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2021-08-03
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Some Chinese stocks fell in premarket trading
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{"i18n":{"language":"zh_CN"},"detailType":1,"isChannel":false,"data":{"magic":2,"id":804710162,"tweetId":"804710162","gmtCreate":1627979462056,"gmtModify":1631890620016,"author":{"id":4087177783839250,"idStr":"4087177783839250","authorId":4087177783839250,"authorIdStr":"4087177783839250","name":"Vegelick","avatar":"https://static.tigerbbs.com/6f43dd73ebe50ff5f12ccfc823cf9dbd","vip":1,"userType":1,"introduction":"","boolIsFan":false,"boolIsHead":false,"crmLevel":4,"crmLevelSwitch":0,"individualDisplayBadges":[],"fanSize":7,"starInvestorFlag":false},"themes":[],"images":[],"coverImages":[],"extraTitle":"","html":"<html><head></head><body><p>Pls like</p></body></html>","htmlText":"<html><head></head><body><p>Pls like</p></body></html>","text":"Pls like","highlighted":1,"essential":1,"paper":1,"likeSize":6,"commentSize":1,"repostSize":0,"favoriteSize":0,"link":"https://laohu8.com/post/804710162","repostId":1121774126,"repostType":2,"repost":{"id":"1121774126","kind":"news","weMediaInfo":{"introduction":"Providing stock market headlines, business news, financials and earnings ","home_visible":1,"media_name":"Tiger Newspress","id":"1079075236","head_image":"https://static.tigerbbs.com/8274c5b9d4c2852bfb1c4d6ce16c68ba"},"pubTimestamp":1627978609,"share":"https://ttm.financial/m/news/1121774126?lang=&edition=full","pubTime":"2021-08-03 16:16","market":"us","language":"en","title":"Some Chinese stocks fell in premarket trading","url":"https://stock-news.laohu8.com/highlight/detail?id=1121774126","media":"Tiger Newspress","summary":"(August 3) Some Chinese stocks fell in premarket trading.\nNetEase slumped nearly 9% in premarket tra","content":"<p>(August 3) Some Chinese stocks fell in premarket trading.</p>\n<p><a href=\"https://laohu8.com/S/NTES\">NetEase</a> slumped nearly 9% in premarket trading , after a Chinese state media outlet branded online video games “spiritual opium”, worrying investors that the sector may be next in regulators’ crosshairs.</p>\n<p><img src=\"https://static.tigerbbs.com/0a418124bdc002b11c55e61edb23f1df\" tg-width=\"370\" tg-height=\"644\" referrerpolicy=\"no-referrer\">China — Shares ofTencentandNetEaseplunged on Tuesday after Chinese state media branded online gaming “opium” and likened it to a drug.</p>\n<p>The article also called for further restrictions on the industry in order to prevent addiction and other negative impacts on children.</p>\n<p>However, the article was deleted a few hours after publication.</p>\n<p>Tencent shares fell around 10% in the morning, while NetEase was almost 14% lower in Hong Kong. Shares pared losses later in the day but were still substantially lower. Tencent is one of the world’s largest gaming companies responsible for high-profile games like “Honor of Kings.”</p>\n<p>NetEase declined to comment. Tencent was not immediately available for comment.</p>\n<p>Thearticle, by Economic Information Daily, a Chinese state-run publication that’s affiliated to the official Xinhua newspaper, said that online gaming addiction among children is “widespread” and could negatively impact their growth.</p>\n<p>The article said that in 2020, more than half China’s children were nearsighted and online games affects their education.</p>\n<p>The sentiment in the article is not that new. For a long time, the Chinese government has been concerned about the impact of video games on minors.</p>\n<p>In 2018, Beijing froze new game approvalsover concerns that gaming was impacting youngsters’ eyesight. In China, online games require approvals from the regulators.</p>\n<p>In 2019, China brought in rules that banned those under 18 years from playing online games between 10 p.m. and 8 a.m. and restricted the amount of time they could play.</p>\n<p>“The article brought attention to gaming addiction among minors. It is reminiscent of older articles where video games were compared to digital heroin,” said Daniel Ahmad, senior analyst at Niko Partners.</p>\n<p>“The timing of the article has raised concern among investors given the recent crackdown on tech companies and the education/tutoring sector.”</p>\n<p>Tencent announces new measures</p>\n<p>The article also called for more control over the amount of time children are playing games for and review content of games more stringently to reduce the amount of “improper” information shown to minors.