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Adrian88
Shoot for the stars!
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Adrian88
Adrian88
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2022-02-18
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Adrian88
Adrian88
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2022-02-16
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Apple, Amazon, Microsoft or Tesla: Which Will Reach $5 Trillion First?
Apple crossed the $3 trillion market capitalization mark earlier this year, but when will it reach $5 trillion?
Apple, Amazon, Microsoft or Tesla: Which Will Reach $5 Trillion First?
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Adrian88
Adrian88
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2022-02-09
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Cathie Wood: ‘We don’t have an inflation problem’
Ark Invest CEO Cathie Wood used her latest monthly market webinar Tuesday to reiterate her criticism
Cathie Wood: ‘We don’t have an inflation problem’
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Adrian88
Adrian88
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2022-02-06
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Why Roblox Is A Compelling Risk/Reward Bet With Metaverse Optionality
SummaryRoblox offers a large and unique ecosystem with network effects. It provides go-to form of en
Why Roblox Is A Compelling Risk/Reward Bet With Metaverse Optionality
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Adrian88
Adrian88
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2022-02-05
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Adrian88
Adrian88
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2022-02-04
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Adrian88
Adrian88
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2022-01-27
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11 arguments that will define 'titanic battle' between stock market bulls and bears as Fed lifts rates
Equity market won't be a 'one-way street' as hiking cycle gets under way: Deutsche Bank's RuskinFede
11 arguments that will define 'titanic battle' between stock market bulls and bears as Fed lifts rates
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Adrian88
Adrian88
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2022-01-27
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2 Monster Metaverse Stocks to Buy and Hold for the Next Decade
Microsoft and Adobe are well-positioned to benefit dramatically from the metaverse.
2 Monster Metaverse Stocks to Buy and Hold for the Next Decade
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Adrian88
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2022-01-25
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2022-01-21
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It would be the first company based outside the U.S. to reach the goal.</p><p>Tencent Holdings ($596 billion) will become a $5 trillion company getting on the board in 2083, according XTB.com.</p><p>The study does not mention Alphabet, parent company of Google, whose valuation is currently close to $1.81 trillion.</p><p><b>Growth Prospects That Get You to $5 Trillion</b></p><p>It will take some serious work for Apple, already the world's most valuable company, to double its market cap over the next six years.</p><p>The most accessible growth opportunity for the company is already being produced by Apple, according to a recent Wells Fargo analyst note on the company.</p><p>"While Apple's Mac revenue only accounts for about 10% of total revenue, we have seen Apple become increasingly vocal about the adoption of Macs in the enterprise space," analyst Aaron Rakers said.</p><p>"When this productivity increase is scaled across a large enterprise/organization with hundreds of developers, the savings could justify upgrading entire fleets of Macs, perhaps sooner than dictated by the typical three-to-four-year upgrade cycle."</p><p>Meanwhile Microsoft is making big bets on gaming as a growth driver in the near-term.</p><p>Microsoft paid $75 billion, including debt, to buyvideo game studio Activision last month.</p><p>"Gaming is the most dynamic and exciting category in entertainment across all platforms today and will play a key role in the development of metaverse platforms,” said Microsoft CEO Satya Nadella.</p><p>Amazon has its fingers in everything. It's mainstay package delivery business continues to expand as the company saw its net income nearly double from last year to $14.3 billion.</p><p>But its Amazon Web Services business could be the biggest factor in getting the company to $5 trillion.</p><p>AWS saw its operating income rise 48.5% year over year to $5.3 billion.</p><p>Additionally, the company raised the price of its Prime delivery service to $14.99 from $12.99 per month with the new price slated to go into effect this week.</p></body></html>","collect":0,"html":"<!DOCTYPE html>\n<html>\n<head>\n<meta http-equiv=\"Content-Type\" content=\"text/html; charset=utf-8\" />\n<meta name=\"viewport\" content=\"width=device-width,initial-scale=1.0,minimum-scale=1.0,maximum-scale=1.0,user-scalable=no\"/>\n<meta name=\"format-detection\" content=\"telephone=no,email=no,address=no\" />\n<title>Apple, Amazon, Microsoft or Tesla: Which Will Reach $5 Trillion First?</title>\n<style type=\"text/css\">\na,abbr,acronym,address,applet,article,aside,audio,b,big,blockquote,body,canvas,caption,center,cite,code,dd,del,details,dfn,div,dl,dt,\nem,embed,fieldset,figcaption,figure,footer,form,h1,h2,h3,h4,h5,h6,header,hgroup,html,i,iframe,img,ins,kbd,label,legend,li,mark,menu,nav,\nobject,ol,output,p,pre,q,ruby,s,samp,section,small,span,strike,strong,sub,summary,sup,table,tbody,td,tfoot,th,thead,time,tr,tt,u,ul,var,video{ font:inherit;margin:0;padding:0;vertical-align:baseline;border:0 }\nbody{ font-size:16px; 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}\n.meta {color:#5e5c6d;font-size:13px;margin:0 0 .5em; }\na{text-decoration:none; color:#2a4b87;}\n.meta .head { display: inline-block; overflow: hidden}\n.head .h-thumb { width: 30px; height: 30px; margin: 0; padding: 0; border-radius: 50%; float: left;}\n.head .h-content { margin: 0; padding: 0 0 0 9px; float: left;}\n.head .h-name {font-size: 13px; color: #eee; margin: 0;}\n.head .h-time {font-size: 11px; color: #7E829C; margin: 0;line-height: 11px;}\n.small {font-size: 12.5px; display: inline-block; transform: scale(0.9); -webkit-transform: scale(0.9); transform-origin: left; -webkit-transform-origin: left;}\n.smaller {font-size: 12.5px; display: inline-block; transform: scale(0.8); -webkit-transform: scale(0.8); transform-origin: left; -webkit-transform-origin: left;}\n.bt-text {font-size: 12px;margin: 1.5em 0 0 0}\n.bt-text p {margin: 0}\n</style>\n</head>\n<body>\n<div class=\"wrapper\">\n<header>\n<h2 class=\"title\">\nApple, Amazon, Microsoft or Tesla: Which Will Reach $5 Trillion First?\n</h2>\n\n<h4 class=\"meta\">\n\n\n2022-02-16 18:48 GMT+8 <a href=https://www.thestreet.com/investing/apple-amazon-microsoft-or-tesla-which-will-reach-5-trillion-first><strong>TheStreet</strong></a>\n\n\n</h4>\n\n</header>\n<article>\n<div>\n<p>Apple crossed the $3 trillion market capitalization mark earlier this year, but when will it reach $5 trillion?Next stop, $5 trillion.Apple may no longer be a $3 trillion company after reaching that ...</p>\n\n<a href=\"https://www.thestreet.com/investing/apple-amazon-microsoft-or-tesla-which-will-reach-5-trillion-first\">Web Link</a>\n\n</div>\n\n\n</article>\n</div>\n</body>\n</html>\n","type":0,"thumbnail":"","relate_stocks":{"AMZN":"亚马逊","AAPL":"苹果","MSFT":"微软","TSLA":"特斯拉"},"source_url":"https://www.thestreet.com/investing/apple-amazon-microsoft-or-tesla-which-will-reach-5-trillion-first","is_english":true,"share_image_url":"https://static.laohu8.com/e9f99090a1c2ed51c021029395664489","article_id":"1161161615","content_text":"Apple crossed the $3 trillion market capitalization mark earlier this year, but when will it reach $5 trillion?Next stop, $5 trillion.Apple may no longer be a $3 trillion company after reaching that milestone earlier this year, but it is in lead to become the first company with a $5 trillion valuation.A record high stock market has made possible market capitalizations that were once thought to be impossible.Japan, the world's third biggest economy has a gross domestic product of $4.872 trillion, meaning a handful of American companies could one day be worth more that the entire output of economic powerhouses like Japan and Germany.In this environment, Apple, which currently has a $2.82 billion valuation, isn't the only company within shooting distance of the $5 trillion mark.A new research report by XTB.com predicts when the world's biggest companies might hit the milestone using historical market cap data and new research.Standings In the Race to $5 TrillionAfter beating everyone else to $3 trillion, Apple is also the leading candidate to get to $5 trillion, with an estimated year of 2028 for the company to cross that threshold.Rival tech company Microsoft ($2.25 trillion) and Amazon ($1.59 trillion) are both projected to reach the mark in 2035.Carmaker Tesla ($953.34 billion) and chipmaker Nvidia ($660 billion) are both estimated to reach $5 trillion in 2066.Fellow semiconductor company Taiwan Semiconductor(TSM) ($645.76 billion) is scheduled to move next in 2078. It would be the first company based outside the U.S. to reach the goal.Tencent Holdings ($596 billion) will become a $5 trillion company getting on the board in 2083, according XTB.com.The study does not mention Alphabet, parent company of Google, whose valuation is currently close to $1.81 trillion.Growth Prospects That Get You to $5 TrillionIt will take some serious work for Apple, already the world's most valuable company, to double its market cap over the next six years.The most accessible growth opportunity for the company is already being produced by Apple, according to a recent Wells Fargo analyst note on the company.\"While Apple's Mac revenue only accounts for about 10% of total revenue, we have seen Apple become increasingly vocal about the adoption of Macs in the enterprise space,\" analyst Aaron Rakers said.\"When this productivity increase is scaled across a large enterprise/organization with hundreds of developers, the savings could justify upgrading entire fleets of Macs, perhaps sooner than dictated by the typical three-to-four-year upgrade cycle.\"Meanwhile Microsoft is making big bets on gaming as a growth driver in the near-term.Microsoft paid $75 billion, including debt, to buyvideo game studio Activision last month.