox对用户的吸引力将会增加。</blockquote></p><p><b>An excellent company that appears overpriced</b></p><p><blockquote><b>一家看似定价过高的优秀公司</b></blockquote></p><p></p><p>The fall in Roblox's stock price has it trading at a price-to-sales ratio of 25.4, down from 40 just a few months ago. It also dropped its price-to-free-cash-flow ratio to 70, down from over 105 a few months earlier. Both metrics suggest the stock is still trading at a premium. Some of that may be related to Roblox's long-term potential to be a metaverse player. If you agree with this assessment, now might be as good a time as any to buy-in. For others, the fall has made Roblox stock a little more attractive, but investors might want towait a bit longer and see if there is a further pullbackbefore adding shares of this excellent metaversestock.</p><p><blockquote>Roblox股价下跌导致其市销率为25.4,低于几个月前的40。它还将市盈率与自由现金流比率从几个月前的105以上降至70。这两个指标都表明该股仍在溢价交易。其中一些可能与Roblox成为元宇宙玩家的长期潜力有关。如果你同意这个评估,现在可能是买入的好时机。对于其他人来说,下跌使Roblox股票更具吸引力,但投资者可能需要再等一段时间,看看是否会进一步回调,然后再增持这只优秀的元宇宙股票。</blockquote></p><p></body></html></p><p><blockquote></blockquote></p><p></p>","collect":0,"html":"<!DOCTYPE html>\n<html>\n<head>\n<meta http-equiv=\"Content-Type\" content=\"text/html; charset=utf-8\" />\n<meta name=\"viewport\" content=\"width=device-width,initial-scale=1.0,minimum-scale=1.0,maximum-scale=1.0,user-scalable=no\"/>\n<meta name=\"format-detection\" content=\"telephone=no,email=no,address=no\" />\n<title>Down 15% Already in 2022, Is This Metaverse Stock a Buy?<blockquote>2022年已经下跌15%,这只元宇宙股票值得买入吗?</blockquote></title>\n<style type=\"text/css\">\na,abbr,acronym,address,applet,article,aside,audio,b,big,blockquote,body,canvas,caption,center,cite,code,dd,del,details,dfn,div,dl,dt,\nem,embed,fieldset,figcaption,figure,footer,form,h1,h2,h3,h4,h5,h6,header,hgroup,html,i,iframe,img,ins,kbd,label,legend,li,mark,menu,nav,\nobject,ol,output,p,pre,q,ruby,s,samp,section,small,span,strike,strong,sub,summary,sup,table,tbody,td,tfoot,th,thead,time,tr,tt,u,ul,var,video{ font:inherit;margin:0;padding:0;vertical-align:baseline;border:0 }\nbody{ font-size:16px; line-height:1.5; color:#999; background:transparent; }\n.wrapper{ overflow:hidden;word-break:break-all;padding:10px; }\nh1,h2{ font-weight:normal; line-height:1.35; margin-bottom:.6em; }\nh3,h4,h5,h6{ line-height:1.35; margin-bottom:1em; }\nh1{ font-size:24px; }\nh2{ font-size:20px; }\nh3{ font-size:18px; }\nh4{ font-size:16px; }\nh5{ font-size:14px; }\nh6{ font-size:12px; }\np,ul,ol,blockquote,dl,table{ margin:1.2em 0; }\nul,ol{ margin-left:2em; }\nul{ list-style:disc; }\nol{ list-style:decimal; }\nli,li p{ margin:10px 0;}\nimg{ max-width:100%;display:block;margin:0 auto 1em; }\nblockquote{ color:#B5B2B1; border-left:3px solid #aaa; padding:1em; }\nstrong,b{font-weight:bold;}\nem,i{font-style:italic;}\ntable{ width:100%;border-collapse:collapse;border-spacing:1px;margin:1em 0;font-size:.9em; }\nth,td{ padding:5px;text-align:left;border:1px solid #aaa; }\nth{ font-weight:bold;background:#5d5d5d; }\n.symbol-link{font-weight:bold;}\n/* header{ border-bottom:1px solid #494756; } */\n.title{ margin:0 0 8px;line-height:1.3;color:#ddd; }\n.meta {color:#5e5c6d;font-size:13px;margin:0 0 .5em; }\na{text-decoration:none; color:#2a4b87;}\n.meta .head { display: inline-block; overflow: hidden}\n.head .h-thumb { width: 30px; height: 30px; margin: 0; padding: 0; border-radius: 50%; float: left;}\n.head .h-content { margin: 0; padding: 0 0 0 9px; float: left;}\n.head .h-name {font-size: 13px; color: #eee; margin: 0;}\n.head .h-time {font-size: 12.5px; color: #7E829C; margin: 0;}\n.small {font-size: 12.5px; display: inline-block; transform: scale(0.9); -webkit-transform: scale(0.9); transform-origin: left; -webkit-transform-origin: left;}\n.smaller {font-size: 12.5px; display: inline-block; transform: scale(0.8); -webkit-transform: scale(0.8); transform-origin: left; -webkit-transform-origin: left;}\n.bt-text {font-size: 12px;margin: 1.5em 0 0 0}\n.bt-text p {margin: 0}\n</style>\n</head>\n<body>\n<div class=\"wrapper\">\n<header>\n<h2 class=\"title\">\nDown 15% Already in 2022, Is This Metaverse Stock a Buy?<blockquote>2022年已经下跌15%,这只元宇宙股票值得买入吗?</blockquote>\n</h2>\n<h4 class=\"meta\">\n<p class=\"head\">\n<strong class=\"h-name small\">Motley Fool</strong><span class=\"h-time small\">2022-01-13 23:30</span>\n</p>\n</h4>\n</header>\n<article>\n<p><html><head></head><body>While 2021 was very good to <b>Roblox</b>(NYSE:RBLX)shareholders, 2022 is off to an arguably poor start. This gaming platform company with metaverse potential has been caught up in the broader growth stock sell-off and is trading down about 15% year to date.</p><p><blockquote><html><head></head><body>虽然2021年非常好<b>Roblox</b>(纽约证券交易所股票代码:RBLX)股东们,2022年的开局可以说很糟糕。这家具有元宇宙潜力的游戏平台公司陷入了更广泛的成长型股票抛售,今年迄今股价下跌了约15%。</body></html></blockquote></p><p>Part of the drop can be attributed to some investor concern heading into 2022 about Roblox's rich valuation. Let's look closer at this metaverse company and determine if the concern is justified, or if perhaps the stock is worth buying at its lower (but still elevated) price.</p><p><blockquote>下跌的部分原因是一些投资者对2022年Roblox估值过高的担忧。让我们仔细看看这家元宇宙公司,并确定这种担忧是否合理,或者该股票是否值得以较低(但仍然较高)的价格购买。</blockquote></p><p><p class=\"t-img-caption\"><img src=\"https://static.tigerbbs.com/39c7699742042e6778c9a2fe3f20c4be\" tg-width=\"1126\" tg-height=\"680\" referrerpolicy=\"no-referrer\"/><span>VARIOUS CHARACTERS FROM THE ROBLOX UNIVERSE STAND TOGETHER ON A SIMULATED STREET IN THE ROBLOX "METAVERSE." IMAGE SOURCE: ROBLOX.</span></p><p><blockquote><p class=\"t-img-caption\"><span>ROBLOX宇宙中的各种角色一起站在ROBLOX“元宇宙”的模拟街道上。图片来源:ROBLOX。</span></p></blockquote></p><p><b>Roblox is maintaining its user growth momentum</b></p><p><blockquote><b>Roblox正在保持用户增长势头</b></blockquote></p><p>The Roblox app is free to join and use. The company earns revenue through in-app purchases voluntarily made by its users. This freemium model has helped the company attract 49.4 million daily active users (as of November). That's 35% higher than in the same month in 2020. User engagement and new signups surged for Roblox at the pandemic onset when millions of kids were sent home for remote learning, and extracurricular activities were paused. Despite economies reopening and schools bringing kids back to campus, Roblox has sustained its user growth rates. That's impressive.</p><p><blockquote>Roblox应用程序可以免费加入和使用。该公司通过用户自愿进行的应用内购买赚取收入。这种免费增值模式帮助该公司吸引了4940万日活跃用户(截至11月)。这比2020年同月高出35%。疫情爆发时,Roblox的用户参与度和新注册人数激增,数百万孩子被送回家进行远程学习,课外活动也被暂停。尽管经济重新开放,学校让孩子们重返校园,Roblox仍保持了用户增长率。真令人印象深刻。</blockquote></p><p>If users wish to access certain items and activities on the platform, they do so by spending Robux, an in-game currency that is purchased with real money. The company records revenue when users spend Robux in the game. In its most recently reported quarter, ended Sept. 30, Roblox earned $509 million in revenue. That total was up by 102% from the same quarter in 2020. In fact, Roblox has doubled revenue year over year in each of the previous four quarters.