Chibichibi
2021-08-03
Pls like this post. Thanks!
Take-Two’s Earnings Beat Forecasts. Why the Stock Is Down.<blockquote>Take-Two的盈利超出预期。股票下跌的原因。</blockquote>
免责声明:上述内容仅代表发帖人个人观点,不构成本平台的任何投资建议。
分享至
微信
复制链接
精彩评论
我们需要你的真知灼见来填补这片空白
打开APP,发表看法
APP内打开
发表看法
2
6
{"i18n":{"language":"zh_CN"},"detailType":1,"isChannel":false,"data":{"magic":2,"id":804478179,"tweetId":"804478179","gmtCreate":1627976918691,"gmtModify":1633754715339,"author":{"id":3582020670131796,"idStr":"3582020670131796","authorId":3582020670131796,"authorIdStr":"3582020670131796","name":"Chibichibi","avatar":"https://static.tigerbbs.com/671a41a5ed2aa68a8f1cfd3e8d82402a","vip":1,"userType":1,"introduction":"","boolIsFan":false,"boolIsHead":false,"crmLevel":11,"crmLevelSwitch":0,"individualDisplayBadges":[],"fanSize":7,"starInvestorFlag":false},"themes":[],"images":[],"coverImages":[],"extraTitle":"","html":"<html><head></head><body><p>Pls like this post. Thanks!</p></body></html>","htmlText":"<html><head></head><body><p>Pls like this post. Thanks!</p></body></html>","text":"Pls like this post. Thanks!","highlighted":1,"essential":1,"paper":1,"likeSize":6,"commentSize":2,"repostSize":0,"favoriteSize":0,"link":"https://laohu8.com/post/804478179","repostId":1141143080,"repostType":4,"repost":{"id":"1141143080","kind":"news","pubTimestamp":1627976470,"share":"https://www.laohu8.com/m/news/1141143080?lang=zh_CN&edition=full","pubTime":"2021-08-03 15:41","market":"us","language":"en","title":"Take-Two’s Earnings Beat Forecasts. Why the Stock Is Down.<blockquote>Take-Two的盈利超出预期。股票下跌的原因。</blockquote>","url":"https://stock-news.laohu8.com/highlight/detail?id=1141143080","media":"Barrons","summary":"Take-Two Interactive Software has started to feel the effects of a reopening economy in the U.S. and","content":"<p>Take-Two Interactive Software has started to feel the effects of a reopening economy in the U.S. and elsewhere, its fiscal first-quarter earnings show.</p><p><blockquote>Take-Two Interactive Software第一财季财报显示,该公司已开始感受到美国和其他地区经济重新开放的影响。</blockquote></p><p> The results, disclosed Monday evening, were better than expected in terms of both earnings and revenue, but management’s forecasts for bookings in the current quarter weren’t as upbeat as Wall Street expected. Shares sank 5.5% in the extended session, after closing down 0.1% to $173.21.</p><p><blockquote>周一晚间披露的业绩在盈利和收入方面均好于预期,但管理层对本季度预订量的预测并不像华尔街预期的那么乐观。该股在延长交易时段下跌5.5%,收盘下跌0.1%至173.21美元。</blockquote></p><p> Take-Two (ticker: TTWO) reported fiscal first-quarter net income of $152.3 million, which amounts to $1.30 a share, compared with a net profit of $88.5 million, or 77 cents a share, a year earlier. Revenue fell 2% to $813.3 million.</p><p><blockquote>Take-Two(股票代码:TTWO)报告第一财季净利润为1.523亿美元,相当于每股1.30美元,而去年同期净利润为8850万美元,即每股77美分。收入下降2%至8.133亿美元。</blockquote></p><p> Net bookings, an adjusted measure of revenue often cited by videogame companies, declined 29% to $711.4 million. Take-Two didn’t provide an adjusted per-share earnings figure.</p><p><blockquote>净预订量(视频游戏公司经常引用的调整后收入指标)下降了29%,至7.114亿美元。Take-Two没有提供调整后的每股收益数据。</blockquote></p><p> Analysts had expected earnings of $1.08 a share, on bookings of $684.3 million.