\"Gaming is the most dynamic and exciting category in entertainment across all platforms today and will play a key role in the development of metaverse platforms,” said Microsoft CEO Satya Nadella.Amazon has its fingers in everything. It's mainstay package delivery business continues to expand as the company saw its net income nearly double from last year to $14.3 billion.But its Amazon Web Services business could be the biggest factor in getting the company to $5 trillion.AWS saw its operating income rise 48.5% year over year to $5.3 billion.Additionally, the company raised the price of its Prime delivery service to $14.99 from $12.99 per month with the new price slated to go into effect this week.","news_type":1},"isVote":1,"tweetType":1,"viewCount":1120,"authorTweetTopStatus":1,"verified":2,"comments":[],"imageCount":0,"langContent":"CN","totalScore":0},{"id":631023500,"gmtCreate":1644394211630,"gmtModify":1644394211843,"author":{"id":"4089878444731060","authorId":"4089878444731060","name":"Adrian88","avatar":"https://static.tigerbbs.com/e6c821844139b158ef20aa398c55abd1","crmLevel":2,"crmLevelSwitch":0,"followedFlag":false,"idStr":"4089878444731060","authorIdStr":"4089878444731060"},"themes":[],"htmlText":"Ok","listText":"Ok","text":"Ok","images":[],"top":1,"highlighted":1,"essential":1,"paper":1,"likeSize":1,"commentSize":0,"repostSize":0,"link":"https://laohu8.com/post/631023500","repostId":"2210336205","repostType":4,"repost":{"id":"2210336205","kind":"news","pubTimestamp":1644388513,"share":"https://www.laohu8.com/m/news/2210336205?lang=&edition=full","pubTime":"2022-02-09 14:35","market":"us","language":"en","title":"Cathie Wood: ‘We don’t have an inflation problem’","url":"https://stock-news.laohu8.com/highlight/detail?id=2210336205","media":"Seeking Alpha","summary":"Ark Invest CEO Cathie Wood used her latest monthly market webinar Tuesday to reiterate her criticism","content":"<html><head></head><body><p>Ark Invest CEO Cathie Wood used her latest monthly market webinar Tuesday to reiterate her criticism of the financial community's focus on rising prices, stating bluntly: "We don't have an inflation problem." </p><p class=\"t-img-caption\"><img src=\"https://static.tigerbbs.com/4aa9cf7ba62c0f5b3e95b3b4acf91d86\" tg-width=\"1536\" tg-height=\"864\" width=\"100%\" height=\"auto\"/><span>metamorworks/iStock via Getty Images</span></p><p>In minimizing the threat from rising prices, the asset manager has gone against the popular consensus on inflation. To make her point, Wood highlighted two variables, productivity and the oil market.</p><p>Wood noted that recent unit labor cost data showed only a 0.3% increase in Q4. This moderate advance came as a result of productivity gains in the fourth quarter.</p><p>Wood argued that market watchers tend to undervalue you the impact of productivity gains on long-term inflation. She pointed to recent wage data that showed an approximately 5% rise in average hourly earnings. In her estimation, this figure is likely closer to a 3% increase in real terms, due to higher productivity for workers compared to last year.</p><p>Wood stated: "I think not taking into account productivity is going to cause a serious miscalculation in terms of what's going to happen to inflation."</p><p>The second variable is oil. Wood acknowledged the fact that crude had appreciated to a level above $90/bbl. However, she contended that this spike in prices become self-correcting, as it will invite supply back into the market, eventually balancing out the inflation equation.</p><p>In 2019 U.S. oil production peaked at 12.3M barrels per day according to Wood, making the country the largest energy producer globally. Wood mentioned that "it appears in 2022 we will be going up to roughly 12 million barrels per day and in 2023 up 12.6M barrels per day."</p><p>Below are Wood's six actively managed ETFs, along with their YTD performance:</p><p><a href=\"https://laohu8.com/S/ARKK\">ARK Innovation ETF</a> (NYSEARCA:ARKK) -23.4%, <a href=\"https://laohu8.com/S/ARKF\">ARK Fintech Innovation ETF</a> (NYSEARCA:ARKF) -23.8%, ARK Autonomous Technology & Robotics ETF (BATS:ARKQ) -15.9%, <a href=\"https://laohu8.com/S/ARKW\">ARK Next Generation Internet ETF</a> (NYSEARCA:ARKW) -22.1%, <a href=\"https://laohu8.com/S/ARKG\">ARK Genomic Revolution Multi-Sector ETF</a> (BATS:ARKG) -19.9%, and ARK Space Exploration ETF (BATS:ARKX) -13.3%.</p><p>Furthermore, Wood intends to launch the ARK Venture Fund, which is aimed to provide exposure to less liquid markets through an unlisted closed-end fund.</p></body></html>","collect":0,"html":"<!DOCTYPE html>\n<html>\n<head>\n<meta http-equiv=\"Content-Type\" content=\"text/html; charset=utf-8\" />\n<meta name=\"viewport\" content=\"width=device-width,initial-scale=1.0,minimum-scale=1.0,maximum-scale=1.0,user-scalable=no\"/>\n<meta name=\"format-detection\" content=\"telephone=no,email=no,address=no\" />\n<title>Cathie Wood: ‘We don’t have an inflation problem’</title>\n<style type=\"text/css\">\na,abbr,acronym,address,applet,article,aside,audio,b,big,blockquote,body,canvas,caption,center,cite,code,dd,del,details,dfn,div,dl,dt,\nem,embed,fieldset,figcaption,figure,footer,form,h1,h2,h3,h4,h5,h6,header,hgroup,html,i,iframe,img,ins,kbd,label,legend,li,mark,menu,nav,\nobject,ol,output,p,pre,q,ruby,s,samp,section,small,span,strike,strong,sub,summary,sup,table,tbody,td,tfoot,th,thead,time,tr,tt,u,ul,var,video{ font:inherit;margin:0;padding:0;vertical-align:baseline;border:0 }\nbody{ font-size:16px; line-height:1.5; color:#999; background:transparent; }\n.wrapper{ overflow:hidden;word-break:break-all;padding:10px; }\nh1,h2{ font-weight:normal; line-height:1.35; margin-bottom:.6em; }\nh3,h4,h5,h6{ line-height:1.35; margin-bottom:1em; }\nh1{ font-size:24px; }\nh2{ font-size:20px; }\nh3{ font-size:18px; }\nh4{ font-size:16px; }\nh5{ font-size:14px; }\nh6{ font-size:12px; }\np,ul,ol,blockquote,dl,table{ margin:1.2em 0; }\nul,ol{ margin-left:2em; }\nul{ list-style:disc; }\nol{ list-style:decimal; }\nli,li p{ margin:10px 0;}\nimg{ max-width:100%;display:block;margin:0 auto 1em; }\nblockquote{ color:#B5B2B1; border-left:3px solid #aaa; padding:1em; }\nstrong,b{font-weight:bold;}\nem,i{font-style:italic;}\ntable{ width:100%;border-collapse:collapse;border-spacing:1px;margin:1em 0;font-size:.9em; }\nth,td{ padding:5px;text-align:left;border:1px solid #aaa; }\nth{ font-weight:bold;background:#5d5d5d; }\n.symbol-link{font-weight:bold;}\n/* header{ border-bottom:1px solid #494756; } */\n.title{ margin:0 0 8px;line-height:1.3;color:#ddd; }\n.meta {color:#5e5c6d;font-size:13px;margin:0 0 .5em; }\na{text-decoration:none; color:#2a4b87;}\n.meta .head { display: inline-block; overflow: hidden}\n.head .h-thumb { width: 30px; height: 30px; margin: 0; padding: 0; border-radius: 50%; float: left;}\n.head .h-content { margin: 0; padding: 0 0 0 9px; float: left;}\n.head .h-name {font-size: 13px; color: #eee; margin: 0;}\n.head .h-time {font-size: 11px; color: #7E829C; margin: 0;line-height: 11px;}\n.small {font-size: 12.5px; display: inline-block; transform: scale(0.9); -webkit-transform: scale(0.9); transform-origin: left; -webkit-transform-origin: left;}\n.smaller {font-size: 12.5px; display: inline-block; transform: scale(0.8); -webkit-transform: scale(0.8); transform-origin: left; -webkit-transform-origin: left;}\n.bt-text {font-size: 12px;margin: 1.5em 0 0 0}\n.bt-text p {margin: 0}\n</style>\n</head>\n<body>\n<div class=\"wrapper\">\n<header>\n<h2 class=\"title\">\nCathie Wood: ‘We don’t have an inflation problem’\n</h2>\n\n<h4 class=\"meta\">\n\n\n2022-02-09 14:35 GMT+8 <a href=https://seekingalpha.com/news/3797442-cathie-wood-we-dont-have-an-inflation-problem><strong>Seeking Alpha</strong></a>\n\n\n</h4>\n\n</header>\n<article>\n<div>\n<p>Ark Invest CEO Cathie Wood used her latest monthly market webinar Tuesday to reiterate her criticism of the financial community's focus on rising prices, stating bluntly: \"We don't have an inflation ...</p>\n\n<a href=\"https://seekingalpha.com/news/3797442-cathie-wood-we-dont-have-an-inflation-problem\">Web Link</a>\n\n</div>\n\n\n</article>\n</div>\n</body>\n</html>\n","type":0,"thumbnail":"","relate_stocks":{"ARKF":"ARK Fintech Innovation ETF","ARKW":"ARK Next Generation Internet ETF",".DJI":"道琼斯",".IXIC":"NASDAQ Composite","ARKG":"ARK Genomic Revolution ETF",".SPX":"S&P 500 Index","ARKK":"ARK Innovation ETF","ARKQ":"ARK Autonomous Technology & Robotics ETF"},"source_url":"https://seekingalpha.com/news/3797442-cathie-wood-we-dont-have-an-inflation-problem","is_english":true,"share_image_url":"https://static.laohu8.com/e9f99090a1c2ed51c021029395664489","article_id":"2210336205","content_text":"Ark Invest CEO Cathie Wood used her latest monthly market webinar Tuesday to reiterate her criticism of the financial community's focus on rising prices, stating bluntly: \"We don't have an inflation problem.\" metamorworks/iStock via Getty ImagesIn minimizing the threat from rising prices, the asset manager has gone against the popular consensus on inflation. To make her point, Wood highlighted two variables, productivity and the oil market.Wood noted that recent unit labor cost data showed only a 0.3% increase in Q4. This moderate advance came as a result of productivity gains in the fourth quarter.Wood argued that market watchers tend to undervalue you the impact of productivity gains on long-term inflation. She pointed to recent wage data that showed an approximately 5% rise in average hourly earnings. In her estimation, this figure is likely closer to a 3% increase in real terms, due to higher productivity for workers compared to last year.Wood stated: \"I think not taking into account productivity is going to cause a serious miscalculation in terms of what's going to happen to inflation.\"The second variable is oil. Wood acknowledged the fact that crude had appreciated to a level above $90/bbl. However, she contended that this spike in prices become self-correcting, as it will invite supply back into the market, eventually balancing out the inflation equation.In 2019 U.S. oil production peaked at 12.3M barrels per day according to Wood, making the country the largest energy producer globally. Wood mentioned that \"it appears in 2022 we will be going up to roughly 12 million barrels per day and in 2023 up 12.6M barrels per day.\"Below are Wood's six actively managed ETFs, along with their YTD performance:ARK Innovation ETF (NYSEARCA:ARKK) -23.4%, ARK Fintech Innovation ETF (NYSEARCA:ARKF) -23.8%, ARK Autonomous Technology & Robotics ETF (BATS:ARKQ) -15.9%, ARK Next Generation Internet ETF (NYSEARCA:ARKW) -22.1%, ARK Genomic Revolution Multi-Sector ETF (BATS:ARKG) -19.9%, and ARK Space Exploration ETF (BATS:ARKX) -13.3%.Furthermore, Wood intends to launch the ARK Venture Fund, which is aimed to provide exposure to less liquid markets through an unlisted closed-end fund.","news_type":1},"isVote":1,"tweetType":1,"viewCount":1221,"authorTweetTopStatus":1,"verified":2,"comments":[],"imageCount":0,"langContent":"CN","totalScore":0},{"id":633212672,"gmtCreate":1644119272955,"gmtModify":1644119273219,"author":{"id":"4089878444731060","authorId":"4089878444731060","name":"Adrian88","avatar":"https://static.tigerbbs.com/e6c821844139b158ef20aa398c55abd1","crmLevel":2,"crmLevelSwitch":0,"followedFlag":false,"idStr":"4089878444731060","authorIdStr":"4089878444731060"},"themes":[],"htmlText":"Ok","listText":"Ok","text":"Ok","images":[],"top":1,"highlighted":1,"essential":1,"paper":1,"likeSize":1,"commentSize":0,"repostSize":0,"link":"https://laohu8.com/post/633212672","repostId":"1180547636","repostType":4,"repost":{"id":"1180547636","kind":"news","pubTimestamp":1644111623,"share":"https://www.laohu8.com/m/news/1180547636?lang=&edition=full","pubTime":"2022-02-06 09:40","market":"us","language":"en","title":"Why Roblox Is A Compelling Risk/Reward Bet With Metaverse Optionality","url":"https://stock-news.laohu8.com/highlight/detail?id=1180547636","media":"Seeking Alpha","summary":"SummaryRoblox offers a large and unique ecosystem with network effects. It provides go-to form of en","content":"<html><head></head><body><p><b>Summary</b></p><ul><li>Roblox offers a large and unique ecosystem with network effects. It provides go-to form of entertainment and social interaction for an entire generation of users. Scale forms a flywheel to attract users and developers.