</p><p><blockquote>如果用户希望访问平台上的某些项目和活动,他们可以通过消费Robux来实现,Robux是一种用真钱购买的游戏内货币。当用户在游戏中花费Robux时,该公司会记录收入。在截至9月30日的最新报告的季度中,Roblox的收入为5.09亿美元。这一总数比2020年同季度增长了102%。事实上,Roblox在过去四个季度的每个季度的收入都同比翻了一番。</blockquote></p><p>Roblox in-house developers do not create most of the games and items that players spend Robux on. Instead, Roblox has a community of third-party developers who spend their time and resources using the platform to create unique experiences, gameplay, and objects they think players will enjoy. This business model lowers the development costs for Roblox and it also lowers one of the biggest risks involved with game development -- the cost of developing an unpopular game. The user-developers take on the risk and only get their share of the compensation if the game attracts user engagement and Robux spending. Only proven hits that generate engagement make money.</p><p><blockquote>Roblox内部开发人员并不创建玩家花费Robux购买的大多数游戏和物品。相反,Roblox有一个第三方开发者社区,他们花费时间和资源使用该平台来创建他们认为玩家会喜欢的独特体验、游戏和对象。这种商业模式降低了Roblox的开发成本,也降低了游戏开发中最大的风险之一——开发一款不受欢迎的游戏的成本。用户开发者承担风险,只有在游戏吸引用户参与和Robux支出的情况下才能获得他们的报酬份额。只有被证实能产生参与度的点击才能赚钱。</blockquote></p><p>The model is proving to be effective at generating cash flow for Roblox. While Roblox isnot profitable on the bottom line, it is earning a growing stream of free cash flow. It has put together a streak of five consecutive quarters where its free cash flow surpassed $100 million. That's remarkably higher than in all of 2019, when it earned less than $15 million in free cash flow.</p><p><blockquote>事实证明,该模型可以有效地为Roblox产生现金流。虽然Roblox的利润尚未盈利,但它正在赚取越来越多的自由现金流。该公司已连续五个季度自由现金流超过1亿美元。这明显高于2019年全年,当时该公司的自由现金流不到1500万美元。</blockquote></p><p>The one metric for Roblox that shows anysigns of slowing downdue to economic reopening is the average booking per daily active user. Booking is the equivalent of a cash deposit. This is money that players are putting onto Roblox to buy Robux, but they have not used it just yet. In its most recent update, Roblox said the average booking per daily active user declined between 8% to 9% from the same month the prior year. A decrease in deposits could foreshadow decreasing year-over-year revenue.</p><p><blockquote>Roblox显示出因经济重新开放而放缓迹象的一个指标是每个每日活跃用户的平均预订量。预订相当于现金押金。这是玩家放在Roblox上购买Robux的钱,但他们还没有使用它。Roblox在最新更新中表示,每位每日活跃用户的平均预订量较去年同月下降了8%至9%。存款减少可能预示着收入同比下降。</blockquote></p><p>Interestingly, the metaverse is a place where individuals can virtually interact with each other and their environment. Roblox platform is an early-stage version of this. "Metaverse" means different things to different people, and the way users of Roblox interact with each other through the program already fits at least one of these definitions. But there is more it can do, and Roblox management is working with in-house and outside developers to see where it can go with this trend. Of course, the quality of this experience is improved the more immersive it feels. In that regard, Roblox's attractiveness to users will increase as virtual reality hardware becomes more readily available at more affordable prices.</p><p><blockquote>有趣的是,元宇宙是一个个人可以与彼此和环境进行虚拟互动的地方。Roblox平台是这方面的早期版本。“元宇宙”对不同的人有不同的含义,Roblox的用户通过程序相互互动的方式已经至少符合其中一个定义。但它还可以做更多的事情,Roblox管理层正在与内部和外部开发人员合作,看看它可以在这一趋势下走向何方。当然,这种体验的质量越高,沉浸感就越强。在这方面,随着虚拟现实硬件变得更容易以更实惠的价格获得,Roblox对用户的吸引力将会增加。