YeanPin
2021-08-17
Hmm
Roblox bookings miss Wall St target as easing curbs hurt online games<blockquote>由于放松限制损害了在线游戏,Roblox预订量未达华尔街目标</blockquote>
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Analysts had expected $683.3 million.</p><p><blockquote>截至6月30日的第二季度,该公司的预订量仅增长了35%,达到6.655亿美元,而上一季度的预订量激增了161%。分析师此前预期为6.833亿美元。</blockquote></p><p> Roblox generates most of its booking from the purchases of virtual currency \"Robux\" by kids, who then use it to upgrade player's avatars by buying in-game items like a hat, pet or accessories.</p><p><blockquote>Roblox的大部分预订来自孩子们购买虚拟货币“Robux”,然后孩子们用它通过购买帽子、宠物或配件等游戏内物品来升级玩家的头像。</blockquote></p><p> The company, which offers a host of titles across mobile devices and games consoles, said average bookings per daily active user increased slightly from the year-ago period.</p><p><blockquote>该公司在移动设备和游戏机上提供大量游戏,表示每日活跃用户的平均预订量较去年同期略有增加。</blockquote></p><p> The metric is the average amount that users pay per day to play the games and it had in the last quarter surged 46% from a year earlier.</p><p><blockquote>该指标是用户每天为玩游戏支付的平均金额,上个季度同比飙升46%。</blockquote></p><p> In July, it fell 5% to 7% year-over-year, a clear sign of how people are spending less time on its platform.</p><p><blockquote>7月份,它同比下降了5%至7%,这清楚地表明人们在其平台上花费的时间正在减少。</blockquote></p><p> The company, which listed on the NYSE in March, is reporting its second quarterly earnings and is yet to turn a profit.</p><p><blockquote>该公司于三月份在纽约证券交易所上市,目前正在报告第二季度收益,但尚未扭亏为盈。</blockquote></p><p> \"Roblox is suffering from the demands of very aggressive market expectations, combined with the prospect of continued unprofitability going forward,\" said John Patrick Lee, ETF product manager at VanEck.</p><p><blockquote>VanEck ETF产品经理John Patrick Lee表示:“Roblox正面临非常激进的市场预期的需求,以及未来持续无利可图的前景。”</blockquote></p><p> Its net loss attributable to common stockholders widened to $140.13 million, or 25 cents per share, compared to $71.5 million, or 40 cents per share, a year earlier.</p><p><blockquote>其归属于普通股股东的净亏损扩大至1.4013亿美元,即每股25美分,而去年同期为7150万美元,即每股40美分。</blockquote></p><p></p>","collect":0,"html":"<!DOCTYPE html>\n<html>\n<head>\n<meta http-equiv=\"Content-Type\" content=\"text/html; 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color:#2a4b87;}\n.meta .head { display: inline-block; overflow: hidden}\n.head .h-thumb { width: 30px; height: 30px; margin: 0; padding: 0; border-radius: 50%; float: left;}\n.head .h-content { margin: 0; padding: 0 0 0 9px; float: left;}\n.head .h-name {font-size: 13px; color: #eee; margin: 0;}\n.head .h-time {font-size: 12.5px; color: #7E829C; margin: 0;}\n.small {font-size: 12.5px; display: inline-block; transform: scale(0.9); -webkit-transform: scale(0.9); transform-origin: left; -webkit-transform-origin: left;}\n.smaller {font-size: 12.5px; display: inline-block; transform: scale(0.8); -webkit-transform: scale(0.8); transform-origin: left; -webkit-transform-origin: left;}\n.bt-text {font-size: 12px;margin: 1.5em 0 0 0}\n.bt-text p {margin: 0}\n</style>\n</head>\n<body>\n<div class=\"wrapper\">\n<header>\n<h2 class=\"title\">\nRoblox bookings miss Wall St target as easing curbs hurt online games<blockquote>由于放松限制损害了在线游戏,Roblox预订量未达华尔街目标</blockquote>\n</h2>\n<h4 class=\"meta\">\n<a class=\"head\" href=\"https://laohu8.com/wemedia/1079075236\">\n\n<div class=\"h-thumb\" style=\"background-image:url(https://static.tigerbbs.com/8274c5b9d4c2852bfb1c4d6ce16c68ba);background-size:cover;\"></div>\n\n<div class=\"h-content\">\n<p class=\"h-name\">Tiger Newspress </p>\n<p class=\"h-time smaller\">2021-08-17 07:12</p>\n</div>\n</a>\n</h4>\n</header>\n<article>\n<p>Roblox Corp's quarterly bookings missed market expectations on Monday, as easing restrictions slowed the pandemic-fueled surge in spending for its games including \"Jailbreak\" and \"MeepCity\", sending its shares down 4.7%.</p><p><blockquote>Roblox Corp周一的季度预订量低于市场预期,原因是限制放松减缓了疫情推动的《越狱》和《MeepCity》等游戏支出激增,导致其股价下跌4.7%。</blockquote></p><p> <img src=\"https://static.tigerbbs.com/01c434b068c08a4e8cb96171d78e7d8f\" tg-width=\"897\" tg-height=\"640\" width=\"100%\" height=\"auto\"></p><p><blockquote></blockquote></p><p> The company, one of the world's most popular gaming sites for children, is a pandemic winner that had benefited from stay-at-home orders.</p><p><blockquote>该公司是世界上最受儿童欢迎的游戏网站之一,也是受益于居家订单的疫情赢家。</blockquote></p><p> But with school reopening following the rollout of vaccines in the United States, online games lagged as kids are now encouraged to return to outdoor activities.</p><p><blockquote>但随着美国疫苗推出后学校重新开放,网络游戏落后了,因为现在鼓励孩子们重返户外活动。