</li><li>Multiple growth avenues through growing the addressable market by adding more sophisticated games/developers. Additionally, RBLX can expand into international markets, increase monetization, and drive a platform for human co-experiences.</li><li>Recent broad-based market pullback and technical movement present an interesting risk/reward weighted bet on Roblox given their immense long-term potential.</li></ul><p class=\"t-img-caption\"><img src=\"https://static.tigerbbs.com/185e1f3e86a121c4ef8f6e723cf0fea0\" tg-width=\"1536\" tg-height=\"1024\" width=\"100%\" height=\"auto\"/><span>Michael Vi/iStock Editorial via Getty Images</span></p><p>Roblox (RBLX) is the “go-to” gaming, entertainment, and socialization platform for the youth (<16 y/o) demographic in North America and Europe. Roblox is a highly attractive asset with a massive user base (150M+ MAUs), significant long-term potential, optionality in the growing prevalence of the “metaverse”, multiple growth levers to pull, and attractive user economics driving a reasonably robust financial profile. The broad-based tech pullback presents a great risk/reward point for RBLX.</p><p><b>Company Overview</b></p><p>Roblox is a gaming and social entertainment platform where individuals can design, build, or play games. Users create their own avatars and play any number of thousands of games that are all created by other players. RBLX is more than a game, but rather an entire ecosystem where creators (user developers) build games and experiences on RBLX’s creative engine and upload them to the RBLX platform for users to play. It manifests itself into a 3D `universe’ where people can gather, game, and socialize.</p><p>The RBLX infrastructure consists of three pillars:</p><ul><li><i>Roblox Client:</i>the application that allows users to play the games</li><li><i>Roblox Studio</i>: the toolset that enables creators and developers to build, publish, and operate games and experiences that other users can access in the game client. It requires little to no code to develop a game.</li><li><i>Roblox Cloud</i>: the services and infrastructure that support and power the platform</li></ul><p class=\"t-img-caption\"><img src=\"https://static.tigerbbs.com/26be3a6043a5e7ac91e31590ff1351bd\" tg-width=\"460\" tg-height=\"345\" width=\"100%\" height=\"auto\"/><span>Roblox Studio Example (WikiHow)</span></p><p class=\"t-img-caption\"><img src=\"https://static.tigerbbs.com/df07a21f7dd773490412bb63b4379121\" tg-width=\"640\" tg-height=\"360\" width=\"100%\" height=\"auto\"/><span>Roblox Experience Example (Vansworld)</span></p><p>While most users enter the platform as gamers, the platform has expanded to become a hub for social interaction where users can watch concerts, movies, or socialize.</p><blockquote><i>Roblox’s mission is to build a human co-experience platform that enables shared experiences among billions of users.</i>Every day, tens of millions of people around the world have fun with friends as they explore millions of immersive digital experiences. All of these experiences are built by the Roblox community, made up of millions of creators. We believe in building a safe, civil, and diverse community—one that inspires and fosters creativity and positive relationships between people around the world.</blockquote><blockquote>(Roblox Reports November 2021 Key Metrics).</blockquote><p>Business Model</p><p>Roblox primarily earns revenue via the sale of their virtual currency, “Robux”, to users. Here is a quick breakdown of how Robux works from both the developer and user perspective:</p><ul><li>Developers create and publish games to the platform which either offer cosmetic items for sale within their game or have some aspect of a typical pay-to-play game, where users must pay to progress in their journey.</li><li>Users of the game exchange real-world currencies for Robux and spend these Robux on such items/expansions.</li><li>Roblox takes their cut of the transaction, pays the app stores, and gives the rest to the developers.</li><li>The developers can exchange the Robux for real-world currencies.</li></ul><p><b>Investment Thesis</b></p><p>Roblox is an attractive asset. There is significant long-term potential due to the following factors of their business model paired with the relatively attractive current entry point due to a non-fundamental pullback.</p><ol><li>It is a unique and large ecosystem with strong network effects.</li><li>Disrupts the typical video game value chain turning users into creators and decentralizing production.</li><li>Numerous growth avenues to expand the user base and monetization</li><li>Optionality beyond gaming and into the “metaverse” -- or virtual universe</li></ol><p><b>Ecosystem, Network Effects, and the Roblox Flywheel</b></p><p>Roblox has built a tremendous platform with over 150 million monthly active users (MAUs) and is the first choice of entertainment and social interaction for the entire generation of children and adolescents in North America and Europe. The sheer scale of users on Roblox spins their flywheel where the number of users attracts developers to design engaging content which in turn attracts more users and higher monetization potential. Below is an illustration of how this virtuous cycle works:</p><p class=\"t-img-caption\"><img src=\"https://static.tigerbbs.com/b5ee981096e0e6ae86ee32aa48c2531c\" tg-width=\"640\" tg-height=\"438\" width=\"100%\" height=\"auto\"/><span>Roblox Flywheel (Created by user)</span></p><p>The installed base of users is sticky via both the inherently social nature of the platform and money spent on the platform to unlock games or outfit their avatars which disincentivizes exploring other platforms and reinforces the competitive moat. We can see this through their impressive daily active user growth.</p><p class=\"t-img-caption\"><img src=\"https://static.tigerbbs.com/d2c3a78fb184d8e874431939c9765d79\" tg-width=\"640\" tg-height=\"378\" width=\"100%\" height=\"auto\"/><span>Roblox Daily Active Users (Roblox Investor Presentation)</span></p><p>On the point of avatars, Roblox is centered around user identity via their created avatars. All users on Roblox have a unique identity that allows for individual expression and these avatars transcend any individual game as the user avatar is used across all games in the Roblox universe.</p><p class=\"t-img-caption\"><img src=\"https://static.tigerbbs.com/055bdec56beca6d556ae0395c8ecdb2a\" tg-width=\"640\" tg-height=\"578\" width=\"100%\" height=\"auto\"/><span>Roblox Avatar Customization (Roblox)</span></p><p><b>Decentralized Game and Experience Production</b></p><p>As previously mentioned, Roblox’s games and experiences are user-generated content (UGC). Roblox empowers its users to become developers/creators by providing them with the tools to do so through Roblox Studio and supporting the back-end on Roblox Cloud.</p><p>In traditional video game production and R&D, the capital is spent upfront and costs can be exceptionally high (“AAA” games can cost $100M+, ex. Cyberpunk 2077 had a budget of $300M) and there is no certainty of success and constant unpredictability of community perception. For Roblox, they “outsource” their game production to millions of eager developers and pay for only successful content. Essentially, RBLX being based on UGC continuously feeds the platform while de-risking the development process and solving for launch risk and franchise fatigue that “AAA” games face.</p><p><b>Examples of RBLX games:</b>Adopt Me! (17bn visits), Tower of Hell (7bn visits), Welcome to Bloxburg (4bn visits).</p><p><b>Growth Avenues Expanding User Base and Increasing Monetization</b></p><p>Roblox has grown tremendously and has a significant presence in their core market (8-12 yr olds in western markets). There are numerous levers to be pulled by management to continue top-line growth.</p><ol><li><b>Expand user base in international markets.</b>Roblox is highly penetrated in western/English-speaking markets. International expansion has seen early indications of success (2-3x user growth in Japan and Korea). The Chinese market is not served by RBLX. Could represent 50-100m new MAUs via Tencent license.</li><li><b>Increase appeal to older audiences.</b>~50% of daily-active users are <12 y/o so there is significant upside in capturing older audiences. Continued investment in the platform and development of sophisticated games could attract this audience. There is early evidence of success as Roblox has improved its sophistication with the 13 and older audience growing at ~70% vs. 50% of the 13 and under audience on average over the last three years.</li><li><b>Increase monetization.</b>Increasing importance of digital identity should lead to increased spending. Working with developers to better monetize content for mutual benefit. Grow subscription offerings via Roblox premium. Roblox increasingly working with corporate sponsors to add branded content to the game (Nike, Gucci, LVMH, North Face/Vans, etc.). There is a significant incentive for consumer brands such as these to work with Roblox as the lifetime value of these young consumers is high. From Roblox’s November 2021 Investor Day, they explain how every company will have a Roblox strategy in the future.</li><li><b>Expanded platform use and improved functionality.</b>Continued expansion beyond gaming into social, entertainment, learning, e-commerce, and broadly more human co-experiences. An example would be the virtual concerts that are being held on the RBLX platform. Experiences become increasingly engaging and less distinguishable from real-world experiences (examples include: 3D spatial audio implementation, high fidelity avatars, etc.)</li></ol><p><b>The Leader in the Emerging “Metaverse”</b></p><p>Roblox is a social destination. Players stay connected and share experiences with friends. Expanding these virtual experiences will reduce the traditional barriers between games, social entertainment, and commerce. The idea of a “metaverse” is not a new idea, but with powerful and accessible consumer devices, high-speed connections, and cloud computing the concept of the metaverse can be enabled by the right platform. As mentioned above, the continued improvement of the Roblox platform will bring engaging experiences that mirror real life.</p><p>On the front of commerce, Roblox’s VP of Marketing explains how “whether you’re a sports franchise, a fashion brand, movie studio, or musical artist, there are endless possibilities for authentic and immersive experiences that bring your brand to life”.