MARYGOH
2021-11-11
Good potential stock
Tencent revenues increased by 13% to RMB142.4 billion for the third quarter of 2021 on a year-on-year basis.<blockquote>2021年第三季度腾讯控股收入同比增长13%至人民币1,424亿元。</blockquote>
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Domestic Games revenues grew by 5% to RMB33.6 billion, driven by games including Honour of Kings, Call of Duty Mobile, and Moonlight Blade Mobile. International Games revenues grew by 20% to RMB11.3 billion, or 28% in constant currency terms, due to robust performance of games including Valorant and Clash of Clans. Social Networks revenues grew by 7% to RMB30.3 billion, driven by relatively rapid growth from video and music subscription services, as well as moderate growth from live streaming and in-game item sales.</p><p><blockquote>-2021年第三季度增值服务2的收入同比增长8%至人民币752亿元。国内游戏收入增长5%至人民币336亿元,主要受《王者荣耀》、《看涨期权使命召唤》及《月光剑手游》等游戏带动。由于包括《Valorant》和《部落冲突》在内的游戏表现强劲,国际游戏收入增长20%至人民币113亿元,按固定汇率计算增长28%。社交网络收入增长7%至人民币303亿元,主要得益于视频和音乐订阅服务的相对快速增长,以及直播和游戏内物品销售的温和增长。</blockquote></p><p> – Revenues from Online Advertising increased by 5% to RMB22.5 billion for the third quarter of 2021 on a year-on-year basis, reflecting resilience of advertiser categories such as consumer staples and Internet services, as well as consolidation of Bitauto’s advertising revenue, which was largely offset by weakness in categories including education, insurance and games. Social and Others Advertising revenues grew by 7% to RMB19.0 billion, driven by advertising revenue growth from Weixin Mini Programs and Weixin Official Accounts. Media Advertising revenues decreased by 4% to RMB3.5 billion, primarily due to lower advertising revenues from Tencent News app.</p><p><blockquote>-2021年第三季度,在线广告收入同比增长5%至人民币225亿元,反映了必需消费品和互联网服务等广告主类别的韧性,以及易车广告收入的整合,这在很大程度上被教育、保险和游戏等类别的疲软所抵消。社交及其他广告收入增长7%至人民币190亿元,受微信小程序及微信公众号广告收入增长带动。媒体广告收入减少4%至人民币35亿元,主要由于腾讯控股新闻应用的广告收入减少。</blockquote></p><p> – Revenues from FinTech and Business Services increased by 30% to RMB43.3 billion for the third quarter of 2021 on a year-on-year basis. FinTech Services revenue growth primarily reflected increasing commercial payment volume. Business Services revenues increased healthily year-on-year, due to factors including increased digitalisation of traditional industries and videolisation of the Internet industry, as well as consolidation of Bitauto’s Business Services revenue.</p><p><blockquote>-2021年第三季度金融科技及商业服务收入同比增长30%至人民币433亿元。金融科技服务收入增长主要反映了商业支付量的增加。商业服务收入同比健康增长,得益于传统行业数字化和互联网行业视频化的提升,以及易车商业服务收入的整合。</blockquote></p><p></p>","collect":0,"html":"<!DOCTYPE html>\n<html>\n<head>\n<meta http-equiv=\"Content-Type\" content=\"text/html; charset=utf-8\" />\n<meta name=\"viewport\" content=\"width=device-width,initial-scale=1.0,minimum-scale=1.0,maximum-scale=1.0,user-scalable=no\"/>\n<meta name=\"format-detection\" content=\"telephone=no,email=no,address=no\" />\n<title>Tencent revenues increased by 13% to RMB142.4 billion for the third quarter of 2021 on a year-on-year basis.<blockquote>2021年第三季度腾讯控股收入同比增长13%至人民币1,424亿元。</blockquote></title>\n<style type=\"text/css\">\na,abbr,acronym,address,applet,article,aside,audio,b,big,blockquote,body,canvas,caption,center,cite,code,dd,del,details,dfn,div,dl,dt,\nem,embed,fieldset,figcaption,figure,footer,form,h1,h2,h3,h4,h5,h6,header,hgroup,html,i,iframe,img,ins,kbd,label,legend,li,mark,menu,nav,\nobject,ol,output,p,pre,q,ruby,s,samp,section,small,span,strike,strong,sub,summary,sup,table,tbody,td,tfoot,th,thead,time,tr,tt,u,ul,var,video{ font:inherit;margin:0;padding:0;vertical-align:baseline;border:0 }\nbody{ font-size:16px; line-height:1.5; color:#999; background:transparent; }\n.wrapper{ overflow:hidden;word-break:break-all;padding:10px; }\nh1,h2{ font-weight:normal; line-height:1.35; margin-bottom:.6em; }\nh3,h4,h5,h6{ line-height:1.35; margin-bottom:1em; }\nh1{ font-size:24px; }\nh2{ font-size:20px; }\nh3{ font-size:18px; }\nh4{ font-size:16px; }\nh5{ font-size:14px; }\nh6{ font-size:12px; }\np,ul,ol,blockquote,dl,table{ margin:1.2em 0; }\nul,ol{ margin-left:2em; }\nul{ list-style:disc; }\nol{ list-style:decimal; }\nli,li p{ margin:10px 0;}\nimg{ max-width:100%;display:block;margin:0 auto 1em; }\nblockquote{ color:#B5B2B1; border-left:3px solid #aaa; padding:1em; }\nstrong,b{font-weight:bold;}\nem,i{font-style:italic;}\ntable{ width:100%;border-collapse:collapse;border-spacing:1px;margin:1em 0;font-size:.9em; }\nth,td{ padding:5px;text-align:left;border:1px solid #aaa; }\nth{ font-weight:bold;background:#5d5d5d; }\n.symbol-link{font-weight:bold;}\n/* header{ border-bottom:1px solid #494756; } */\n.title{ margin:0 0 8px;line-height:1.3;color:#ddd; }\n.meta {color:#5e5c6d;font-size:13px;margin:0 0 .5em; }\na{text-decoration:none; color:#2a4b87;}\n.meta .head { display: inline-block; overflow: hidden}\n.head .h-thumb { width: 30px; height: 30px; margin: 0; padding: 0; border-radius: 50%; float: left;}\n.head .h-content { margin: 0; padding: 0 0 0 9px; float: left;}\n.head .h-name {font-size: 13px; color: #eee; margin: 0;}\n.head .h-time {font-size: 12.5px; color: #7E829C; margin: 0;}\n.small {font-size: 12.5px; display: inline-block; transform: scale(0.9); -webkit-transform: scale(0.9); transform-origin: left; -webkit-transform-origin: left;}\n.smaller {font-size: 12.5px; display: inline-block; transform: scale(0.8); -webkit-transform: scale(0.8); transform-origin: left; -webkit-transform-origin: left;}\n.bt-text {font-size: 12px;margin: 1.5em 0 0 0}\n.bt-text p {margin: 0}\n</style>\n</head>\n<body>\n<div class=\"wrapper\">\n<header>\n<h2 class=\"title\">\nTencent revenues increased by 13% to RMB142.4 billion for the third quarter of 2021 on a year-on-year basis.<blockquote>2021年第三季度腾讯控股收入同比增长13%至人民币1,424亿元。</blockquote>\n</h2>\n<h4 class=\"meta\">\n<a class=\"head\" href=\"https://laohu8.com/wemedia/1079075236\">\n\n<div class=\"h-thumb\" style=\"background-image:url(https://static.tigerbbs.com/8274c5b9d4c2852bfb1c4d6ce16c68ba);background-size:cover;\"></div>\n\n<div class=\"h-content\">\n<p class=\"h-name\">Tiger Newspress </p>\n<p class=\"h-time smaller\">2021-11-10 16:26</p>\n</div>\n</a>\n</h4>\n</header>\n<article>\n<p>Tencent revenues increased by 13% to RMB142.4 billion for the third quarter of 2021 on a year-on-year basis.</p><p><blockquote>2021年第三季度腾讯控股收入同比增长13%至人民币1,424亿元。</blockquote></p><p> <img src=\"https://static.tigerbbs.com/c3024a1b295964e0ce0418a6f7daa884\" tg-width=\"951\" tg-height=\"467\" referrerpolicy=\"no-referrer\"></p><p><blockquote></blockquote></p><p> – Revenues from VAS2 increased by 8% to RMB75.2 billion for the third quarter of 2021 on a year-on-year basis. Domestic Games revenues grew by 5% to RMB33.6 billion, driven by games including Honour of Kings, Call of Duty Mobile, and Moonlight Blade Mobile. International Games revenues grew by 20% to RMB11.3 billion, or 28% in constant currency terms, due to robust performance of games including Valorant and Clash of Clans. Social Networks revenues grew by 7% to RMB30.3 billion, driven by relatively rapid growth from video and music subscription services, as well as moderate growth from live streaming and in-game item sales.</p><p><blockquote>-2021年第三季度增值服务2的收入同比增长8%至人民币752亿元。国内游戏收入增长5%至人民币336亿元,主要受《王者荣耀》、《看涨期权使命召唤》及《月光剑手游》等游戏带动。