</p><p><blockquote>分析师此前预计每股收益为1.08美元,预订量为6.843亿美元。</blockquote></p><p> Take-Two is the first big U.S. games publisher to report its June-quarter earnings as policy makers respond to the latest developments in the fight against Covid-19 with a fluctuating set of rules and guidance. Rivals Activision Blizzard (ATVI) and Electronic Arts (EA) are set to report later this week. Analysts and investors havepredicted that the figures will show people are playing fewer gamesbecause more forms of entertainment are available outside of people’s homes.</p><p><blockquote>Take-Two是第一家公布6月份季度收益的美国大型游戏发行商,政策制定者通过一系列波动的规则和指导来应对抗击Covid-19的最新进展。竞争对手动视暴雪(ATVI)和艺电(EA)将于本周晚些时候发布报告。分析师和投资者预测,这些数字将显示人们玩游戏的数量减少,因为人们在家庭之外可以获得更多形式的娱乐。</blockquote></p><p> The company said that its net bookings were led by<i>Grand Theft Auto V</i>and<i>Grand Theft Auto Online</i>, and its<i>NBA 2K</i>franchise, among others. Recurring purchasing, which includes virtual currency, add-ons for games, and in-game purchases accounted for 69% of net bookings. Though recurring purchasing declined 25% from a year ago, the drop was less than the 30% executives had anticipated.</p><p><blockquote>该公司表示,其净预订量由<i>侠盗猎车手V</i>和<i>侠盗猎车手在线</i>,及其<i>NBA 2K</i>特许经营,等等。经常性购买(包括虚拟货币、游戏附加组件和游戏内购买)占净预订量的69%。尽管经常性采购量较一年前下降了25%,但降幅低于高管们预期的30%。</blockquote></p><p> “It’s always hard to describe something as down as good news, but it certainly is better news than our expectations,” Chief Executive Strauss Zelnick said.</p><p><blockquote>首席执行官施特劳斯·泽尔尼克(Strauss Zelnick)表示:“总是很难将如此低迷的事情描述为好消息,但这肯定比我们的预期要好。”</blockquote></p><p> For the fiscal second quarter, Take-Two expects earnings to fall in in a range with a midpoint of 40 cents a share. The midpoints of the forecasted ranges for revenue and net bookings are $765 million and $840 million, respectively. Analysts had expected earnings of 30 cents a share and bookings of $868 million. Zelnick said two of the company’s core titles will launch later in fiscal 2022 than previously expected.</p><p><blockquote>Take-Two预计第二财季盈利将下降至每股40美分的中点范围内。收入和净预订量预测范围的中点分别为7.65亿美元和8.4亿美元。分析师此前预计每股收益为30美分,预订量为8.68亿美元。Zelnick表示,该公司的两款核心游戏将在2022财年晚于此前预期推出。</blockquote></p><p> The company reiterated its full-year guidance that per-share earnings will be in a range with a midpoint of $2.08, while the midpoint of the range for bookings is $3.25 billion. Analysts’ financial models point to earnings of $2.86 a share from bookings of $3.5 billion.</p><p><blockquote>该公司重申了全年指引,即每股收益的中值将在2.08美元的范围内,而预订量的中值为32.5亿美元。分析师的财务模型显示,预订量为35亿美元,每股收益为2.86美元。</blockquote></p><p> Although its forecasts were lower than Wall Street had penciled in, Take-Two said it expected to achieve sequential growth in fiscal 2023, and establish new levels of operating results over the next years.</p><p><blockquote>尽管其预测低于华尔街的预期,但Take-Two表示,预计将在2023财年实现环比增长,并在未来几年建立新的经营业绩水平。</blockquote></p><p> Zelnick said the confidence stems from the company’s plannedslate of products. The CEO pointed to the fact that Take-Two plans to bring roughly 60 titles to market in the next three years.</p><p><blockquote>泽尔尼克表示,这种信心源于公司计划的一系列产品。这位首席执行官指出,Take-Two计划在未来三年内向市场推出大约60款游戏。