</p><p>Evidence of Metaverse infancy can be seen in events like the Lil Nas X concert (33 million views), community events, and e-commerce and branding through Nikeland, Vans World, etc.</p><p><b>Financials Discussion</b></p><p><b>Revenue</b></p><p class=\"t-img-caption\"><img src=\"https://static.tigerbbs.com/5594d13be98c855a6407266d40aebb7f\" tg-width=\"640\" tg-height=\"381\" width=\"100%\" height=\"auto\"/><span>Roblox Revenue (Roblox Investor Presentation)</span></p><p>Roblox has experienced exceptional revenue growth, especially in the last couple of years. Revenue has been primarily driven by the increase in active users on the Roblox platform. Exceptional growth noted in Q2 2021 is very positive as this was our first attempt in North America to return to normalcy, but Roblox growth was sustained.</p><p>It is important to call out RBLX’s unique approach to revenue recognition though.</p><p><b>Bookings and Roblox Revenue Recognition</b></p><p>When money has been exchanged for Robux (RBLX virtual currency), that is recorded as “bookings”. Revenue is then recognized when the Robux is exchanged for virtual goods and depending on the type of virtual good, there is a different revenue recognition schedule. Items in the Roblox ecosystem can either be “durable”, think clothing for the avatar, or “consumable”, think temporary boosts, Durable items are recognized over a 24-month period whereas consumables are recognized as revenue as soon as they are purchased. ~90% of Robux spent on the platform is on “durable” goods, so 90% of Robux spent is recognized over a 24-month period. This is an important thing to note as we look at Roblox’s bookings, or total conversion of real money to Robux.</p><p class=\"t-img-caption\"><img src=\"https://static.tigerbbs.com/ba29b20abeac7d88e4ac285bc32c0f81\" tg-width=\"640\" tg-height=\"371\" width=\"100%\" height=\"auto\"/><span>Roblox Bookings (Roblox Investor Presentation)</span></p><p><b>Costs</b></p><p>Costs and expenses can be delineated into cost of revenue, which primarily consists of third-party payment processing fees, developer fees, which is the amount earned by developers and creators, personnel costs, infrastructure, trust, and safety costs in addition to other operating expenses which are primarily R&D and SG&A. The following is a breakdown of those costs as a % of revenue, of which we can see some scale taking place on some of the line items: G&A, S&M, infrastructure, and R&D.</p><p class=\"t-img-caption\"><img src=\"https://static.tigerbbs.com/b6e67165c82238f969583cb77f4308e7\" tg-width=\"640\" tg-height=\"380\" width=\"100%\" height=\"auto\"/><span>Roblox Costs (Roblox Filings)</span></p><p><b>Free Cash Flow</b></p><p>RBLX has greatly accelerated their free cash flow generation over the last two years. Free cash flow in the below table is fairly standard cash flow from operations minus capital expenditures and acquisition of intangible assets. It is positive to see the potential of RBLX’s free cash flow generation with an early indicator of success over the past 6-7 quarters.</p><p class=\"t-img-caption\"><img src=\"https://static.tigerbbs.com/54c5731c917d72a9325094a1cc6e3156\" tg-width=\"640\" tg-height=\"345\" width=\"100%\" height=\"auto\"/><span>Roblox Free Cash Flow (Roblox Investor Presentation)</span></p><p><b>Valuation Considerations</b></p><p>Roblox is not exceptionally cheap. However, we are not buying Roblox for the near-term potential, but how it will capture and monetize youth attention. Technology companies recently have broadly pulled back which puts Roblox at a relatively attractive entry point near its IPO point. While Roblox is an expensive stock, the recent pullback and long-term potential make it an incredible value proposition. Currently, RBLX trades at around 11x forward sales and ~50x EBITDA.</p><p><b>Comparable Companies</b></p><p>It is difficult to ascertain a list of truly comparable companies with Roblox. Rather, Roblox is a combination of gaming, socialization, and an outlet for creativity. It’s ability to capture youth attention is invaluable and we can look through comparable companies in a sense to understand what a “gaming”, or “social” company is worth in isolation.</p><p class=\"t-img-caption\"><img src=\"https://static.tigerbbs.com/71b50f16c36ea4d96a99576634233570\" tg-width=\"640\" tg-height=\"226\" width=\"100%\" height=\"auto\"/><span>Roblox Comparable Companies Analysis (Author's Calculations)</span></p><p><b>Summary of Thesis</b></p><p>Roblox is a unique and highly attractive company. The current environment presents an opportunity to buy the future of youth attention with metaverse optionality. Here’s a summary of the thesis:</p><ul><li><b>A large and unique ecosystem with network effects.</b>Go-to form of entertainment and social interaction for an entire generation of users (16 and under). Scale forms a flywheel where users become developers that create content that attracts new users.</li><li><b>Disrupting game development.</b>RBLX outsources content production to its millions of users and only pays for successful content. Focus on UGC de-risks development and provides a broader more diverse content library without significant capital outlay on R&D.</li><li><b>Multiple levers to drive future growth.</b>RBLX invests in platform functionality, the addressable market can grow by adding more sophisticated games/developers. Additionally, RBLX can expand into international markets, increase monetization, and expand functionality beyond games and into human co-experiences</li><li><b>Attractive financial profile.</b>Combination of high growth, high margins, and cash flow generation. Growth accelerated by COVID-19 is expected to be relatively sticky due to user adoption and continue into the future.</li><li><b>RBLX can provide a virtual universe, or “metaverse”.</b>RBLX can continue to build on the virtual universe with the inclusion of entertainment, community, and e-commerce experiences.</li></ul></body></html>","collect":0,"html":"<!DOCTYPE html>\n<html>\n<head>\n<meta http-equiv=\"Content-Type\" content=\"text/html; charset=utf-8\" />\n<meta name=\"viewport\" content=\"width=device-width,initial-scale=1.0,minimum-scale=1.0,maximum-scale=1.0,user-scalable=no\"/>\n<meta name=\"format-detection\" content=\"telephone=no,email=no,address=no\" />\n<title>Why Roblox Is A Compelling Risk/Reward Bet With Metaverse Optionality</title>\n<style type=\"text/css\">\na,abbr,acronym,address,applet,article,aside,audio,b,big,blockquote,body,canvas,caption,center,cite,code,dd,del,details,dfn,div,dl,dt,\nem,embed,fieldset,figcaption,figure,footer,form,h1,h2,h3,h4,h5,h6,header,hgroup,html,i,iframe,img,ins,kbd,label,legend,li,mark,menu,nav,\nobject,ol,output,p,pre,q,ruby,s,samp,section,small,span,strike,strong,sub,summary,sup,table,tbody,td,tfoot,th,thead,time,tr,tt,u,ul,var,video{ font:inherit;margin:0;padding:0;vertical-align:baseline;border:0 }\nbody{ font-size:16px; line-height:1.5; color:#999; background:transparent; }\n.wrapper{ overflow:hidden;word-break:break-all;padding:10px; }\nh1,h2{ font-weight:normal; line-height:1.35; margin-bottom:.6em; }\nh3,h4,h5,h6{ line-height:1.35; margin-bottom:1em; }\nh1{ font-size:24px; }\nh2{ font-size:20px; }\nh3{ font-size:18px; }\nh4{ font-size:16px; }\nh5{ font-size:14px; }\nh6{ font-size:12px; }\np,ul,ol,blockquote,dl,table{ margin:1.2em 0; }\nul,ol{ margin-left:2em; }\nul{ list-style:disc; }\nol{ list-style:decimal; }\nli,li p{ margin:10px 0;}\nimg{ max-width:100%;display:block;margin:0 auto 1em; }\nblockquote{ color:#B5B2B1; border-left:3px solid #aaa; padding:1em; }\nstrong,b{font-weight:bold;}\nem,i{font-style:italic;}\ntable{ width:100%;border-collapse:collapse;border-spacing:1px;margin:1em 0;font-size:.9em; }\nth,td{ padding:5px;text-align:left;border:1px solid #aaa; }\nth{ font-weight:bold;background:#5d5d5d; }\n.symbol-link{font-weight:bold;}\n/* header{ border-bottom:1px solid #494756; } */\n.title{ margin:0 0 8px;line-height:1.3;color:#ddd; }\n.meta {color:#5e5c6d;font-size:13px;margin:0 0 .5em; }\na{text-decoration:none; color:#2a4b87;}\n.meta .head { display: inline-block; overflow: hidden}\n.head .h-thumb { width: 30px; height: 30px; margin: 0; padding: 0; border-radius: 50%; float: left;}\n.head .h-content { margin: 0; padding: 0 0 0 9px; float: left;}\n.head .h-name {font-size: 13px; color: #eee; margin: 0;}\n.head .h-time {font-size: 11px; color: #7E829C; margin: 0;line-height: 11px;}\n.small {font-size: 12.5px; display: inline-block; transform: scale(0.9); -webkit-transform: scale(0.9); transform-origin: left; -webkit-transform-origin: left;}\n.smaller {font-size: 12.5px; display: inline-block; transform: scale(0.8); -webkit-transform: scale(0.8); transform-origin: left; -webkit-transform-origin: left;}\n.bt-text {font-size: 12px;margin: 1.5em 0 0 0}\n.bt-text p {margin: 0}\n</style>\n</head>\n<body>\n<div class=\"wrapper\">\n<header>\n<h2 class=\"title\">\nWhy Roblox Is A Compelling Risk/Reward Bet With Metaverse Optionality\n</h2>\n\n<h4 class=\"meta\">\n\n\n2022-02-06 09:40 GMT+8 <a href=https://seekingalpha.com/article/4484641-roblox-a-compelling-riskreward-bet-with-metaverse-optionality><strong>Seeking Alpha</strong></a>\n\n\n</h4>\n\n</header>\n<article>\n<div>\n<p>SummaryRoblox offers a large and unique ecosystem with network effects. It provides go-to form of entertainment and social interaction for an entire generation of users. Scale forms a flywheel to ...