</blockquote></p><p> The company's bookings rose just 35% to $665.5 million for the second quarter ended June 30 compared to a 161% surge in bookings during the previous quarter. Analysts had expected $683.3 million.</p><p><blockquote>截至6月30日的第二季度,该公司的预订量仅增长了35%,达到6.655亿美元,而上一季度的预订量激增了161%。分析师此前预期为6.833亿美元。</blockquote></p><p> Roblox generates most of its booking from the purchases of virtual currency \"Robux\" by kids, who then use it to upgrade player's avatars by buying in-game items like a hat, pet or accessories.</p><p><blockquote>Roblox的大部分预订来自孩子们购买虚拟货币“Robux”,然后孩子们用它通过购买帽子、宠物或配件等游戏内物品来升级玩家的头像。</blockquote></p><p> The company, which offers a host of titles across mobile devices and games consoles, said average bookings per daily active user increased slightly from the year-ago period.</p><p><blockquote>该公司在移动设备和游戏机上提供大量游戏,表示每日活跃用户的平均预订量较去年同期略有增加。</blockquote></p><p> The metric is the average amount that users pay per day to play the games and it had in the last quarter surged 46% from a year earlier.</p><p><blockquote>该指标是用户每天为玩游戏支付的平均金额,上个季度同比飙升46%。</blockquote></p><p> In July, it fell 5% to 7% year-over-year, a clear sign of how people are spending less time on its platform.</p><p><blockquote>7月份,它同比下降了5%至7%,这清楚地表明人们在其平台上花费的时间正在减少。</blockquote></p><p> The company, which listed on the NYSE in March, is reporting its second quarterly earnings and is yet to turn a profit.</p><p><blockquote>该公司于三月份在纽约证券交易所上市,目前正在报告第二季度收益,但尚未扭亏为盈。</blockquote></p><p> \"Roblox is suffering from the demands of very aggressive market expectations, combined with the prospect of continued unprofitability going forward,\" said John Patrick Lee, ETF product manager at VanEck.</p><p><blockquote>VanEck ETF产品经理John Patrick Lee表示:“Roblox正面临非常激进的市场预期的需求,以及未来持续无利可图的前景。”</blockquote></p><p> Its net loss attributable to common stockholders widened to $140.13 million, or 25 cents per share, compared to $71.5 million, or 40 cents per share, a year earlier.</p><p><blockquote>其归属于普通股股东的净亏损扩大至1.4013亿美元,即每股25美分,而去年同期为7150万美元,即每股40美分。</blockquote></p><p></p>\n</article>\n</div>\n</body>\n</html>\n","type":0,"thumbnail":"","relate_stocks":{"RBLX":"Roblox Corporation"},"is_english":true,"share_image_url":"https://static.laohu8.com/e9f99090a1c2ed51c021029395664489","article_id":"1140894285","content_text":"Roblox Corp's quarterly bookings missed market expectations on Monday, as easing restrictions slowed the pandemic-fueled surge in spending for its games including \"Jailbreak\" and \"MeepCity\", sending its shares down 4.7%.\n\nThe company, one of the world's most popular gaming sites for children, is a pandemic winner that had benefited from stay-at-home orders.\nBut with school reopening following the rollout of vaccines in the United States, online games lagged as kids are now encouraged to return to outdoor activities.\nThe company's bookings rose just 35% to $665.5 million for the second quarter ended June 30 compared to a 161% surge in bookings during the previous quarter. Analysts had expected $683.3 million.\nRoblox generates most of its booking from the purchases of virtual currency \"Robux\" by kids, who then use it to upgrade player's avatars by buying in-game items like a hat, pet or accessories.\nThe company, which offers a host of titles across mobile devices and games consoles, said average bookings per daily active user increased slightly from the year-ago period.\nThe metric is the average amount that users pay per day to play the games and it had in the last quarter surged 46% from a year earlier.\nIn July, it fell 5% to 7% year-over-year, a clear sign of how people are spending less time on its platform.\nThe company, which listed on the NYSE in March, is reporting its second quarterly earnings and is yet to turn a profit.\n\"Roblox is suffering from the demands of very aggressive market expectations, combined with the prospect of continued unprofitability going forward,\" said John Patrick Lee, ETF product manager at VanEck.\nIts net loss attributable to common stockholders widened to $140.13 million, or 25 cents per share, compared to $71.5 million, or 40 cents per share, a year earlier.","news_type":1,"symbols_score_info":{"RBLX":0.9}},"isVote":1,"tweetType":1,"viewCount":657,"commentLimit":10,"likeStatus":false,"favoriteStatus":false,"reportStatus":false,"symbols":[],"verified":2,"subType":0,"readableState":1,"langContent":"EN","currentLanguage":"EN","warmUpFlag":false,"orderFlag":false,"shareable":true,"causeOfNotShareable":"","featuresForAnalytics":[],"commentAndTweetFlag":false,"andRepostAutoSelectedFlag":false,"upFlag":false,"length":3,"xxTargetLangEnum":"ORIG"},"commentList":[],"isCommentEnd":true,"isTiger":false,"isWeiXinMini":false,"url":"/m/post/839660750"}
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