</blockquote></p><p> “We have an incredibly robust pipeline we’ve been investing in for some time,” Zelnick said. “We build up our team, we invested in technology. We have good reasons to believe that demand will be there.”</p><p><blockquote>泽尔尼克说:“我们拥有一个非常强大的管道,我们已经投资了一段时间。”“我们建立了团队,投资了技术。我们有充分的理由相信需求会存在。”</blockquote></p><p></p>","source":"lsy1601382232898","collect":0,"html":"<!DOCTYPE html>\n<html>\n<head>\n<meta http-equiv=\"Content-Type\" content=\"text/html; charset=utf-8\" />\n<meta name=\"viewport\" content=\"width=device-width,initial-scale=1.0,minimum-scale=1.0,maximum-scale=1.0,user-scalable=no\"/>\n<meta name=\"format-detection\" content=\"telephone=no,email=no,address=no\" />\n<title>Take-Two’s Earnings Beat Forecasts. Why the Stock Is Down.<blockquote>Take-Two的盈利超出预期。股票下跌的原因。</blockquote></title>\n<style type=\"text/css\">\na,abbr,acronym,address,applet,article,aside,audio,b,big,blockquote,body,canvas,caption,center,cite,code,dd,del,details,dfn,div,dl,dt,\nem,embed,fieldset,figcaption,figure,footer,form,h1,h2,h3,h4,h5,h6,header,hgroup,html,i,iframe,img,ins,kbd,label,legend,li,mark,menu,nav,\nobject,ol,output,p,pre,q,ruby,s,samp,section,small,span,strike,strong,sub,summary,sup,table,tbody,td,tfoot,th,thead,time,tr,tt,u,ul,var,video{ font:inherit;margin:0;padding:0;vertical-align:baseline;border:0 }\nbody{ font-size:16px; line-height:1.5; color:#999; background:transparent; }\n.wrapper{ overflow:hidden;word-break:break-all;padding:10px; }\nh1,h2{ font-weight:normal; line-height:1.35; margin-bottom:.6em; }\nh3,h4,h5,h6{ line-height:1.35; margin-bottom:1em; }\nh1{ font-size:24px; }\nh2{ font-size:20px; }\nh3{ font-size:18px; }\nh4{ font-size:16px; }\nh5{ font-size:14px; }\nh6{ font-size:12px; }\np,ul,ol,blockquote,dl,table{ margin:1.2em 0; }\nul,ol{ margin-left:2em; }\nul{ list-style:disc; }\nol{ list-style:decimal; }\nli,li p{ margin:10px 0;}\nimg{ max-width:100%;display:block;margin:0 auto 1em; }\nblockquote{ color:#B5B2B1; border-left:3px solid #aaa; padding:1em; }\nstrong,b{font-weight:bold;}\nem,i{font-style:italic;}\ntable{ width:100%;border-collapse:collapse;border-spacing:1px;margin:1em 0;font-size:.9em; }\nth,td{ padding:5px;text-align:left;border:1px solid #aaa; }\nth{ font-weight:bold;background:#5d5d5d; }\n.symbol-link{font-weight:bold;}\n/* header{ border-bottom:1px solid #494756; } */\n.title{ margin:0 0 8px;line-height:1.3;color:#ddd; }\n.meta {color:#5e5c6d;font-size:13px;margin:0 0 .5em; }\na{text-decoration:none; color:#2a4b87;}\n.meta .head { display: inline-block; overflow: hidden}\n.head .h-thumb { width: 30px; height: 30px; margin: 0; padding: 0; border-radius: 50%; float: left;}\n.head .h-content { margin: 0; padding: 0 0 0 9px; float: left;}\n.head .h-name {font-size: 13px; color: #eee; margin: 0;}\n.head .h-time {font-size: 12.5px; color: #7E829C; margin: 0;}\n.small {font-size: 12.5px; display: inline-block; transform: scale(0.9); -webkit-transform: scale(0.9); transform-origin: left; -webkit-transform-origin: left;}\n.smaller {font-size: 12.5px; display: inline-block; transform: scale(0.8); -webkit-transform: scale(0.8); transform-origin: left; -webkit-transform-origin: left;}\n.bt-text {font-size: 12px;margin: 1.5em 0 0 0}\n.bt-text p {margin: 0}\n</style>\n</head>\n<body>\n<div class=\"wrapper\">\n<header>\n<h2 class=\"title\">\nTake-Two’s Earnings Beat Forecasts. Why the Stock Is Down.