</p>\n\n<a href=\"https://seekingalpha.com/article/4484641-roblox-a-compelling-riskreward-bet-with-metaverse-optionality\">Web Link</a>\n\n</div>\n\n\n</article>\n</div>\n</body>\n</html>\n","type":0,"thumbnail":"","relate_stocks":{"RBLX":"Roblox Corporation"},"source_url":"https://seekingalpha.com/article/4484641-roblox-a-compelling-riskreward-bet-with-metaverse-optionality","is_english":true,"share_image_url":"https://static.laohu8.com/e9f99090a1c2ed51c021029395664489","article_id":"1180547636","content_text":"SummaryRoblox offers a large and unique ecosystem with network effects. It provides go-to form of entertainment and social interaction for an entire generation of users. Scale forms a flywheel to attract users and developers.Multiple growth avenues through growing the addressable market by adding more sophisticated games/developers. Additionally, RBLX can expand into international markets, increase monetization, and drive a platform for human co-experiences.Recent broad-based market pullback and technical movement present an interesting risk/reward weighted bet on Roblox given their immense long-term potential.Michael Vi/iStock Editorial via Getty ImagesRoblox (RBLX) is the “go-to” gaming, entertainment, and socialization platform for the youth (<16 y/o) demographic in North America and Europe. Roblox is a highly attractive asset with a massive user base (150M+ MAUs), significant long-term potential, optionality in the growing prevalence of the “metaverse”, multiple growth levers to pull, and attractive user economics driving a reasonably robust financial profile. The broad-based tech pullback presents a great risk/reward point for RBLX.Company OverviewRoblox is a gaming and social entertainment platform where individuals can design, build, or play games. Users create their own avatars and play any number of thousands of games that are all created by other players. RBLX is more than a game, but rather an entire ecosystem where creators (user developers) build games and experiences on RBLX’s creative engine and upload them to the RBLX platform for users to play. It manifests itself into a 3D `universe’ where people can gather, game, and socialize.The RBLX infrastructure consists of three pillars:Roblox Client:the application that allows users to play the gamesRoblox Studio: the toolset that enables creators and developers to build, publish, and operate games and experiences that other users can access in the game client. It requires little to no code to develop a game.Roblox Cloud: the services and infrastructure that support and power the platformRoblox Studio Example (WikiHow)Roblox Experience Example (Vansworld)While most users enter the platform as gamers, the platform has expanded to become a hub for social interaction where users can watch concerts, movies, or socialize.Roblox’s mission is to build a human co-experience platform that enables shared experiences among billions of users.Every day, tens of millions of people around the world have fun with friends as they explore millions of immersive digital experiences. All of these experiences are built by the Roblox community, made up of millions of creators. We believe in building a safe, civil, and diverse community—one that inspires and fosters creativity and positive relationships between people around the world.(Roblox Reports November 2021 Key Metrics).Business ModelRoblox primarily earns revenue via the sale of their virtual currency, “Robux”, to users. Here is a quick breakdown of how Robux works from both the developer and user perspective:Developers create and publish games to the platform which either offer cosmetic items for sale within their game or have some aspect of a typical pay-to-play game, where users must pay to progress in their journey.Users of the game exchange real-world currencies for Robux and spend these Robux on such items/expansions.Roblox takes their cut of the transaction, pays the app stores, and gives the rest to the developers.The developers can exchange the Robux for real-world currencies.Investment ThesisRoblox is an attractive asset. There is significant long-term potential due to the following factors of their business model paired with the relatively attractive current entry point due to a non-fundamental pullback.It is a unique and large ecosystem with strong network effects.Disrupts the typical video game value chain turning users into creators and decentralizing production.Numerous growth avenues to expand the user base and monetizationOptionality beyond gaming and into the “metaverse” -- or virtual universeEcosystem, Network Effects, and the Roblox FlywheelRoblox has built a tremendous platform with over 150 million monthly active users (MAUs) and is the first choice of entertainment and social interaction for the entire generation of children and adolescents in North America and Europe. The sheer scale of users on Roblox spins their flywheel where the number of users attracts developers to design engaging content which in turn attracts more users and higher monetization potential. Below is an illustration of how this virtuous cycle works:Roblox Flywheel (Created by user)The installed base of users is sticky via both the inherently social nature of the platform and money spent on the platform to unlock games or outfit their avatars which disincentivizes exploring other platforms and reinforces the competitive moat. We can see this through their impressive daily active user growth.Roblox Daily Active Users (Roblox Investor Presentation)On the point of avatars, Roblox is centered around user identity via their created avatars. All users on Roblox have a unique identity that allows for individual expression and these avatars transcend any individual game as the user avatar is used across all games in the Roblox universe.Roblox Avatar Customization (Roblox)Decentralized Game and Experience ProductionAs previously mentioned, Roblox’s games and experiences are user-generated content (UGC). Roblox empowers its users to become developers/creators by providing them with the tools to do so through Roblox Studio and supporting the back-end on Roblox Cloud.In traditional video game production and R&D, the capital is spent upfront and costs can be exceptionally high (“AAA” games can cost $100M+, ex. Cyberpunk 2077 had a budget of $300M) and there is no certainty of success and constant unpredictability of community perception. For Roblox, they “outsource” their game production to millions of eager developers and pay for only successful content. Essentially, RBLX being based on UGC continuously feeds the platform while de-risking the development process and solving for launch risk and franchise fatigue that “AAA” games face.Examples of RBLX games:Adopt Me! (17bn visits), Tower of Hell (7bn visits), Welcome to Bloxburg (4bn visits).Growth Avenues Expanding User Base and Increasing MonetizationRoblox has grown tremendously and has a significant presence in their core market (8-12 yr olds in western markets). There are numerous levers to be pulled by management to continue top-line growth.Expand user base in international markets.Roblox is highly penetrated in western/English-speaking markets. International expansion has seen early indications of success (2-3x user growth in Japan and Korea). The Chinese market is not served by RBLX. Could represent 50-100m new MAUs via Tencent license.Increase appeal to older audiences.~50% of daily-active users are <12 y/o so there is significant upside in capturing older audiences. Continued investment in the platform and development of sophisticated games could attract this audience. There is early evidence of success as Roblox has improved its sophistication with the 13 and older audience growing at ~70% vs. 50% of the 13 and under audience on average over the last three years.Increase monetization.Increasing importance of digital identity should lead to increased spending. Working with developers to better monetize content for mutual benefit. Grow subscription offerings via Roblox premium. Roblox increasingly working with corporate sponsors to add branded content to the game (Nike, Gucci, LVMH, North Face/Vans, etc.). There is a significant incentive for consumer brands such as these to work with Roblox as the lifetime value of these young consumers is high. From Roblox’s November 2021 Investor Day, they explain how every company will have a Roblox strategy in the future.Expanded platform use and improved functionality.Continued expansion beyond gaming into social, entertainment, learning, e-commerce, and broadly more human co-experiences. An example would be the virtual concerts that are being held on the RBLX platform. Experiences become increasingly engaging and less distinguishable from real-world experiences (examples include: 3D spatial audio implementation, high fidelity avatars, etc.)The Leader in the Emerging “Metaverse”Roblox is a social destination. Players stay connected and share experiences with friends. Expanding these virtual experiences will reduce the traditional barriers between games, social entertainment, and commerce. The idea of a “metaverse” is not a new idea, but with powerful and accessible consumer devices, high-speed connections, and cloud computing the concept of the metaverse can be enabled by the right platform. As mentioned above, the continued improvement of the Roblox platform will bring engaging experiences that mirror real life.On the front of commerce, Roblox’s VP of Marketing explains how “whether you’re a sports franchise, a fashion brand, movie studio, or musical artist, there are endless possibilities for authentic and immersive experiences that bring your brand to life”.Evidence of Metaverse infancy can be seen in events like the Lil Nas X concert (33 million views), community events, and e-commerce and branding through Nikeland, Vans World, etc.Financials DiscussionRevenueRoblox Revenue (Roblox Investor Presentation)Roblox has experienced exceptional revenue growth, especially in the last couple of years. Revenue has been primarily driven by the increase in active users on the Roblox platform. Exceptional growth noted in Q2 2021 is very positive as this was our first attempt in North America to return to normalcy, but Roblox growth was sustained.It is important to call out RBLX’s unique approach to revenue recognition though.Bookings and Roblox Revenue RecognitionWhen money has been exchanged for Robux (RBLX virtual currency), that is recorded as “bookings”. Revenue is then recognized when the Robux is exchanged for virtual goods and depending on the type of virtual good, there is a different revenue recognition schedule. Items in the Roblox ecosystem can either be “durable”, think clothing for the avatar, or “consumable”, think temporary boosts, Durable items are recognized over a 24-month period whereas consumables are recognized as revenue as soon as they are purchased. ~90% of Robux spent on the platform is on “durable” goods, so 90% of Robux spent is recognized over a 24-month period. This is an important thing to note as we look at Roblox’s bookings, or total conversion of real money to Robux.Roblox Bookings (Roblox Investor Presentation)CostsCosts and expenses can be delineated into cost of revenue, which primarily consists of third-party payment processing fees, developer fees, which is the amount earned by developers and creators, personnel costs, infrastructure, trust, and safety costs in addition to other operating expenses which are primarily R&D and SG&A. The following is a breakdown of those costs as a % of revenue, of which we can see some scale taking place on some of the line items: G&A, S&M, infrastructure, and R&D.Roblox Costs (Roblox Filings)Free Cash FlowRBLX has greatly accelerated their free cash flow generation over the last two years. Free cash flow in the below table is fairly standard cash flow from operations minus capital expenditures and acquisition of intangible assets. It is positive to see the potential of RBLX’s free cash flow generation with an early indicator of success over the past 6-7 quarters.Roblox Free Cash Flow (Roblox Investor Presentation)Valuation ConsiderationsRoblox is not exceptionally cheap. However, we are not buying Roblox for the near-term potential, but how it will capture and monetize youth attention. Technology companies recently have broadly pulled back which puts Roblox at a relatively attractive entry point near its IPO point. While Roblox is an expensive stock, the recent pullback and long-term potential make it an incredible value proposition. Currently, RBLX trades at around 11x forward sales and ~50x EBITDA.Comparable CompaniesIt is difficult to ascertain a list of truly comparable companies with Roblox. Rather, Roblox is a combination of