</p>\n<p>“For the next step, there should be stricter controls over the amount of time minors play online games. It should be reduced by large amount from current level,” the article said, according to a CNBC translation.</p>\n<p>Both NetEase and Tencent have introduced measures to protect young players including real-name registrations to play games. Last month, Tencent introduced a facial recognition feature on smartphones toverify that the gamer is an adult.</p>\n<p>But after the publication of the article on Tuesday, Tencent announced further gaming restrictions</p>\n<p>It will reduce the amount of time those under 18 years old can play the company’s games on non-holiday days from 90 minutes to one hour and on holidays from 3 hours to 2 hours.</p>\n<p>Tencent will also bar children under 12 years old from spending money in the game.</p>\n<p>The gaming giant said it will also crack down on identity fraud to find minors who are using adults’ accounts to play games. These new measures will begin with Tencent’s “Honor of Kings” game and eventually roll out to other titles.</p>\n<p>Tencent also called for the whole industry to discuss the feasibility of banning gaming for children under 12.</p>\n<p>Ahmad noted that most revenue in China is generated by players who are 18 years old and above.</p>\n<p>“If more measures come into place to prevent youth addiction to gaming, it won’t stop revenue generating gamers from playing,” Ahmad said.</p>","collect":0,"html":"<!DOCTYPE html>\n<html>\n<head>\n<meta http-equiv=\"Content-Type\" content=\"text/html; charset=utf-8\" />\n<meta name=\"viewport\" content=\"width=device-width,initial-scale=1.0,minimum-scale=1.0,maximum-scale=1.0,user-scalable=no\"/>\n<meta name=\"format-detection\" content=\"telephone=no,email=no,address=no\" />\n<title>Some Chinese stocks fell in premarket trading</title>\n<style type=\"text/css\">\na,abbr,acronym,address,applet,article,aside,audio,b,big,blockquote,body,canvas,caption,center,cite,code,dd,del,details,dfn,div,dl,dt,\nem,embed,fieldset,figcaption,figure,footer,form,h1,h2,h3,h4,h5,h6,header,hgroup,html,i,iframe,img,ins,kbd,label,legend,li,mark,menu,nav,\nobject,ol,output,p,pre,q,ruby,s,samp,section,small,span,strike,strong,sub,summary,sup,table,tbody,td,tfoot,th,thead,time,tr,tt,u,ul,var,video{ font:inherit;margin:0;padding:0;vertical-align:baseline;border:0 }\nbody{ font-size:16px; line-height:1.5; color:#999; background:transparent; }\n.wrapper{ overflow:hidden;word-break:break-all;padding:10px; }\nh1,h2{ font-weight:normal; line-height:1.35; margin-bottom:.6em; }\nh3,h4,h5,h6{ line-height:1.35; margin-bottom:1em; }\nh1{ font-size:24px; }\nh2{ font-size:20px; }\nh3{ font-size:18px; }\nh4{ font-size:16px; }\nh5{ font-size:14px; }\nh6{ font-size:12px; }\np,ul,ol,blockquote,dl,table{ margin:1.2em 0; }\nul,ol{ margin-left:2em; }\nul{ list-style:disc; }\nol{ list-style:decimal; }\nli,li p{ margin:10px 0;}\nimg{ max-width:100%;display:block;margin:0 auto 1em; }\nblockquote{ color:#B5B2B1; border-left:3px solid #aaa; padding:1em; }\nstrong,b{font-weight:bold;}\nem,i{font-style:italic;}\ntable{ width:100%;border-collapse:collapse;border-spacing:1px;margin:1em 0;font-size:.9em; }\nth,td{ padding:5px;text-align:left;border:1px solid #aaa; }\nth{ font-weight:bold;background:#5d5d5d; }\n.symbol-link{font-weight:bold;}\n/* header{ border-bottom:1px solid #494756; } */\n.title{ margin:0 0 8px;line-height:1.3;color:#ddd; }\n.meta {color:#5e5c6d;font-size:13px;margin:0 0 .5em; }\na{text-decoration:none; color:#2a4b87;}\n.meta .head { display: inline-block; overflow: hidden}\n.head .h-thumb { width: 30px; height: 30px; margin: 0; padding: 0; border-radius: 50%; float: left;}\n.head .h-content { margin: 0; padding: 0 0 0 9px; float: left;}\n.head .h-name {font-size: 13px; color: #eee; margin: 0;}\n.head .h-time {font-size: 11px; color: #7E829C; margin: 0;line-height: 11px;}\n.small {font-size: 12.5px; display: inline-block; transform: scale(0.9); -webkit-transform: scale(0.9); transform-origin: left; -webkit-transform-origin: left;}\n.smaller {font-size: 12.5px; display: inline-block; transform: scale(0.8); -webkit-transform: scale(0.8); transform-origin: left; -webkit-transform-origin: left;}\n.bt-text {font-size: 12px;margin: 1.5em 0 0 0}\n.bt-text p {margin: 0}\n</style>\n</head>\n<body>\n<div class=\"wrapper\">\n<header>\n<h2 class=\"title\">\nSome Chinese stocks fell in premarket trading\n</h2>\n\n<h4 class=\"meta\">\n\n\n<a class=\"head\" href=\"https://laohu8.com/wemedia/1079075236\">\n\n\n<div class=\"h-thumb\" style=\"background-image:url(https://static.tigerbbs.com/8274c5b9d4c2852bfb1c4d6ce16c68ba);background-size:cover;\"></div>\n\n<div class=\"h-content\">\n<p class=\"h-name\">Tiger Newspress </p>\n<p class=\"h-time\">2021-08-03 16:16</p>\n</div>\n\n</a>\n\n\n</h4>\n\n</header>\n<article>\n<p>(August 3) Some Chinese stocks fell in premarket trading.