由于包括《Valorant》和《部落冲突》在内的游戏表现强劲,国际游戏收入增长20%至人民币113亿元,按固定汇率计算增长28%。社交网络收入增长7%至人民币303亿元,主要得益于视频和音乐订阅服务的相对快速增长,以及直播和游戏内物品销售的温和增长。</blockquote></p><p> – Revenues from Online Advertising increased by 5% to RMB22.5 billion for the third quarter of 2021 on a year-on-year basis, reflecting resilience of advertiser categories such as consumer staples and Internet services, as well as consolidation of Bitauto’s advertising revenue, which was largely offset by weakness in categories including education, insurance and games. Social and Others Advertising revenues grew by 7% to RMB19.0 billion, driven by advertising revenue growth from Weixin Mini Programs and Weixin Official Accounts. Media Advertising revenues decreased by 4% to RMB3.5 billion, primarily due to lower advertising revenues from Tencent News app.</p><p><blockquote>-2021年第三季度,在线广告收入同比增长5%至人民币225亿元,反映了必需消费品和互联网服务等广告主类别的韧性,以及易车广告收入的整合,这在很大程度上被教育、保险和游戏等类别的疲软所抵消。社交及其他广告收入增长7%至人民币190亿元,受微信小程序及微信公众号广告收入增长带动。媒体广告收入减少4%至人民币35亿元,主要由于腾讯控股新闻应用的广告收入减少。</blockquote></p><p> – Revenues from FinTech and Business Services increased by 30% to RMB43.3 billion for the third quarter of 2021 on a year-on-year basis. FinTech Services revenue growth primarily reflected increasing commercial payment volume. Business Services revenues increased healthily year-on-year, due to factors including increased digitalisation of traditional industries and videolisation of the Internet industry, as well as consolidation of Bitauto’s Business Services revenue.</p><p><blockquote>-2021年第三季度金融科技及商业服务收入同比增长30%至人民币433亿元。金融科技服务收入增长主要反映了商业支付量的增加。商业服务收入同比健康增长,得益于传统行业数字化和互联网行业视频化的提升,以及易车商业服务收入的整合。</blockquote></p><p></p>\n</article>\n</div>\n</body>\n</html>\n","type":0,"thumbnail":"","relate_stocks":{"00700":"腾讯控股","TCTZF":"Tencent Holding Ltd."},"is_english":true,"share_image_url":"https://static.laohu8.com/e9f99090a1c2ed51c021029395664489","article_id":"1184369335","content_text":"Tencent revenues increased by 13% to RMB142.4 billion for the third quarter of 2021 on a year-on-year basis.\n\n– Revenues from VAS2 increased by 8% to RMB75.2 billion for the third quarter of 2021 on a year-on-year basis. Domestic Games revenues grew by 5% to RMB33.6 billion, driven by games including Honour of Kings, Call of Duty Mobile, and Moonlight Blade Mobile. International Games revenues grew by 20% to RMB11.3 billion, or 28% in constant currency terms, due to robust performance of games including Valorant and Clash of Clans. Social Networks revenues grew by 7% to RMB30.3 billion, driven by relatively rapid growth from video and music subscription services, as well as moderate growth from live streaming and in-game item sales.\n– Revenues from Online Advertising increased by 5% to RMB22.5 billion for the third quarter of 2021 on a year-on-year basis, reflecting resilience of advertiser categories such as consumer staples and Internet services, as well as consolidation of Bitauto’s advertising revenue, which was largely offset by weakness in categories including education, insurance and games. Social and Others Advertising revenues grew by 7% to RMB19.0 billion, driven by advertising revenue growth from Weixin Mini Programs and Weixin Official Accounts. Media Advertising revenues decreased by 4% to RMB3.5 billion, primarily due to lower advertising revenues from Tencent News app.\n– Revenues from FinTech and Business Services increased by 30% to RMB43.3 billion for the third quarter of 2021 on a year-on-year basis. FinTech Services revenue growth primarily reflected increasing commercial payment volume. 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