gaming, socialization, and an outlet for creativity. It’s ability to capture youth attention is invaluable and we can look through comparable companies in a sense to understand what a “gaming”, or “social” company is worth in isolation.Roblox Comparable Companies Analysis (Author's Calculations)Summary of ThesisRoblox is a unique and highly attractive company. The current environment presents an opportunity to buy the future of youth attention with metaverse optionality. Here’s a summary of the thesis:A large and unique ecosystem with network effects.Go-to form of entertainment and social interaction for an entire generation of users (16 and under). Scale forms a flywheel where users become developers that create content that attracts new users.Disrupting game development.RBLX outsources content production to its millions of users and only pays for successful content. Focus on UGC de-risks development and provides a broader more diverse content library without significant capital outlay on R&D.Multiple levers to drive future growth.RBLX invests in platform functionality, the addressable market can grow by adding more sophisticated games/developers. Additionally, RBLX can expand into international markets, increase monetization, and expand functionality beyond games and into human co-experiencesAttractive financial profile.Combination of high growth, high margins, and cash flow generation. Growth accelerated by COVID-19 is expected to be relatively sticky due to user adoption and continue into the future.RBLX can provide a virtual universe, or “metaverse”.RBLX can continue to build on the virtual universe with the inclusion of entertainment, community, and e-commerce experiences.","news_type":1},"isVote":1,"tweetType":1,"viewCount":1457,"authorTweetTopStatus":1,"verified":2,"comments":[],"imageCount":0,"langContent":"CN","totalScore":0},{"id":633653325,"gmtCreate":1644027919910,"gmtModify":1644027920161,"author":{"id":"4089878444731060","authorId":"4089878444731060","name":"Adrian88","avatar":"https://static.tigerbbs.com/e6c821844139b158ef20aa398c55abd1","crmLevel":2,"crmLevelSwitch":0,"followedFlag":false,"idStr":"4089878444731060","authorIdStr":"4089878444731060"},"themes":[],"htmlText":"Ok","listText":"Ok","text":"Ok","images":[],"top":1,"highlighted":1,"essential":1,"paper":1,"likeSize":1,"commentSize":2,"repostSize":0,"link":"https://laohu8.com/post/633653325","repostId":"2208911873","repostType":4,"isVote":1,"tweetType":1,"viewCount":1437,"authorTweetTopStatus":1,"verified":2,"comments":[],"imageCount":0,"langContent":"CN","totalScore":0},{"id":633894843,"gmtCreate":1643905450715,"gmtModify":1643905450916,"author":{"id":"4089878444731060","authorId":"4089878444731060","name":"Adrian88","avatar":"https://static.tigerbbs.com/e6c821844139b158ef20aa398c55abd1","crmLevel":2,"crmLevelSwitch":0,"followedFlag":false,"idStr":"4089878444731060","authorIdStr":"4089878444731060"},"themes":[],"htmlText":"Ok","listText":"Ok","text":"Ok","images":[],"top":1,"highlighted":1,"essential":1,"paper":1,"likeSize":4,"commentSize":0,"repostSize":0,"link":"https://laohu8.com/post/633894843","repostId":"2208997843","repostType":4,"isVote":1,"tweetType":1,"viewCount":1602,"authorTweetTopStatus":1,"verified":2,"comments":[],"imageCount":0,"langContent":"CN","totalScore":0},{"id":639875008,"gmtCreate":1643264480633,"gmtModify":1643264480841,"author":{"id":"4089878444731060","authorId":"4089878444731060","name":"Adrian88","avatar":"https://static.tigerbbs.com/e6c821844139b158ef20aa398c55abd1","crmLevel":2,"crmLevelSwitch":0,"followedFlag":false,"idStr":"4089878444731060","authorIdStr":"4089878444731060"},"themes":[],"htmlText":"Ok","listText":"Ok","text":"Ok","images":[],"top":1,"highlighted":1,"essential":1,"paper":1,"likeSize":2,"commentSize":0,"repostSize":0,"link":"https://laohu8.com/post/639875008","repostId":"2206894951","repostType":4,"repost":{"id":"2206894951","kind":"highlight","pubTimestamp":1643242860,"share":"https://www.laohu8.com/m/news/2206894951?lang=&edition=full","pubTime":"2022-01-27 08:21","market":"us","language":"en","title":"11 arguments that will define 'titanic battle' between stock market bulls and bears as Fed lifts rates","url":"https://stock-news.laohu8.com/highlight/detail?id=2206894951","media":"MarketWatch","summary":"Equity market won't be a 'one-way street' as hiking cycle gets under way: Deutsche Bank's RuskinFede","content":"<html><head></head><body><p>Equity market won't be a 'one-way street' as hiking cycle gets under way: Deutsche Bank's Ruskin</p><p class=\"t-img-caption\"><img src=\"https://static.tigerbbs.com/4dd6bbcfb2a13d8db8a001db7e33935d\" tg-width=\"700\" tg-height=\"466\" width=\"100%\" height=\"auto\"/><span>Federal Reserve Chairman Jerome Powell Pool/Getty Images</span></p><p>Stock-market bulls and bears are set to fight a "titanic battle" in the months ahead as the Federal Reserve prepares to lift interest rates, a top macro strategist warned late Tuesday.</p><p>The equity market, which has stumbled heavily to begin 2022, as Treasury yields rose and investors ramped up expectations for an aggressive series of rate increases and other measures by the Fed, will be "far from a one-way street," wrote Deutsche Bank's Alan Ruskin in a note.</p><p>To that end, he offered up a list of 11 arguments "that bulls and bear can use to counterpunch each other." (See below.)</p><p class=\"t-img-caption\"><img src=\"https://static.tigerbbs.com/49b64fadbdf92f854ed038d2058dbb18\" tg-width=\"700\" tg-height=\"623\" width=\"100%\" height=\"auto\"/><span>Deutsche Bank</span></p><p>"As always it is how these factors are ranked and weighted in importance that counts. For example the idea that the Fed is taking away the punch bowl may be enough to trump most the other factors -- although historically (and contrary to popular opinion) equities have generally done reasonably well when tightening is under way," Ruskin wrote.</p><p>As noted by MarketWatch's Mark DeCambre, data compiled by Dow Jones Market Data going back to 1989 shows the average return for the Dow Jones Industrial Average during hiking cycles is nearly 55%, while the S&P 500 has seen an average rise of 62.9% and the Nasdaq Composite has averaged a positive return of 102.7%.</p><p>The Fed, at the conclusion of its two-day meeting on Wednesday, issued a statement that laid the groundwork for a widely expected March rate increase. Stocks initially extended gains following the policy statement, then erased their advance during Federal Reserve Chairman Jerome Powell's news conference, ending mostly lower.</p><p>Traders have priced in an aggressive round of rate hikes in 2022. Some have even penciled in the possibility of a 50 basis point, or 0.5 percentage point, rise in March rather than the more widely expected, and usual, 25-basis-point rise. Some market watchers contend that market participants have become overly aggressive on rate expectations, leaving room for a positive surprise if Powell doesn't significantly enhance the central bank's already hawkish posture.</p><p>Looking ahead, Ruskin said risky assets are likely to be resilient to 25 basis point rate increases at the March, May and June meetings, even if that pace isn't fully priced into the market, "as long as the path of tightening does not acknowledge a still quicker and more extensive tightening cycle ahead."</p><p>He noted that the market has only a little more than 50 basis points of hikes priced in for 2023, helping to keep expectations for the ceiling on the fed-funds rate, referred to as the terminal rate, below 2%.</p></body></html>","source":"lsy1603348471595","collect":0,"html":"<!DOCTYPE html>\n<html>\n<head>\n<meta http-equiv=\"Content-Type\" content=\"text/html; charset=utf-8\" />\n<meta name=\"viewport\" content=\"width=device-width,initial-scale=1.0,minimum-scale=1.0,maximum-scale=1.0,user-scalable=no\"/>\n<meta name=\"format-detection\" content=\"telephone=no,email=no,address=no\" />\n<title>11 arguments that will define 'titanic battle' between stock market bulls and bears as Fed lifts rates</title>\n<style type=\"text/css\">\na,abbr,acronym,address,applet,article,aside,audio,b,big,blockquote,body,canvas,caption,center,cite,code,dd,del,details,dfn,div,dl,dt,\nem,embed,fieldset,figcaption,figure,footer,form,h1,h2,h3,h4,h5,h6,header,hgroup,html,i,iframe,img,ins,kbd,label,legend,li,mark,menu,nav,\nobject,ol,output,p,pre,q,ruby,s,samp,section,small,span,strike,strong,sub,summary,sup,table,tbody,td,tfoot,th,thead,time,tr,tt,u,ul,var,video{ font:inherit;margin:0;padding:0;vertical-align:baseline;border:0 }\nbody{ font-size:16px; line-height:1.5; color:#999; background:transparent; }\n.wrapper{ overflow:hidden;word-break:break-all;padding:10px; }\nh1,h2{ font-weight:normal; line-height:1.35; margin-bottom:.6em; }\nh3,h4,h5,h6{ line-height:1.35; margin-bottom:1em; }\nh1{ font-size:24px; }\nh2{ font-size:20px; }\nh3{ font-size:18px; }\nh4{ font-size:16px; }\nh5{ font-size:14px; }\nh6{ font-size:12px; }\np,ul,ol,blockquote,dl,table{ margin:1.2em 0; }\nul,ol{ margin-left:2em; }\nul{ list-style:disc; }\nol{ list-style:decimal; }\nli,li p{ margin:10px 0;}\nimg{ max-width:100%;display:block;margin:0 auto 1em; }\nblockquote{ color:#B5B2B1; border-left:3px solid #aaa; padding:1em; }\nstrong,b{font-weight:bold;}\nem,i{font-style:italic;}\ntable{ width:100%;border-collapse:collapse;border-spacing:1px;margin:1em 0;font-size:.9em; }\nth,td{ padding:5px;text-align:left;border:1px solid #aaa; }\nth{ font-weight:bold;background:#5d5d5d; }\n.symbol-link{font-weight:bold;}\n/* header{ border-bottom:1px solid #494756; } */\n.title{ margin:0 0 8px;line-height:1.3;color:#ddd; }\n.meta {color:#5e5c6d;font-size:13px;margin:0 0 .5em; }\na{text-decoration:none; color:#2a4b87;}\n.meta .head { display: inline-block; overflow: hidden}\n.head .h-thumb { width: 30px; height: 30px; margin: 0; padding: 0; border-radius: 50%; float: left;}\n.head .h-content { margin: 0; padding: 0 0 0 9px; float: left;}\n.head .h-name {font-size: 13px; color: #eee; margin: 0;}\n.head .h-time {font-size: 11px; color: #7E829C; margin: 0;line-height: 11px;}\n.small {font-size: 12.5px; display: inline-block; transform: scale(0.9); -webkit-transform: scale(0.9); transform-origin: left; -webkit-transform-origin: left;}\n.smaller {font-size: 12.5px; display: inline-block; transform: scale(0.8); -webkit-transform: scale(0.8); transform-origin: left; -webkit-transform-origin: left;}\n.bt-text {font-size: 12px;margin: 1.5em 0 0 0}\n.bt-text p {margin: 0}\n</style>\n</head>\n<body>\n<div class=\"wrapper\">\n<header>\n<h2 class=\"title\">\n11 arguments that will define 'titanic battle' between stock market bulls and bears as Fed lifts rates\n</h2>\n\n<h4 class=\"meta\">\n\n\n2022-01-27 08:21 GMT+8 <a href=https://www.marketwatch.com/story/11-arguments-that-will-define-titanic-stock-market-battle-as-fed-raises-rates-11643219294?mod=hp_LATEST&adobe_mc=MCMID%3D03250748340802259633376614514522268876%7CMCORGID%3DCB68E4BA55144CAA0A4C98A5%2540AdobeOrg%7CTS%3D1643242671><strong>MarketWatch</strong></a>\n\n\n</h4>\n\n</header>\n<article>\n<div>\n<p>Equity market won't be a 'one-way street' as hiking cycle gets under way: Deutsche Bank's RuskinFederal Reserve Chairman Jerome Powell Pool/Getty ImagesStock-market bulls and bears are set to fight a...