</p>\n<p><a href=\"https://laohu8.com/S/NTES\">NetEase</a> slumped nearly 9% in premarket trading , after a Chinese state media outlet branded online video games “spiritual opium”, worrying investors that the sector may be next in regulators’ crosshairs.</p>\n<p><img src=\"https://static.tigerbbs.com/0a418124bdc002b11c55e61edb23f1df\" tg-width=\"370\" tg-height=\"644\" referrerpolicy=\"no-referrer\">China — Shares ofTencentandNetEaseplunged on Tuesday after Chinese state media branded online gaming “opium” and likened it to a drug.</p>\n<p>The article also called for further restrictions on the industry in order to prevent addiction and other negative impacts on children.</p>\n<p>However, the article was deleted a few hours after publication.</p>\n<p>Tencent shares fell around 10% in the morning, while NetEase was almost 14% lower in Hong Kong. Shares pared losses later in the day but were still substantially lower. Tencent is one of the world’s largest gaming companies responsible for high-profile games like “Honor of Kings.”</p>\n<p>NetEase declined to comment. Tencent was not immediately available for comment.</p>\n<p>Thearticle, by Economic Information Daily, a Chinese state-run publication that’s affiliated to the official Xinhua newspaper, said that online gaming addiction among children is “widespread” and could negatively impact their growth.</p>\n<p>The article said that in 2020, more than half China’s children were nearsighted and online games affects their education.</p>\n<p>The sentiment in the article is not that new. For a long time, the Chinese government has been concerned about the impact of video games on minors.</p>\n<p>In 2018, Beijing froze new game approvalsover concerns that gaming was impacting youngsters’ eyesight. In China, online games require approvals from the regulators.</p>\n<p>In 2019, China brought in rules that banned those under 18 years from playing online games between 10 p.m. and 8 a.m. and restricted the amount of time they could play.</p>\n<p>“The article brought attention to gaming addiction among minors. It is reminiscent of older articles where video games were compared to digital heroin,” said Daniel Ahmad, senior analyst at Niko Partners.</p>\n<p>“The timing of the article has raised concern among investors given the recent crackdown on tech companies and the education/tutoring sector.”</p>\n<p>Tencent announces new measures</p>\n<p>The article also called for more control over the amount of time children are playing games for and review content of games more stringently to reduce the amount of “improper” information shown to minors.</p>\n<p>“For the next step, there should be stricter controls over the amount of time minors play online games. It should be reduced by large amount from current level,” the article said, according to a CNBC translation.</p>\n<p>Both NetEase and Tencent have introduced measures to protect young players including real-name registrations to play games. Last month, Tencent introduced a facial recognition feature on smartphones toverify that the gamer is an adult.</p>\n<p>But after the publication of the article on Tuesday, Tencent announced further gaming restrictions</p>\n<p>It will reduce the amount of time those under 18 years old can play the company’s games on non-holiday days from 90 minutes to one hour and on holidays from 3 hours to 2 hours.</p>\n<p>Tencent will also bar children under 12 years old from spending money in the game.</p>\n<p>The gaming giant said it will also crack down on identity fraud to find minors who are using adults’ accounts to play games. These new measures will begin with Tencent’s “Honor of Kings” game and eventually roll out to other titles.</p>\n<p>Tencent also called for the whole industry to discuss the feasibility of banning gaming for children under 12.</p>\n<p>Ahmad noted that most revenue in China is generated by players who are 18 years old and above.</p>\n<p>“If more measures come into place to prevent youth addiction to gaming, it won’t stop revenue generating gamers from playing,” Ahmad said.</p>\n\n</article>\n</div>\n</body>\n</html>\n","type":0,"thumbnail":"https://static.tigerbbs.com/c93da0dbf32abd71a566d9c13e226f5d","relate_stocks":{"NTES":"网易","09626":"哔哩哔哩-W","BILI":"哔哩哔哩","09999":"网易-S","QNETCN":"纳斯达克中美互联网老虎指数"},"is_english":true,"share_image_url":"https://static.laohu8.com/e9f99090a1c2ed51c021029395664489","article_id":"1121774126","content_text":"(August 3) Some Chinese stocks fell in premarket trading.