</blockquote></p><p><b>An excellent company that appears overpriced</b></p><p><blockquote><b>一家看似定价过高的优秀公司</b></blockquote></p><p></p><p>The fall in Roblox's stock price has it trading at a price-to-sales ratio of 25.4, down from 40 just a few months ago. It also dropped its price-to-free-cash-flow ratio to 70, down from over 105 a few months earlier. Both metrics suggest the stock is still trading at a premium. Some of that may be related to Roblox's long-term potential to be a metaverse player. If you agree with this assessment, now might be as good a time as any to buy-in. For others, the fall has made Roblox stock a little more attractive, but investors might want towait a bit longer and see if there is a further pullbackbefore adding shares of this excellent metaversestock.</p><p><blockquote>Roblox股价下跌导致其市销率为25.4,低于几个月前的40。它还将市盈率与自由现金流比率从几个月前的105以上降至70。这两个指标都表明该股仍在溢价交易。其中一些可能与Roblox成为元宇宙玩家的长期潜力有关。如果你同意这个评估,现在可能是买入的好时机。对于其他人来说,下跌使Roblox股票更具吸引力,但投资者可能需要再等一段时间,看看是否会进一步回调,然后再增持这只优秀的元宇宙股票。</blockquote></p><p></body></html></p><p><blockquote></blockquote></p><p></p>\n<div class=\"bt-text\">\n\n\n<p> 来源:<a href=\"https://www.fool.com/investing/2022/01/13/is-this-metaverse-stock-buy-2022-roblox/\">Motley Fool</a></p>\n<p>为提升您的阅读体验,我们对本页面进行了排版优化</p>\n\n\n</div>\n</article>\n</div>\n</body>\n</html>\n","type":0,"thumbnail":"","relate_stocks":{"RBLX":"Roblox Corporation"},"source_url":"https://www.fool.com/investing/2022/01/13/is-this-metaverse-stock-buy-2022-roblox/","is_english":true,"share_image_url":"https://static.laohu8.com/e9f99090a1c2ed51c021029395664489","article_id":"1194290313","content_text":"While 2021 was very good to Roblox(NYSE:RBLX)shareholders, 2022 is off to an arguably poor start. This gaming platform company with metaverse potential has been caught up in the broader growth stock sell-off and is trading down about 15% year to date.Part of the drop can be attributed to some investor concern heading into 2022 about Roblox's rich valuation. Let's look closer at this metaverse company and determine if the concern is justified, or if perhaps the stock is worth buying at its lower (but still elevated) price.VARIOUS CHARACTERS FROM THE ROBLOX UNIVERSE STAND TOGETHER ON A SIMULATED STREET IN THE ROBLOX \"METAVERSE.\" IMAGE SOURCE: ROBLOX.Roblox is maintaining its user growth momentumThe Roblox app is free to join and use. The company earns revenue through in-app purchases voluntarily made by its users. This freemium model has helped the company attract 49.4 million daily active users (as of November). That's 35% higher than in the same month in 2020. User engagement and new signups surged for Roblox at the pandemic onset when millions of kids were sent home for remote learning, and extracurricular activities were paused. Despite economies reopening and schools bringing kids back to campus, Roblox has sustained its user growth rates. That's impressive.If users wish to access certain items and activities on the platform, they do so by spending Robux, an in-game currency that is purchased with real money. The company records revenue when users spend Robux in the game. In its most recently reported quarter, ended Sept. 30, Roblox earned $509 million in revenue. That total was up by 102% from the same quarter in 2020. In fact, Roblox has doubled revenue year over year in each of the previous four quarters.Roblox in-house developers do not create most of the games and items that players spend Robux on. Instead, Roblox has a community of third-party