</p>\n\n<a href=\"https://www.marketwatch.com/story/11-arguments-that-will-define-titanic-stock-market-battle-as-fed-raises-rates-11643219294?mod=hp_LATEST&adobe_mc=MCMID%3D03250748340802259633376614514522268876%7CMCORGID%3DCB68E4BA55144CAA0A4C98A5%2540AdobeOrg%7CTS%3D1643242671\">Web Link</a>\n\n</div>\n\n\n</article>\n</div>\n</body>\n</html>\n","type":0,"thumbnail":"","relate_stocks":{".IXIC":"NASDAQ Composite",".SPX":"S&P 500 Index",".DJI":"道琼斯"},"source_url":"https://www.marketwatch.com/story/11-arguments-that-will-define-titanic-stock-market-battle-as-fed-raises-rates-11643219294?mod=hp_LATEST&adobe_mc=MCMID%3D03250748340802259633376614514522268876%7CMCORGID%3DCB68E4BA55144CAA0A4C98A5%2540AdobeOrg%7CTS%3D1643242671","is_english":true,"share_image_url":"https://static.laohu8.com/e9f99090a1c2ed51c021029395664489","article_id":"2206894951","content_text":"Equity market won't be a 'one-way street' as hiking cycle gets under way: Deutsche Bank's RuskinFederal Reserve Chairman Jerome Powell Pool/Getty ImagesStock-market bulls and bears are set to fight a \"titanic battle\" in the months ahead as the Federal Reserve prepares to lift interest rates, a top macro strategist warned late Tuesday.The equity market, which has stumbled heavily to begin 2022, as Treasury yields rose and investors ramped up expectations for an aggressive series of rate increases and other measures by the Fed, will be \"far from a one-way street,\" wrote Deutsche Bank's Alan Ruskin in a note.To that end, he offered up a list of 11 arguments \"that bulls and bear can use to counterpunch each other.\" (See below.)Deutsche Bank\"As always it is how these factors are ranked and weighted in importance that counts. For example the idea that the Fed is taking away the punch bowl may be enough to trump most the other factors -- although historically (and contrary to popular opinion) equities have generally done reasonably well when tightening is under way,\" Ruskin wrote.As noted by MarketWatch's Mark DeCambre, data compiled by Dow Jones Market Data going back to 1989 shows the average return for the Dow Jones Industrial Average during hiking cycles is nearly 55%, while the S&P 500 has seen an average rise of 62.9% and the Nasdaq Composite has averaged a positive return of 102.7%.The Fed, at the conclusion of its two-day meeting on Wednesday, issued a statement that laid the groundwork for a widely expected March rate increase. Stocks initially extended gains following the policy statement, then erased their advance during Federal Reserve Chairman Jerome Powell's news conference, ending mostly lower.Traders have priced in an aggressive round of rate hikes in 2022. Some have even penciled in the possibility of a 50 basis point, or 0.5 percentage point, rise in March rather than the more widely expected, and usual, 25-basis-point rise. Some market watchers contend that market participants have become overly aggressive on rate expectations, leaving room for a positive surprise if Powell doesn't significantly enhance the central bank's already hawkish posture.Looking ahead, Ruskin said risky assets are likely to be resilient to 25 basis point rate increases at the March, May and June meetings, even if that pace isn't fully priced into the market, \"as long as the path of tightening does not acknowledge a still quicker and more extensive tightening cycle ahead.\"He noted that the market has only a little more than 50 basis points of hikes priced in for 2023, helping to keep expectations for the ceiling on the fed-funds rate, referred to as the terminal rate, below 2%.","news_type":1},"isVote":1,"tweetType":1,"viewCount":1657,"authorTweetTopStatus":1,"verified":2,"comments":[],"imageCount":0,"langContent":"CN","totalScore":0},{"id":639872442,"gmtCreate":1643264432331,"gmtModify":1643264432583,"author":{"id":"4089878444731060","authorId":"4089878444731060","name":"Adrian88","avatar":"https://static.tigerbbs.com/e6c821844139b158ef20aa398c55abd1","crmLevel":2,"crmLevelSwitch":0,"followedFlag":false,"idStr":"4089878444731060","authorIdStr":"4089878444731060"},"themes":[],"htmlText":"Oo","listText":"Oo","text":"Oo","images":[],"top":1,"highlighted":1,"essential":1,"paper":1,"likeSize":2,"commentSize":0,"repostSize":0,"link":"https://laohu8.com/post/639872442","repostId":"1170425667","repostType":4,"repost":{"id":"1170425667","kind":"news","pubTimestamp":1643246196,"share":"https://www.laohu8.com/m/news/1170425667?lang=&edition=full","pubTime":"2022-01-27 09:16","market":"us","language":"en","title":"2 Monster Metaverse Stocks to Buy and Hold for the Next Decade","url":"https://stock-news.laohu8.com/highlight/detail?id=1170425667","media":"Motley Fool","summary":"Microsoft and Adobe are well-positioned to benefit dramatically from the metaverse.","content":"<html><head></head><body><p><b>Key Points</b></p><ul><li>Many of Microsoft's hardware and software offerings have multiple applications in the metaverse.</li><li>Adobe's cloud-based software tools are expected to play a major role in the evolution of the metaverse.</li></ul><p>The metaverse is undoubtedly one of the hottest tech trends today. It refers to a network of persistent, real-time, seamless, and immersive 3D virtual reality or mixed reality worlds and simulations, wherein humans can interact with digital-world objects through a range of devices. The metaverse is expected to enable people to shift more and more activities done currently in the physical world to the virtual world.</p><p>Bloomberg estimates the global metaverse market opportunity to be around $800 billion by 2024. While the metaverse is an exciting opportunity, it is not yet monetized. Hence, it would make more sense for retail investors to opt only for financially stable and technologically sound companies (that are not over-reliant on success in the metaverse) that are preparing to grab a significant share of the metaverse.</p><p>Against this backdrop,<b>Microsoft</b> (NASDAQ:MSFT) and <b>AdobeSystems</b> (NASDAQ:ADBE) seem to be two such blue chip companies that can prove to be solid metaverse stocks in the long run.</p><p class=\"t-img-caption\"><img src=\"https://static.tigerbbs.com/0112d9c030159189781fd28154b27525\" tg-width=\"2000\" tg-height=\"1335\" width=\"100%\" height=\"auto\"/><span>IMAGE SOURCE: GETTY IMAGES.</span></p><p><b>1. Microsoft</b></p><p>On Jan. 18, enterprise giant Microsoft announced plans to acquire leading pure-play video game developer <b>Activision Blizzard</b> (NASDAQ:ATVI) in an all-cash $75 billion deal. This is the largest-ever deal in Microsoft's history and is expected to spur the growth of its mobile, desktop, console, and cloud gaming businesses. Activision's gaming portfolio coupled with Microsoft's technology expertise (Azure cloud platform, gaming infrastructure, HoloLens, and mixed reality devices, Microsoft Mesh) will emerge as a one-stop shop for all the key components (content, customer base, collaboration software, augmented reality and virtual reality hardware, and cloud infrastructure) required for the evolution of metaverse platforms.</p><p>Bernstein analyst Mark Moerdler also believes that Microsoft is "best positioned to be a big winner from the metaverse." The company is also focused on the enterprise use cases in the metaverse. To leverage this opportunity, it has introduced Microsoft Mesh for Teams, which enables remote virtual collaboration in an immersive mixed-reality environment between employees with the help of customized avatars.</p><p>While the metaverse is a big future growth opportunity for Microsoft, the company'sintelligent cloudand business productivity tools are the major top-line drivers. Currently, Azure accounts for 21% of the global cloud infrastructure services market, behind <b>Amazon</b>'s AWS (32% market share). However, Bessemer Venture Partners expects Azure to surpass AWS in market share in the next two years. Microsoft has also positioned itself as a developer-first company by acquiring GitHub, which can play a major role in boosting enterprise adoption of Azure.</p><p>Analysts are now estimating Microsoft's revenue and earnings to grow year over year by 17.2% and 14.5%, respectively, in fiscal 2022. The company has a strong balance sheet, with a cash balance of $130.6 billion and debt of $78.9 billion.</p><p>In the context of a strong existing business, robust financials, and the now-evolving metaverse opportunity, I consider Microsoft as a safe long-term pick for retail investors.</p><p><b>2. Adobe Systems</b></p><p>Once known mainly for inventing the portable document format (PDF), Adobe Systems is now a leading software-as-a-service (SaaS) digital media player in the world. The company has three major cloud-based offerings: Creative Cloud, Document Cloud, and Experience Cloud.</p><p>Creative Cloud involves several creator economy-focused software products such as Photoshop, Adobe Spark, Illustrator, Adobe Premiere Pro, Adobe XD, and Adobe Substance 3D. Many of these software products have wide applications in the metaverse. Adobe Substance 3D reported a 100% year-over-year jump in revenue in the fourth quarter (ending Dec. 3, 2021), thanks to robust demand for creating 3D objects and from emerging metaverse platforms. Substance 3D is used for designing realistic 3D objects and for rendering and staging virtual scenes in a time and resource optimal manner. Adobe Aero is used by creators to develop immersive augmented reality experiences.</p><p>Adobe is also launching a Photoshop feature called Content Credentials, which will help verify the credibility and authenticity of non-fungible token (NFT) art. Virtual goods need to have ownership and monetary value associated with them in the metaverse. Hence, NFTs (digital certificates representing ownership of digital assets) will be used extensively for facilitating financial transactions in the metaverse. Content Credentials will help reduce the possibility of fraud and scams in the metaverse.</p><p>Finally, these software tools are compatible with a range of operating systems. Against this backdrop,<b>Jefferies</b> tech analyst Brent Thill seems to be rightfully claiming that "Adobe is the best software play for the metaverse -- its creative tools will enable the next generation of the internet."</p><p>In fiscal 2021 (ending Dec. 3, 2021), Adobe's revenue was up by 23% year over year to $15.79 billion. Of this, over 92% was subscription-based recurring revenue. This highlights the company's high revenue visibility, a characteristic that usually results in premium valuations. The company generated over $7 billion in operating cash flows, making it well-positioned to invest capital in any future growth opportunities.</p><p>Hence, considering Adobe's established leadership in enabling the development of creative content and its formidable financial position, the company is well-poised to be an attractive metaverse pick for the next decade.