<blockquote>Take-Two的盈利超出预期。股票下跌的原因。</blockquote>\n</h2>\n<h4 class=\"meta\">\n<p class=\"head\">\n<strong class=\"h-name small\">Barrons</strong><span class=\"h-time small\">2021-08-03 15:41</span>\n</p>\n</h4>\n</header>\n<article>\n<p>Take-Two Interactive Software has started to feel the effects of a reopening economy in the U.S. and elsewhere, its fiscal first-quarter earnings show.</p><p><blockquote>Take-Two Interactive Software第一财季财报显示,该公司已开始感受到美国和其他地区经济重新开放的影响。</blockquote></p><p> The results, disclosed Monday evening, were better than expected in terms of both earnings and revenue, but management’s forecasts for bookings in the current quarter weren’t as upbeat as Wall Street expected. Shares sank 5.5% in the extended session, after closing down 0.1% to $173.21.</p><p><blockquote>周一晚间披露的业绩在盈利和收入方面均好于预期,但管理层对本季度预订量的预测并不像华尔街预期的那么乐观。该股在延长交易时段下跌5.5%,收盘下跌0.1%至173.21美元。</blockquote></p><p> Take-Two (ticker: TTWO) reported fiscal first-quarter net income of $152.3 million, which amounts to $1.30 a share, compared with a net profit of $88.5 million, or 77 cents a share, a year earlier. Revenue fell 2% to $813.3 million.</p><p><blockquote>Take-Two(股票代码:TTWO)报告第一财季净利润为1.523亿美元,相当于每股1.30美元,而去年同期净利润为8850万美元,即每股77美分。收入下降2%至8.133亿美元。</blockquote></p><p> Net bookings, an adjusted measure of revenue often cited by videogame companies, declined 29% to $711.4 million. Take-Two didn’t provide an adjusted per-share earnings figure.</p><p><blockquote>净预订量(视频游戏公司经常引用的调整后收入指标)下降了29%,至7.114亿美元。Take-Two没有提供调整后的每股收益数据。</blockquote></p><p> Analysts had expected earnings of $1.08 a share, on bookings of $684.3 million.</p><p><blockquote>分析师此前预计每股收益为1.08美元,预订量为6.843亿美元。</blockquote></p><p> Take-Two is the first big U.S. games publisher to report its June-quarter earnings as policy makers respond to the latest developments in the fight against Covid-19 with a fluctuating set of rules and guidance. Rivals Activision Blizzard (ATVI) and Electronic Arts (EA) are set to report later this week. Analysts and investors havepredicted that the figures will show people are playing fewer gamesbecause more forms of entertainment are available outside of people’s homes.</p><p><blockquote>Take-Two是第一家公布6月份季度收益的美国大型游戏发行商,政策制定者通过一系列波动的规则和指导来应对抗击Covid-19的最新进展。竞争对手动视暴雪(ATVI)和艺电(EA)将于本周晚些时候发布报告。分析师和投资者预测,这些数字将显示人们玩游戏的数量减少,因为人们在家庭之外可以获得更多形式的娱乐。</blockquote></p><p> The company said that its net bookings were led by<i>Grand Theft Auto V</i>and<i>Grand Theft Auto Online</i>, and its<i>NBA 2K</i>franchise, among others. Recurring purchasing, which includes virtual currency, add-ons for games, and in-game purchases accounted for 69% of net bookings. Though recurring purchasing declined 25% from a year ago, the drop was less than the 30% executives had anticipated.</p><p><blockquote>该公司表示,其净预订量由<i>侠盗猎车手V</i>和<i>侠盗猎车手在线</i>,及其<i>NBA 2K</i>特许经营,等等。经常性购买(包括虚拟货币、游戏附加组件和游戏内购买)占净预订量的69%。尽管经常性采购量较一年前下降了25%,但降幅低于高管们预期的30%。</blockquote></p><p> “It’s always hard to describe something as down as good news, but it certainly is better news than our expectations,” Chief Executive Strauss Zelnick said.