\nNetEase slumped nearly 9% in premarket trading , after a Chinese state media outlet branded online video games “spiritual opium”, worrying investors that the sector may be next in regulators’ crosshairs.\nChina — Shares ofTencentandNetEaseplunged on Tuesday after Chinese state media branded online gaming “opium” and likened it to a drug.\nThe article also called for further restrictions on the industry in order to prevent addiction and other negative impacts on children.\nHowever, the article was deleted a few hours after publication.\nTencent shares fell around 10% in the morning, while NetEase was almost 14% lower in Hong Kong. Shares pared losses later in the day but were still substantially lower. Tencent is one of the world’s largest gaming companies responsible for high-profile games like “Honor of Kings.”\nNetEase declined to comment. Tencent was not immediately available for comment.\nThearticle, by Economic Information Daily, a Chinese state-run publication that’s affiliated to the official Xinhua newspaper, said that online gaming addiction among children is “widespread” and could negatively impact their growth.\nThe article said that in 2020, more than half China’s children were nearsighted and online games affects their education.\nThe sentiment in the article is not that new. For a long time, the Chinese government has been concerned about the impact of video games on minors.\nIn 2018, Beijing froze new game approvalsover concerns that gaming was impacting youngsters’ eyesight. In China, online games require approvals from the regulators.\nIn 2019, China brought in rules that banned those under 18 years from playing online games between 10 p.m. and 8 a.m. and restricted the amount of time they could play.\n“The article brought attention to gaming addiction among minors. It is reminiscent of older articles where video games were compared to digital heroin,” said Daniel Ahmad, senior analyst at Niko Partners.\n“The timing of the article has raised concern among investors given the recent crackdown on tech companies and the education/tutoring sector.”\nTencent announces new measures\nThe article also called for more control over the amount of time children are playing games for and review content of games more stringently to reduce the amount of “improper” information shown to minors.\n“For the next step, there should be stricter controls over the amount of time minors play online games. It should be reduced by large amount from current level,” the article said, according to a CNBC translation.\nBoth NetEase and Tencent have introduced measures to protect young players including real-name registrations to play games. Last month, Tencent introduced a facial recognition feature on smartphones toverify that the gamer is an adult.\nBut after the publication of the article on Tuesday, Tencent announced further gaming restrictions\nIt will reduce the amount of time those under 18 years old can play the company’s games on non-holiday days from 90 minutes to one hour and on holidays from 3 hours to 2 hours.\nTencent will also bar children under 12 years old from spending money in the game.\nThe gaming giant said it will also crack down on identity fraud to find minors who are using adults’ accounts to play games. These new measures will begin with Tencent’s “Honor of Kings” game and eventually roll out to other titles.\nTencent also called for the whole industry to discuss the feasibility of banning gaming for children under 12.\nAhmad noted that most revenue in China is generated by players who are 18 years old and above.\n“If more measures come into place to prevent youth addiction to gaming, it won’t stop revenue generating gamers from playing,” Ahmad said.","news_type":1,"symbols_score_info":{"09626":0.9,"09999":0.9,"BILI":0.9,"NTES":0.9,"QNETCN":0.9}},"isVote":1,"tweetType":1,"viewCount":1950,"commentLimit":10,"likeStatus":false,"favoriteStatus":false,"reportStatus":false,"symbols":[],"verified":2,"subType":0,"readableState":1,"langContent":"EN","currentLanguage":"EN","warmUpFlag":false,"orderFlag":false,"shareable":true,"causeOfNotShareable":"","featuresForAnalytics":[],"commentAndTweetFlag":false,"andRepostAutoSelectedFlag":false,"upFlag":false,"length":7,"xxTargetLangEnum":"ORIG"},"commentList":[],"isCommentEnd":true,"isTiger":false,"isWeiXinMini":false,"url":"/m/post/804710162"}
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