</p></body></html>","collect":0,"html":"<!DOCTYPE html>\n<html>\n<head>\n<meta http-equiv=\"Content-Type\" content=\"text/html; charset=utf-8\" />\n<meta name=\"viewport\" content=\"width=device-width,initial-scale=1.0,minimum-scale=1.0,maximum-scale=1.0,user-scalable=no\"/>\n<meta name=\"format-detection\" content=\"telephone=no,email=no,address=no\" />\n<title>2 Monster Metaverse Stocks to Buy and Hold for the Next Decade</title>\n<style type=\"text/css\">\na,abbr,acronym,address,applet,article,aside,audio,b,big,blockquote,body,canvas,caption,center,cite,code,dd,del,details,dfn,div,dl,dt,\nem,embed,fieldset,figcaption,figure,footer,form,h1,h2,h3,h4,h5,h6,header,hgroup,html,i,iframe,img,ins,kbd,label,legend,li,mark,menu,nav,\nobject,ol,output,p,pre,q,ruby,s,samp,section,small,span,strike,strong,sub,summary,sup,table,tbody,td,tfoot,th,thead,time,tr,tt,u,ul,var,video{ font:inherit;margin:0;padding:0;vertical-align:baseline;border:0 }\nbody{ font-size:16px; line-height:1.5; color:#999; background:transparent; }\n.wrapper{ overflow:hidden;word-break:break-all;padding:10px; }\nh1,h2{ font-weight:normal; line-height:1.35; margin-bottom:.6em; }\nh3,h4,h5,h6{ line-height:1.35; margin-bottom:1em; }\nh1{ font-size:24px; }\nh2{ font-size:20px; }\nh3{ font-size:18px; }\nh4{ font-size:16px; }\nh5{ font-size:14px; }\nh6{ font-size:12px; }\np,ul,ol,blockquote,dl,table{ margin:1.2em 0; }\nul,ol{ margin-left:2em; }\nul{ list-style:disc; }\nol{ list-style:decimal; }\nli,li p{ margin:10px 0;}\nimg{ max-width:100%;display:block;margin:0 auto 1em; }\nblockquote{ color:#B5B2B1; border-left:3px solid #aaa; padding:1em; }\nstrong,b{font-weight:bold;}\nem,i{font-style:italic;}\ntable{ width:100%;border-collapse:collapse;border-spacing:1px;margin:1em 0;font-size:.9em; }\nth,td{ padding:5px;text-align:left;border:1px solid #aaa; }\nth{ font-weight:bold;background:#5d5d5d; }\n.symbol-link{font-weight:bold;}\n/* header{ border-bottom:1px solid #494756; } */\n.title{ margin:0 0 8px;line-height:1.3;color:#ddd; }\n.meta {color:#5e5c6d;font-size:13px;margin:0 0 .5em; }\na{text-decoration:none; color:#2a4b87;}\n.meta .head { display: inline-block; overflow: hidden}\n.head .h-thumb { width: 30px; height: 30px; margin: 0; padding: 0; border-radius: 50%; float: left;}\n.head .h-content { margin: 0; padding: 0 0 0 9px; float: left;}\n.head .h-name {font-size: 13px; color: #eee; margin: 0;}\n.head .h-time {font-size: 11px; color: #7E829C; margin: 0;line-height: 11px;}\n.small {font-size: 12.5px; display: inline-block; transform: scale(0.9); -webkit-transform: scale(0.9); transform-origin: left; -webkit-transform-origin: left;}\n.smaller {font-size: 12.5px; display: inline-block; transform: scale(0.8); -webkit-transform: scale(0.8); transform-origin: left; -webkit-transform-origin: left;}\n.bt-text {font-size: 12px;margin: 1.5em 0 0 0}\n.bt-text p {margin: 0}\n</style>\n</head>\n<body>\n<div class=\"wrapper\">\n<header>\n<h2 class=\"title\">\n2 Monster Metaverse Stocks to Buy and Hold for the Next Decade\n</h2>\n\n<h4 class=\"meta\">\n\n\n2022-01-27 09:16 GMT+8 <a href=https://www.fool.com/investing/2022/01/26/2-monster-metaverse-stocks-to-buy-and-hold-for-the/><strong>Motley Fool</strong></a>\n\n\n</h4>\n\n</header>\n<article>\n<div>\n<p>Key PointsMany of Microsoft's hardware and software offerings have multiple applications in the metaverse.Adobe's cloud-based software tools are expected to play a major role in the evolution of the ...</p>\n\n<a href=\"https://www.fool.com/investing/2022/01/26/2-monster-metaverse-stocks-to-buy-and-hold-for-the/\">Web Link</a>\n\n</div>\n\n\n</article>\n</div>\n</body>\n</html>\n","type":0,"thumbnail":"","relate_stocks":{"ADBE":"Adobe","MSFT":"微软"},"source_url":"https://www.fool.com/investing/2022/01/26/2-monster-metaverse-stocks-to-buy-and-hold-for-the/","is_english":true,"share_image_url":"https://static.laohu8.com/e9f99090a1c2ed51c021029395664489","article_id":"1170425667","content_text":"Key PointsMany of Microsoft's hardware and software offerings have multiple applications in the metaverse.Adobe's cloud-based software tools are expected to play a major role in the evolution of the metaverse.The metaverse is undoubtedly one of the hottest tech trends today. It refers to a network of persistent, real-time, seamless, and immersive 3D virtual reality or mixed reality worlds and simulations, wherein humans can interact with digital-world objects through a range of devices. The metaverse is expected to enable people to shift more and more activities done currently in the physical world to the virtual world.Bloomberg estimates the global metaverse market opportunity to be around $800 billion by 2024. While the metaverse is an exciting opportunity, it is not yet monetized. Hence, it would make more sense for retail investors to opt only for financially stable and technologically sound companies (that are not over-reliant on success in the metaverse) that are preparing to grab a significant share of the metaverse.Against this backdrop,Microsoft (NASDAQ:MSFT) and AdobeSystems (NASDAQ:ADBE) seem to be two such blue chip companies that can prove to be solid metaverse stocks in the long run.IMAGE SOURCE: GETTY IMAGES.1. MicrosoftOn Jan. 18, enterprise giant Microsoft announced plans to acquire leading pure-play video game developer Activision Blizzard (NASDAQ:ATVI) in an all-cash $75 billion deal. This is the largest-ever deal in Microsoft's history and is expected to spur the growth of its mobile, desktop, console, and cloud gaming businesses. Activision's gaming portfolio coupled with Microsoft's technology expertise (Azure cloud platform, gaming infrastructure, HoloLens, and mixed reality devices, Microsoft Mesh) will emerge as a one-stop shop for all the key components (content, customer base, collaboration software, augmented reality and virtual reality hardware, and cloud infrastructure) required for the evolution of metaverse platforms.Bernstein analyst Mark Moerdler also believes that Microsoft is \"best positioned to be a big winner from the metaverse.\" The company is also focused on the enterprise use cases in the metaverse. To leverage this opportunity, it has introduced Microsoft Mesh for Teams, which enables remote virtual collaboration in an immersive mixed-reality environment between employees with the help of customized avatars.While the metaverse is a big future growth opportunity for Microsoft, the company'sintelligent cloudand business productivity tools are the major top-line drivers. Currently, Azure accounts for 21% of the global cloud infrastructure services market, behind Amazon's AWS (32% market share). However, Bessemer Venture Partners expects Azure to surpass AWS in market share in the next two years. Microsoft has also positioned itself as a developer-first company by acquiring GitHub, which can play a major role in boosting enterprise adoption of Azure.Analysts are now estimating Microsoft's revenue and earnings to grow year over year by 17.2% and 14.5%, respectively, in fiscal 2022. The company has a strong balance sheet, with a cash balance of $130.6 billion and debt of $78.9 billion.In the context of a strong existing business, robust financials, and the now-evolving metaverse opportunity, I consider Microsoft as a safe long-term pick for retail investors.2. Adobe SystemsOnce known mainly for inventing the portable document format (PDF), Adobe Systems is now a leading software-as-a-service (SaaS) digital media player in the world. The company has three major cloud-based offerings: Creative Cloud, Document Cloud, and Experience Cloud.Creative Cloud involves several creator economy-focused software products such as Photoshop, Adobe Spark, Illustrator, Adobe Premiere Pro, Adobe XD, and Adobe Substance 3D. Many of these software products have wide applications in the metaverse. Adobe Substance 3D reported a 100% year-over-year jump in revenue in the fourth quarter (ending Dec. 3, 2021), thanks to robust demand for creating 3D objects and from emerging metaverse platforms. Substance 3D is used for designing realistic 3D objects and for rendering and staging virtual scenes in a time and resource optimal manner. Adobe Aero is used by creators to develop immersive augmented reality experiences.Adobe is also launching a Photoshop feature called Content Credentials, which will help verify the credibility and authenticity of non-fungible token (NFT) art. Virtual goods need to have ownership and monetary value associated with them in the metaverse. Hence, NFTs (digital certificates representing ownership of digital assets) will be used extensively for facilitating financial transactions in the metaverse. Content Credentials will help reduce the possibility of fraud and scams in the metaverse.Finally, these software tools are compatible with a range of operating systems. Against this backdrop,Jefferies tech analyst Brent Thill seems to be rightfully claiming that \"Adobe is the best software play for the metaverse -- its creative tools will enable the next generation of the internet.\"In fiscal 2021 (ending Dec. 3, 2021), Adobe's revenue was up by 23% year over year to $15.79 billion. Of this, over 92% was subscription-based recurring revenue. This highlights the company's high revenue visibility, a characteristic that usually results in premium valuations. The company generated over $7 billion in operating cash flows, making it well-positioned to invest capital in any future growth opportunities.Hence, considering Adobe's established leadership in enabling the development of creative content and its formidable financial position, the company is well-poised to be an attractive metaverse pick for the next decade.","news_type":1},"isVote":1,"tweetType":1,"viewCount":1581,"authorTweetTopStatus":1,"verified":2,"comments":[],"imageCount":0,"langContent":"CN","totalScore":0},{"id":630754012,"gmtCreate":1643064516088,"gmtModify":1643064534043,"author":{"id":"4089878444731060","authorId":"4089878444731060","name":"Adrian88","avatar":"https://static.tigerbbs.com/e6c821844139b158ef20aa398c55abd1","crmLevel":2,"crmLevelSwitch":0,"followedFlag":false,"idStr":"4089878444731060","authorIdStr":"4089878444731060"},"themes":[],"htmlText":"Ok","listText":"Ok","text":"Ok","images":[],"top":1,"highlighted":1,"essential":1,"paper":1,"likeSize":4,"commentSize":1,"repostSize":0,"link":"https://laohu8.com/post/630754012","repostId":"2205802723","repostType":4,"isVote":1,"tweetType":1,"viewCount":1411,"authorTweetTopStatus":1,"verified":2,"comments":[],"imageCount":0,"langContent":"CN","totalScore":0},{"id":630322900,"gmtCreate":1642718445591,"gmtModify":1642718445843,"author":{"id":"4089878444731060","authorId":"4089878444731060","name":"Adrian88","avatar":"https://static.tigerbbs.com/e6c821844139b158ef20aa398c55abd1","crmLevel":2,"crmLevelSwitch":0,"followedFlag":false,"idStr":"4089878444731060","authorIdStr":"4089878444731060"},"themes":[],"htmlText":"Ok","listText":"Ok","text":"Ok","images":[],"top":1,"highlighted":1,"essential":1,"paper":1,"likeSize":2,"commentSize":0,"repostSize":0,"link":"https://laohu8.com/post/630322900","repostId":"2205601092","repostType":4,"isVote":1,"tweetType":1,"viewCount":1342,"authorTweetTopStatus":1,"verified":2,"comments":[],"imageCount":0,"langContent":"CN","totalScore":0}],"defaultTab":"posts","isTTM":false}