developers who spend their time and resources using the platform to create unique experiences, gameplay, and objects they think players will enjoy. This business model lowers the development costs for Roblox and it also lowers one of the biggest risks involved with game development -- the cost of developing an unpopular game. The user-developers take on the risk and only get their share of the compensation if the game attracts user engagement and Robux spending. Only proven hits that generate engagement make money.The model is proving to be effective at generating cash flow for Roblox. While Roblox isnot profitable on the bottom line, it is earning a growing stream of free cash flow. It has put together a streak of five consecutive quarters where its free cash flow surpassed $100 million. That's remarkably higher than in all of 2019, when it earned less than $15 million in free cash flow.The one metric for Roblox that shows anysigns of slowing downdue to economic reopening is the average booking per daily active user. Booking is the equivalent of a cash deposit. This is money that players are putting onto Roblox to buy Robux, but they have not used it just yet. In its most recent update, Roblox said the average booking per daily active user declined between 8% to 9% from the same month the prior year. A decrease in deposits could foreshadow decreasing year-over-year revenue.Interestingly, the metaverse is a place where individuals can virtually interact with each other and their environment. Roblox platform is an early-stage version of this. \"Metaverse\" means different things to different people, and the way users of Roblox interact with each other through the program already fits at least one of these definitions. But there is more it can do, and Roblox management is working with in-house and outside developers to see where it can go with this trend. Of course, the quality of this experience is improved the more immersive it feels. In that regard, Roblox's attractiveness to users will increase as virtual reality hardware becomes more readily available at more affordable prices.An excellent company that appears overpricedThe fall in Roblox's stock price has it trading at a price-to-sales ratio of 25.4, down from 40 just a few months ago. It also dropped its price-to-free-cash-flow ratio to 70, down from over 105 a few months earlier. Both metrics suggest the stock is still trading at a premium. Some of that may be related to Roblox's long-term potential to be a metaverse player. If you agree with this assessment, now might be as good a time as any to buy-in. For others, the fall has made Roblox stock a little more attractive, but investors might want towait a bit longer and see if there is a further pullbackbefore adding shares of this excellent metaversestock.","news_type":1,"symbols_score_info":{"RBLX":0.9}},"isVote":1,"tweetType":1,"viewCount":2731,"commentLimit":10,"likeStatus":false,"favoriteStatus":false,"reportStatus":false,"symbols":[],"verified":2,"subType":0,"readableState":1,"langContent":"CN","currentLanguage":"CN","warmUpFlag":false,"orderFlag":false,"shareable":true,"causeOfNotShareable":"","featuresForAnalytics":[],"commentAndTweetFlag":false,"andRepostAutoSelectedFlag":false,"upFlag":false,"length":2,"xxTargetLangEnum":"ZH_CN"},"commentList":[],"isCommentEnd":true,"isTiger":false,"isWeiXinMini":false,"url":"/m/post/694791606"}
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