</p><p><blockquote>首席执行官施特劳斯·泽尔尼克(Strauss Zelnick)表示:“总是很难将如此低迷的事情描述为好消息,但这肯定比我们的预期要好。”</blockquote></p><p> For the fiscal second quarter, Take-Two expects earnings to fall in in a range with a midpoint of 40 cents a share. The midpoints of the forecasted ranges for revenue and net bookings are $765 million and $840 million, respectively. Analysts had expected earnings of 30 cents a share and bookings of $868 million. Zelnick said two of the company’s core titles will launch later in fiscal 2022 than previously expected.</p><p><blockquote>Take-Two预计第二财季盈利将下降至每股40美分的中点范围内。收入和净预订量预测范围的中点分别为7.65亿美元和8.4亿美元。分析师此前预计每股收益为30美分,预订量为8.68亿美元。Zelnick表示,该公司的两款核心游戏将在2022财年晚于此前预期推出。</blockquote></p><p> The company reiterated its full-year guidance that per-share earnings will be in a range with a midpoint of $2.08, while the midpoint of the range for bookings is $3.25 billion. Analysts’ financial models point to earnings of $2.86 a share from bookings of $3.5 billion.</p><p><blockquote>该公司重申了全年指引,即每股收益的中值将在2.08美元的范围内,而预订量的中值为32.5亿美元。分析师的财务模型显示,预订量为35亿美元,每股收益为2.86美元。</blockquote></p><p> Although its forecasts were lower than Wall Street had penciled in, Take-Two said it expected to achieve sequential growth in fiscal 2023, and establish new levels of operating results over the next years.</p><p><blockquote>尽管其预测低于华尔街的预期,但Take-Two表示,预计将在2023财年实现环比增长,并在未来几年建立新的经营业绩水平。</blockquote></p><p> Zelnick said the confidence stems from the company’s plannedslate of products. The CEO pointed to the fact that Take-Two plans to bring roughly 60 titles to market in the next three years.</p><p><blockquote>泽尔尼克表示,这种信心源于公司计划的一系列产品。这位首席执行官指出,Take-Two计划在未来三年内向市场推出大约60款游戏。</blockquote></p><p> “We have an incredibly robust pipeline we’ve been investing in for some time,” Zelnick said. “We build up our team, we invested in technology. We have good reasons to believe that demand will be there.”</p><p><blockquote>泽尔尼克说:“我们拥有一个非常强大的管道,我们已经投资了一段时间。”“我们建立了团队,投资了技术。我们有充分的理由相信需求会存在。”</blockquote></p><p></p>\n<div class=\"bt-text\">\n\n\n<p> 来源:<a href=\"https://www.barrons.com/articles/take-two-videogame-earnings-stock-51627942730?mod=hp_LEADSUPP_2\">Barrons</a></p>\n<p>为提升您的阅读体验,我们对本页面进行了排版优化</p>\n\n\n</div>\n</article>\n</div>\n</body>\n</html>\n","type":0,"thumbnail":"","relate_stocks":{"TTWO":"Take-Two Interactive Software"},"source_url":"https://www.barrons.com/articles/take-two-videogame-earnings-stock-51627942730?mod=hp_LEADSUPP_2","is_english":true,"share_image_url":"https://static.laohu8.com/e9f99090a1c2ed51c021029395664489","article_id":"1141143080","content_text":"Take-Two Interactive Software has started to feel the effects of a reopening economy in the U.S. and elsewhere, its fiscal first-quarter earnings show.\nThe results, disclosed Monday evening, were better than expected in terms of both earnings and revenue, but management’s forecasts for bookings in the current quarter weren’t as upbeat as Wall Street expected. Shares sank 5.5% in the extended session, after closing down 0.1% to $173.21.\nTake-Two (ticker: TTWO) reported fiscal first-quarter net income of $152.3 million, which amounts to $1.30 a share, compared with a net profit of $88.5 million, or 77 cents a share, a year earlier. Revenue fell 2% to $813.3 million.\nNet bookings, an adjusted measure of revenue often cited by videogame companies, declined 29% to $711.4 million. Take-Two didn’t provide an adjusted per-share earnings figure.\nAnalysts had expected earnings of $1.08 a share, on bookings of $684.3 million.\nTake-Two is the first big U.S. games publisher to report its June-quarter earnings as policy makers respond to the latest developments in the fight against Covid-19 with a fluctuating set of rules and guidance. Rivals Activision Blizzard (ATVI) and Electronic Arts (EA) are set to report later this week. Analysts and investors havepredicted that the figures will show people are playing fewer gamesbecause more forms of entertainment are available outside of people’s homes.\nThe company said that its net bookings were led byGrand Theft Auto VandGrand Theft Auto Online, and itsNBA 2Kfranchise, among others. Recurring purchasing, which includes virtual currency, add-ons for games, and in-game purchases accounted for 69% of net bookings. Though recurring purchasing declined 25% from a year ago, the drop was less than the 30% executives had anticipated.\n\n“It’s always hard to describe something as down as good news, but it certainly is better news than our expectations,” Chief Executive Strauss Zelnick said.\nFor the fiscal second quarter, Take-Two expects earnings to fall in in a range with a midpoint of 40 cents a share. The midpoints of the forecasted ranges for revenue and net bookings are $765 million and $840 million, respectively. Analysts had expected earnings of 30 cents a share and bookings of $868 million. Zelnick said two of the company’s core titles will launch later in fiscal 2022 than previously expected.\nThe company reiterated its full-year guidance that per-share earnings will be in a range with a midpoint of $2.08, while the midpoint of the range for bookings is $3.25 billion. Analysts’ financial models point to earnings of $2.86 a share from bookings of $3.5 billion.\nAlthough its forecasts were lower than Wall Street had penciled in, Take-Two said it expected to achieve sequential growth in fiscal 2023, and establish new levels of operating results over the next years.\nZelnick said the confidence stems from the company’s plannedslate of products. The CEO pointed to the fact that Take-Two plans to bring roughly 60 titles to market in the next three years.\n“We have an incredibly robust pipeline we’ve been investing in for some time,” Zelnick said. “We build up our team, we invested in technology. We have good reasons to believe that demand will be there.”","news_type":1,"symbols_score_info":{"TTWO":0.9}},"isVote":1,"tweetType":1,"viewCount":566,"commentLimit":10,"likeStatus":false,"favoriteStatus":false,"reportStatus":false,"symbols":[],"verified":2,"subType":0,"readableState":1,"langContent":"EN","currentLanguage":"EN","warmUpFlag":false,"orderFlag":false,"shareable":true,"causeOfNotShareable":"","featuresForAnalytics":[],"commentAndTweetFlag":false,"andRepostAutoSelectedFlag":false,"upFlag":false,"length":23,"xxTargetLangEnum":"ORIG"},"commentList":[],"isCommentEnd":true,"isTiger":false,"isWeiXinMini":false,"url":"/m/post/804478179"}
精彩评论